NAME

Net::API::Telegram::Game - A game

SYNOPSIS

my $msg = Net::API::Telegram::Game->new( %data ) || 
die( Net::API::Telegram::Game->error, "\n" );

DESCRIPTION

Net::API::Telegram::Game is a Telegram Message Object as defined here https://core.telegram.org/bots/api#game

This module has been automatically generated from Telegram API documentation by the script scripts/telegram-doc2perl-methods.pl.

METHODS

new( {INIT HASH REF}, %PARAMETERS )

new() will create a new object for the package, pass any argument it might receive to the special standard routine init that must exist. Then it returns what returns init().

The valid parameters are as follow. Methods available here are also parameters to the new method.

  • verbose

  • debug

animation( Net::API::Telegram::Animation )

Optional. Animation that will be displayed in the game message in chats. Upload via BotFather

description( String )

Description of the game

photo( Array of PhotoSize )

Photo that will be displayed in the game message in chats.

text( String )

Optional. Brief description of the game or high scores included in the game message. Can be automatically edited to include current high scores for the game when the bot calls setGameScore, or manually edited using editMessageText. 0-4096 characters.

text_entities( Array of MessageEntity )

Optional. Special entities that appear in text, such as usernames, URLs, bot commands, etc.

title( String )

Title of the game

COPYRIGHT

Copyright (c) 2000-2019 DEGUEST Pte. Ltd.

AUTHOR

Jacques Deguest <jack@deguest.jp>

SEE ALSO

Net::API::Telegram

COPYRIGHT & LICENSE

Copyright (c) 2018-2019 DEGUEST Pte. Ltd.

You can use, copy, modify and redistribute this package and associated files under the same terms as Perl itself.