NAME
SDL::GFX::FPSManager - data structure used by SDL::GFX::Framerate
CATEGORY
GFX, Structure
METHODS
new
use SDL;
use SDL::GFX::Framerate;
use SDL::GFX::FPSManager;
my $fps = SDL::GFX::FPSManager->new(0, 0, 0, 0);
Initialize the framerate manager object. Arguments: framecount, rateticks, lastticks, rate.
framecount
my $fc = $fps->framecount;
Returns the framecount
.
rateticks
my $rt = $fps->rateticks;
Returns the rateticks
.
lastticks
my $lt = $fps->lastticks;
Returns the lastticks
.
rate
my $r = $fps->rate;
Returns the rate
.