NAME
Net::API::Telegram::Game - A game
SYNOPSIS
my $msg = Net::API::Telegram::Game->new( %data ) ||
die( Net::API::Telegram::Game->error, "\n" );
DESCRIPTION
Net::API::Telegram::Game is a Telegram Message Object as defined here https://core.telegram.org/bots/api#game
This module has been automatically generated from Telegram API documentation by the script scripts/telegram-doc2perl-methods.pl.
METHODS
- new( {INIT HASH REF}, %PARAMETERS )
-
new() will create a new object for the package, pass any argument it might receive to the special standard routine init that must exist. Then it returns what returns init().
The valid parameters are as follow. Methods available here are also parameters to the new method.
verbose
debug
- animation( Net::API::Telegram::Animation )
-
Optional. Animation that will be displayed in the game message in chats. Upload via BotFather
- description( String )
-
Description of the game
- photo( Array of PhotoSize )
-
Photo that will be displayed in the game message in chats.
- text( String )
-
Optional. Brief description of the game or high scores included in the game message. Can be automatically edited to include current high scores for the game when the bot calls setGameScore, or manually edited using editMessageText. 0-4096 characters.
- text_entities( Array of MessageEntity )
-
Optional. Special entities that appear in text, such as usernames, URLs, bot commands, etc.
- title( String )
-
Title of the game
COPYRIGHT
Copyright (c) 2000-2019 DEGUEST Pte. Ltd.
AUTHOR
Jacques Deguest <jack@deguest.jp>
SEE ALSO
COPYRIGHT & LICENSE
Copyright (c) 2018-2019 DEGUEST Pte. Ltd.
You can use, copy, modify and redistribute this package and associated files under the same terms as Perl itself.