NAME
SDL - Simple DirectMedia Layer for Perl
CATEGORY
Core
SYNOPSIS
use SDL ':all';
DESCRIPTION
SDL_perl is a package of perl modules that provides both functional and object orient interfaces to the Simple DirectMedia Layer for Perl 5. This package does take some liberties with the SDL API, and attempts to adhere to the spirit of both the SDL and Perl. This document describes the low-level functional SDL_perl API. For the object oriented programming interface please see the documentation provided on a per class basis.
Functions exported by SDL.pm
init(flags)
As with the C language API, SDL_perl initializes the SDL environment through the SDL::init
subroutine. This routine takes a mode flag constructed through the bitwise OR product of the SDL_INIT_* constants.
The constants are not exported by default. You can export them into your namespace by doing:
use SDL ':all';
or access them directly:
SDL::SDL_INIT_AUDIO;
or by choosing the export tags below:
Export tag: ':init'
SDL_INIT_AUDIO
SDL_INIT_VIDEO
SDL_INIT_CDROM
SDL_INIT_EVERYTHING
SDL_INIT_NOPARACHUTE
SDL_INIT_JOYSTICK
SDL_INIT_TIMER
SDL::Init
returns 0 on success, or -1 on error.
init_subsystem(flags)
After SDL has been initialized with SDL::init you may initialize uninitialized subsystems with SDL::init_subsystem. The flags parameter is the same as that used in SDL::init.
SDL::init_subsystem returns 0 on success, or -1 on error.
quit_subsystem(flags)
SDL::quit_subsystem allows you to shut down a subsystem that has been previously initialized by SDL::init or SDL::init_subsystem. The flags tells SDL::quit_subSystem which subsystems to shut down, it uses the same values that are passed to SDL::init.
SDL::quit_subsystem doesn't returns any value.
quit
Shuts down all SDL subsystems, unloads the dynamically linked library and frees the allocated resources.
Note: This will be called automatically when perl exits. You don't need to call this, except you want to initialize SDL after this again.
SDL::quit doesn't returns any value.
was_init(flags)
SDL::was_init allows you to see which SDL subsytems have been initialized. flags is a bitwise OR'd combination of the subsystems you wish to check (see SDL::init for a list of subsystem flags). If 'flags' is 0 or SDL_INIT_EVERYTHING, it returns a mask of all initialized subsystems (this does not include SDL_INIT_EVENTTHREAD or SDL_INIT_NOPARACHUTE).
get_error()
The last error message set by the SDL library can be retrieved using the subroutine SDL::get_error
, which returns a scalar containing the text of the message if any.
set_error_real(error, @values)
SDL::set_error_real sets the SDL error to a printf style formatted string. it doesn't returns any values.
clear_error()
SDL::clear_error deletes all information about the last SDL error. Useful if the error has been handled by the program. it doesn't returns any value.
version()
my $version = SDL::version();
Returns an SDL::Version object of the of the SDL library at compile time.
Example:
use SDL;
use SDL::Version;
my $v = SDL::version();
printf("got version: %d.%d.%d\n", $v->major, $v->minor, $v->patch);
linked_version
my $linked_version = SDL::linked_version();
Returns an SDL::Version object of the currently loaded SDL library.
Example:
use SDL;
use SDL::Version;
my $v = SDL::linked_version();
printf("got version: %d.%d.%d\n", $v->major, $v->minor, $v->patch);
get_error()
The last error message set by the SDL library can be retrieved using the subroutine SDL::get_error
, which returns a scalar containing the text of the message if any.
delay(ms)
SDL::delay(1000);
This subroutine allows an application to delay further operations for atleast a number of milliseconds provided as the argument. The actual delay may be longer than the specified depending on the underlying OS.
AUTHORS
magnet, kthakore