NAME
tetris - A tetris game
SYNOPSIS
perl tetris.pl
CONFIGURATION
The configuration file should be the file with name ".tetris" under HOME directory. Another option is using Tetris/Config.pm in any directory of @INC.
Here is an example of configuration: # -*- perl -*- %Config = ( %Config, 'start_level' => 3, 'down_step' => 2, 'keybindings' => { %{$Config{keybindings}}, ord('j') => \&move_left, ord('l') => \&move_right, ord('k') => \&rotate, ord('n') => \&new_game, } ); push @$shapes, shape_from_string(<<SHAPE); 0 0 8 0 0 8 0 0 0 8 8 8 0 0 0 8 0 0 8 0 0 8 8 8 0 0 8 0 0 8 8 8 0 8 8 8 0 8 0 0 0 0 8 0 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 SHAPE
push @$shapes, shape_from_string(<<SHAPE);
0 0 9 0 0 0 0 0 0 0 0 0 0 0 9 0
0 0 9 9 0 0 9 9 0 9 9 0 0 9 9 0
0 0 0 0 0 0 9 0 0 0 9 0 0 0 0 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SHAPE
The key specification can get from this script:
use Gtk2::Gdk::Keysyms;
use Glib qw/TRUE FALSE/;
use Gtk2 -init;
my $window = Gtk2::Window->new ('toplevel');
$window->signal_connect (delete_event => sub { Gtk2->main_quit });
$window->signal_connect('key-press-event' => \&show_key);
my $label = Gtk2::Label->new();
$label->set_markup("<span foreground=\"blue\" size=\"x-large\">Type something on the keyboard!</span>");
$window->add ($label);
$window->show_all;
$window->set_position ('center-always');
Gtk2->main;
sub show_key {
my ($widget,$event,$parameter)= @_;
my $key_nr = $event->keyval();
foreach my $key (keys %Gtk2::Gdk::Keysyms) {
my $key_compare = $Gtk2::Gdk::Keysyms{$key};
if ($key_compare == $key_nr) {
print "'$key' => $key_nr,\n";
}
}
return FALSE;
}
Code to run after the GUI setup, add to code ref $after_load_function.