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NAME

Sereal::Decoder - Fast, compact, powerful binary deserialization

SYNOPSIS

use Sereal::Decoder
  qw(decode_sereal sereal_decode_with_object scalar_looks_like_sereal);

my $decoder = Sereal::Decoder->new({...options...});

my $structure;
$decoder->decode($blob, $structure); # deserializes into $structure

# or if you don't have references to the top level structure, this works, too:
$structure = $decoder->decode($blob);

# alternatively functional interface: (See Sereal::Performance)
sereal_decode_with_object($decoder, $blob, $structure);
$structure = sereal_decode_with_object($decoder, $blob);

# much slower functional interface with no persistent objects:
decode_sereal($blob, {... options ...}, $structure);
$structure = decode_sereal($blob, {... options ...});

# Not a full validation, but just a quick check for a reasonable header:
my $is_likely_sereal = scalar_looks_like_sereal($some_string);
# or:
$is_likely_sereal = $decoder->looks_like_sereal($some_string);

DESCRIPTION

This library implements a deserializer for an efficient, compact-output, and feature-rich binary protocol called Sereal. Its sister module Sereal::Encoder implements an encoder for this format. The two are released separately to allow for independent and safer upgrading.

The Sereal protocol versions that are compatible with this decoder implementation are currently protocol versions 1, 2, 3 and 4. As it stands, it will refuse to attempt to decode future versions of the protocol, but if necessary there is likely going to be an option to decode the parts of the input that are compatible with version 4 of the protocol. The protocol was designed to allow for this.

The protocol specification and many other bits of documentation can be found in the github repository. Right now, the specification is at https://github.com/Sereal/Sereal/blob/master/sereal_spec.pod, there is a discussion of the design objectives in https://github.com/Sereal/Sereal/blob/master/README.pod, and the output of our benchmarks can be seen at https://github.com/Sereal/Sereal/wiki/Sereal-Comparison-Graphs.

CLASS METHODS

new

Constructor. Optionally takes a hash reference as first parameter. This hash reference may contain any number of options that influence the behaviour of the encoder.

Currently, the following options are recognized, none of them are on by default.

refuse_snappy

If set, the decoder will refuse Snappy-compressed input data. This can be desirable for robustness. See the section ROBUSTNESS below.

refuse_objects

If set, the decoder will refuse deserializing any objects in the input stream and instead throw an exception. Defaults to off. See the section ROBUSTNESS below.

no_bless_objects

If set, the decoder will deserialize any objects in the input stream but without blessing them. Defaults to off. See the section ROBUSTNESS below.

no_thaw_objects

If set, the decoder will deserialize frozen objects in the objects stream as an array ref of arguments that would be passed into the THAW subroutine instead of calling THAW itself.

validate_utf8

If set, the decoder will refuse invalid UTF-8 byte sequences. This is off by default, but it's strongly encouraged to be turned on if you're dealing with any data that has been encoded by an external source (e.g. http cookies).

max_recursion_depth

Sereal::Decoder is recursive. If you pass it a Sereal document that is deeply nested, it will eventually exhaust the C stack. Therefore, there is a limit on the depth of recursion that is accepted. It defaults to 10000 nested calls. You may choose to override this value with the max_recursion_depth option. Beware that setting it too high can cause hard crashes.

Do note that the setting is somewhat approximate. Setting it to 10000 may break at somewhere between 9997 and 10003 nested structures depending on their types.

max_num_hash_entries

If set to a non-zero value (default: 0), then Sereal::Decoder will refuse to deserialize any hash/dictionary (or hash-based object) with more than that number of entries. This is to be able to respond quickly to any future hash-collision attacks on Perl's hash function, and also the memory exhaustion attacks on Sereal itself. For a gentle introduction to the topic from the cryptographic point of view, see http://en.wikipedia.org/wiki/Collision_attack.

max_num_array_entries

If set to a non-zero value (default: 0), then Sereal::Decoder will refuse to deserialize any array with more than that number of entries. This is to be able to respond quickly to any future memory exhaustion attacks on Sereal.

max_string_length

If set to a non-zero value (default: 0), then Sereal::Decoder will refuse to deserialize any string with more than that number of characters. This is to be able to respond quickly to any future memory exhaustion attacks on Sereal.

max_uncompressed_size

If set to a non-zero value (default: 0), then Sereal::Decoder will refuse to deserialize any blob with a size that exceds the value when uncompressed. This is to be able to respond quickly to any future memory exhaustion attacks on Sereal.

incremental

If set to a non-zero value (default: 0), then Sereal::Decoder will destructively parse Sereal documents out of a variable. Every time a Sereal document is successfully parsed it is removed from the front of the string it is parsed from.

