NAME

Games::Framework::RCP::Database::Result::Character - Every single character involved in this game one way or another.

VERSION

0.22

DESCRIPTION

The characters table contains the list of every single character that was involved with the game at once point or another. It is to house PCs and NPCs of various groupings.

DATABASE TABLE

Every single character involved in this game one way or another.

id_character

This is the primary key of the table, using the traditional auto incrementing.

name

The name of the character. 32 characters of room for spelling, but everyone MUST be unique.

fkey_color

This is an optional color code assignment for the character, using the Color table.

is_male

This is a boolean that determines if the character is male or female. A NULL option indicates ambiguity, unknown, or some other anomoly.

is_good

This is a boolean that determines if the character is generally good or evil. A NULL option indicates no preference, or unknown.

is_lawful

This is a boolean that determines if the character upholds order or chaos. A NULL option means indifference.

SUBROUTINES/METHODS

sqlt_deploy_hook()

sqlt_deploy_hook is used to define the table settings for the various databases.

AUTHOR

Jason Felds, <wolfman.ncsu2000 at gmail.com>

BUGS AND LIMITATIONS

Please report any bugs or feature requests to bug-Games-Framework-RCP at rt.cpan.org, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-Framework-RCP-Database-Result-Character. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.

SUPPORT

You can find documentation for this module with the perldoc command.

perldoc Games::Framework::RCP::Database::Result::Character

You can also look for information at:

ACKNOWLEDGEMENTS

See Games::Framework::RCP for all acknowledgements.

LICENSE AND COPYRIGHT

Copyright 2009 Jason Felds, all rights reserved.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.