This means you can do this:

while (length $buffer) {
    my $data= decode_sereal($buffer,{incremental=>1});
}

alias_smallint

If set to a true value then Sereal::Decoder will share integers from -16 to 15 (encoded as either SRL_HDR_NEG and SRL_HDR_POS) as read-only aliases to a common SV.

The result of this may be significant space savings in data structures with many integers in the specified range. The cost is more memory used by the decoder and a very modest speed penalty when deserializing.

Note this option changes the structure of the dumped data. Use with caution.

See also the "alias_varint_under" option.

alias_varint_under

If set to a true positive integer smaller than 16 then this option is similar to setting "alias_smallint" and causes all integers from -16 to 15 to be shared as read-only aliases to the same SV, except that this treatment ALSO applies to SRL_HDR_VARINT. If set to a value larger than 16 then this applies to all varints varints under the value set. (In general SRL_HDR_VARINT is used only for integers larger than 15, and SRL_HDR_NEG and SRL_HDR_POS are used for -16 to -1 and 0 to 15 respectively.)

In simple terms if you want to share values larger than 16 then you should use this option, if you want to share only values in the -16 to 15 range then you should use the "alias_smallint" option instead.

The result of this may be significant space savings in data structures with many integers in the desire range. The cost is more memory used by the decoder and a very modest speed penalty when deserializing.

Note this option changes the structure of the dumped data. Use with caution.

use_undef

If set to a true value then this any undef value to be deserialized as PL_sv_undef. This may change the structure of the data structure being dumped, do not enable this unless you know what you are doing.

set_readonly

If set to a true value then the output will be completely readonly (deeply).

set_readonly_scalars

If set to a true value then scalars in the output will be readonly (deeply). References won't be readonly.

INSTANCE METHODS

decode

Given a byte string of Sereal data, the decode call deserializes that data structure. The result can be obtained in one of two ways: decode accepts a second parameter, which is a scalar to write the result to, AND decode will return the resulting data structure.

The two are subtly different in case of data structures that contain references to the root element. In that case, the return value will be a (non-recursive) copy of the reference. The pass-in style is more correct. In other words,

$decoder->decode($sereal_string, my $out);
# is almost the same but safer than:
my $out = $decoder->decode($sereal_string);

This is an unfortunate side-effect of perls standard copy semantics of assignment. Possibly one day we will have an alternative to this.

decode_with_header

Given a byte string of Sereal data, the decode_with_header call deserializes that data structure as decode would do, however it also decodes the optional user data structure that can be embedded into a Sereal document, inside the header (see Sereal::Encoder::encode).

It accepts an optional second parameter, which is a scalar to write the body to, and an optional third parameter, which is a scalar to write the header to.

Regardless of the number of parameters received, decode_with_header returns an ArrayRef containing the deserialized header, and the deserialized body, in this order.

See decode for the subtle difference between the one, two and three parameters versions.

If there is no header in a Sereal document, corresponding variable or return value will be set to undef.

decode_only_header

Given a byte string of Sereal data, the decode_only_header deserializes only the optional user data structure that can be embedded into a Sereal document, inside the header (see Sereal::Encoder::encode).

It accepts an optional second parameter, which is a scalar to write the header to.

Regardless of the number of parameters received, decode_only_header returns the resulting data structure.

See decode for the subtle difference between the one and two parameters versions.

If there is no header in a Sereal document, corresponding variable or return value will be set to undef.

decode_with_offset

Same as the decode method, except as second parameter, you must pass an integer offset into the input string, at which the decoding is to start. The optional "pass-in" style scalar (see decode above) is relegated to being the third parameter.

decode_only_header_with_offset

Same as the decode_only_header method, except as second parameter, you must pass an integer offset into the input string, at which the decoding is to start. The optional "pass-in" style scalar (see decode_only_header above) is relegated to being the third parameter.

decode_with_header_and_offset

Same as the decode_with_header method, except as second parameter, you must pass an integer offset into the input string, at which the decoding is to start. The optional "pass-in" style scalars (see decode_with_header above) are relegated to being the third and fourth parameters.

bytes_consumed

After using the various decode methods documented previously, bytes_consumed can return the number of bytes from the body of the input string that were actually consumed by the decoder. That is, if you append random garbage to a valid Sereal document, decode will happily decode the data and ignore the garbage. If that is an error in your use case, you can use bytes_consumed to catch it.

my $out = $decoder->decode($sereal_string);
if (length($sereal_string) != $decoder->bytes_consumed) {
  die "Not all input data was consumed!";
}

Chances are that if you do this, you're violating UNIX philosophy in "be strict in what you emit but lenient in what you accept".

You can also use this to deserialize a list of Sereal documents that is concatenated into the same string (code not very robust...):

my @out;
my $pos = 0;
eval {
  while (1) {
    push @out, $decoder->decode_with_offset($sereal_string, $pos);
    $pos += $decoder->bytes_consumed;
    last if $pos >= length($sereal_string)
         or not $decoder->bytes_consumed;
  }
};

As mentioned, only the bytes consumed from the body are considered. So the following example is correct, as only the header is deserialized:

my $header = $decoder->decode_only_header($sereal_string);
my $count = $decoder->bytes_consumed;
# $count is 0

decode_from_file

Sereal::Decoder->decode_from_file($file);
$decoder->decode_from_file($file);

Read and decode the file specified. If called in list context and incremental mode is enabled then decodes all packets contained in the file and returns a list, otherwise decodes the first (or only) packet in the file. Accepts an optinal "target" variable as a second argument.

looks_like_sereal

Performs some rudimentary check to determine if the argument appears to be a valid Sereal packet or not. These tests are not comprehensive and a true result does not mean that the document is valid, merely that it appears to be valid. On the other hand a false result is always reliable.

The return of this method may be treated as a simple boolean but is in fact a more complex return. When the argument does not look anything like a Sereal document then the return is perl's FALSE, which has the property of being string equivalent to "" and numerically equivalent to 0. However when the argument appears to be a UTF-8 encoded protocol 3 Sereal document (by noticing that the \xF3 in the magic string has been replaced by \xC3\xB3) then it returns 0 (the number, which is string equivalent to "0"), and otherwise returns the protocol version of the document. This means you can write something like this:

$type= Sereal::Decoder->looks_like_sereal($thing);
if ($type eq '') {
    say "Not a Sereal document";
} elsif ($type eq '0') {
    say "Possibly utf8 encoded Sereal document";
} else {
    say "Sereal document version $type";
}

For reference, Sereal's magic value is a four byte string which is either =srl for protocol version 1 and 2 or =\xF3rl for protocol version 3 and later. This function checks that the magic string corresponds with the reported version number, as well as other checks, which may be enhanced in the future.

Note that looks_like_sereal() may be called as a class or object method, and may also be called as a single argument function. See the related scalar_looks_like_sereal() for a version which may ONLY be called as a function, not as a method (and which is typically much faster).

EXPORTABLE FUNCTIONS

sereal_decode_with_object

The functional interface that is equivalent to using decode. Takes a decoder object reference as first parameter, followed by a byte string to deserialize. Optionally takes a third parameter, which is the output scalar to write to. See the documentation for decode above for details.

This functional interface is marginally faster than the OO interface since it avoids method resolution overhead and, on sufficiently modern Perl versions, can usually avoid subroutine call overhead. See Sereal::Performance for a discussion on how to tune Sereal for maximum performance if you need to.

sereal_decode_with_header_with_object

The functional interface that is equivalent to using decode_with_header. Takes a decoder object reference as first parameter, followed by a byte string to deserialize. Optionally takes third and fourth parameters, which are the output scalars to write to. See the documentation for decode_with_header above for details.

This functional interface is marginally faster than the OO interface since it avoids method resolution overhead and, on sufficiently modern Perl versions, can usually avoid subroutine call overhead. See Sereal::Performance for a discussion on how to tune Sereal for maximum performance if you need to.

sereal_decode_only_header_with_object

The functional interface that is equivalent to using decode_only_header. Takes a decoder object reference as first parameter, followed by a byte string to deserialize. Optionally takes a third parameters, which outputs scalars to write to. See the documentation for decode_with_header above for details.

This functional interface is marginally faster than the OO interface since it avoids method resolution overhead and, on sufficiently modern Perl versions, can usually avoid subroutine call overhead. See Sereal::Performance for a discussion on how to tune Sereal for maximum performance if you need to.

sereal_decode_only_header_with_offset_with_object

The functional interface that is equivalent to using decode_only_header_with_offset. Same as the sereal_decode_only_header_with_object function, except as the third parameter, you must pass an integer offset into the input string, at which the decoding is to start. The optional "pass-in" style scalar (see sereal_decode_only_header_with_object above) is relegated to being the fourth parameter.

This functional interface is marginally faster than the OO interface since it avoids method resolution overhead and, on sufficiently modern Perl versions, can usually avoid subroutine call overhead. See Sereal::Performance for a discussion on how to tune Sereal for maximum performance if you need to.

sereal_decode_with_header_and_offset_with_object

The functional interface that is equivalent to using decode_with_header_and_offset. Same as the sereal_decode_with_header_with_object function, except as the third parameter, you must pass an integer offset into the input string, at which the decoding is to start. The optional "pass-in" style scalars (see sereal_decode_with_header_with_object above) are relegated to being the fourth and fifth parameters.

This functional interface is marginally faster than the OO interface since it avoids method resolution overhead and, on sufficiently modern Perl versions, can usually avoid subroutine call overhead. See Sereal::Performance for a discussion on how to tune Sereal for maximum performance if you need to.

sereal_decode_with_offset_with_object

The functional interface that is equivalent to using decode_with_offset. Same as the sereal_decode_with_object function, except as the third parameter, you must pass an integer offset into the input string, at which the decoding is to start. The optional "pass-in" style scalar (see sereal_decode_with_object above) is relegated to being the third parameter.

This functional interface is marginally faster than the OO interface since it avoids method resolution overhead and, on sufficiently modern Perl versions, can usually avoid subroutine call overhead. See Sereal::Performance for a discussion on how to tune Sereal for maximum performance if you need to.

decode_sereal

The functional interface that is equivalent to using new and decode. Expects a byte string to deserialize as first argument, optionally followed by a hash reference of options (see documentation for new()). Finally, decode_sereal supports a third parameter, which is the output scalar to write to. See the documentation for decode above for details.

This functional interface is significantly slower than the OO interface since it cannot reuse the decoder object.

decode_sereal_with_header_data

The functional interface that is equivalent to using new and decode_with_header. Expects a byte string to deserialize as first argument, optionally followed by a hash reference of options (see documentation for new()). Finally, decode_sereal supports third and fourth parameters, which are the output scalars to write to. See the documentation for decode_with_header above for details.

This functional interface is significantly slower than the OO interface since it cannot reuse the decoder object.

scalar_looks_like_sereal

The functional interface that is equivalent to using looks_like_sereal.

Note that this version cannot be called as a method. It is normally executed as a custom opcode, as such errors about its usage may be caught at compile time, and it should be much faster than looks_like_sereal.

ROBUSTNESS

This implementation of a Sereal decoder tries to be as robust to invalid input data as reasonably possible. This means that it should never (though read on) segfault. It may, however, cause a large malloc to fail. Generally speaking, invalid data should cause a Perl-trappable exception. The one exception is that for Snappy-compressed Sereal documents, the Snappy library may cause segmentation faults (invalid reads or writes). This should only be a problem if you do not checksum your data (internal checksum support is a To-Do) or if you accept data from potentially malicious sources.

It requires a lot of run-time boundary checks to prevent decoder segmentation faults on invalid data. We implemented them in the lightest way possible. Adding robustness against running out of memory would cause an very significant run-time overhead. In most cases of random garbage (with valid header no less) when a malloc() fails due to invalid data, the problem was caused by a very large array or string length. This kind of very large malloc can then fail, being trappable from Perl. Only when packet causes many repeated allocations do you risk causing a hard OOM error from the kernel that cannot be trapped because Perl may require some small allocations to succeed before the now-invalid memory is released. It is at least not entirely trivial to craft a Sereal document that causes this behaviour.

Finally, deserializing proper objects is potentially a problem because classes can define a destructor. Thus, the data fed to the decoder can cause the (deferred) execution of any destructor in your application. That's why the refuse_objects option exists and what the no_bless_objects can be used for as well. Later on, we may or may not provide a facility to whitelist classes. Furthermore, if the encoder emitted any objects using FREEZE callbacks, the THAW class method may be invoked on the respective classes. If you can't trust the source of your Sereal documents, you may want to use the refuse_objects option. For more details on the FREEZE/THAW mechanism, please refer to Sereal::Encoder.

FREEZE/THAW CALLBACK MECHANISM

Some objects do not lend themselves naturally to naive perl datastructure level serialization. For instance XS code might use a hidden structure that would not get serialized, or an object may contain volatile data like a filehandle that would not be reconstituted properly. To support cases like this Sereal supports a FREEZE and THAW api. When objects are serialized their FREEZE method is asked for a replacement representation, and when objects are deserialized their THAW method is asked to convert that replacement back to something useful.

For security reasons decoding an object will NOT autoload any modules to support THAW, however if the classes and methods are preloaded it will invoke THAW as required and an exception will be thrown if the class has not been loaded. It is possible to disable THAW in the decoder by using the no_thaw_objects option, which when true causes frozen objects to be blessed into a special utility class "Sereal::Decoder::THAW_args" for debugging. The objects themselves are an array, whose last member will contain the class name the arguments are for.

Prior to v4.024 the decoder had issues with frozen representations that contained other objects and did not define a specific order that items would be thawed and blessed, making it impractical to put an object inside of the frozen representation of another object.

As of v4.024 frozen representations may contain other objects, and the order in which they are thawed is defined to be LIFO, thus the arguments to a THAW method will themselves be thawed (if need be) before the call to the containing objects THAW method. Thawing occurs only after all simple objects have been blessed into their appropriate object form.

The FREEZE/THAW mechanism is inspired by the equivalent mechanism in CBOR::XS. The general mechanism is documented in the A GENERIC OBJECT SERIALIATION PROTOCOL section of Types::Serialiser. Similar to CBOR using CBOR, Sereal uses the string Sereal as a serializer identifier for the callbacks.

PERFORMANCE

Please refer to the Sereal::Performance document that has more detailed information about Sereal performance and tuning thereof.

THREAD-SAFETY

Sereal::Decoder is thread-safe on Perl's 5.8.7 and higher. This means "thread-safe" in the sense that if you create a new thread, all Sereal::Decoder objects will become a reference to undef in the new thread. This might change in a future release to become a full clone of the decoder object.

BUGS, CONTACT AND SUPPORT

For reporting bugs, please use the github bug tracker at http://github.com/Sereal/Sereal/issues.

For support and discussion of Sereal, there are two Google Groups:

Announcements around Sereal (extremely low volume): https://groups.google.com/forum/?fromgroups#!forum/sereal-announce

Sereal development list: https://groups.google.com/forum/?fromgroups#!forum/sereal-dev

AUTHORS AND CONTRIBUTORS

Yves Orton <demerphq@gmail.com>

Damian Gryski

Steffen Mueller <smueller@cpan.org>

Rafaël Garcia-Suarez

Ævar Arnfjörð Bjarmason <avar@cpan.org>

Tim Bunce

Daniel Dragan <bulkdd@cpan.org> (Windows support and bugfixes)

Zefram

Borislav Nikolov

Ivan Kruglov <ivan.kruglov@yahoo.com>

Eric Herman <eric@freesa.org>

Some inspiration and code was taken from Marc Lehmann's excellent JSON::XS module due to obvious overlap in problem domain.

ACKNOWLEDGMENT

This module was originally developed for Booking.com. With approval from Booking.com, this module was generalized and published on CPAN, for which the authors would like to express their gratitude.

COPYRIGHT AND LICENSE

Copyright (C) 2012, 2013, 2014 by Steffen Mueller Copyright (C) 2012, 2013, 2014 by Yves Orton

The license for the code in this distribution is the following, with the exceptions listed below:

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

Except portions taken from Marc Lehmann's code for the JSON::XS module, which is licensed under the same terms as this module. (Many thanks to Marc for inspiration, and code.)

Also except the code for Snappy compression library, whose license is reproduced below and which, to the best of our knowledge, is compatible with this module's license. The license for the enclosed Snappy code is:

Copyright 2011, Google Inc.
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:

  * Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
  * Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
  * Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.

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