NAME
Games::Framework::RCP::Database::Result::CharacterMove
VERSION
0.20
DESCRIPTION
The character moves table is a rare "many to many to many" table in the database world. Each playable character can have many moves in many different classes, with some players having the same move in two or more different classes.
DATABASE TABLE
All of the moves that every character knows.
id_character_move
This is the primary key of the table, using the traditional auto incrementing.
fkey_character
This ID points to the Character table in a many to many mapping.
fkey_class
This ID points to the Class table in a many to many mapping.
fkey_move
This ID points to the Move table in a many to many mapping.
SUBROUTINES/METHODS
sqlt_deploy_hook()
sqlt_deploy_hook is used to define the table settings for the various databases.
AUTHOR
Jason Felds, <wolfman.ncsu2000 at gmail.com>
BUGS AND LIMITATIONS
Please report any bugs or feature requests to bug-Games-Framework-RCP at rt.cpan.org
, or through the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-Framework-RCP-Database-Result-CharacterMove. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.
SUPPORT
You can find documentation for this module with the perldoc command.
perldoc Games::Framework::RCP::Database::Result::CharacterMove
You can also look for information at:
RT: CPAN's request tracker
http://rt.cpan.org/NoAuth/Bugs.html?Dist=Games-Framework-RCP-Database-Result-CharacterMove
AnnoCPAN: Annotated CPAN documentation
http://annocpan.org/dist/Games-Framework-RCP-Database-Result-CharacterMove
CPAN Ratings
http://cpanratings.perl.org/d/Games-Framework-RCP-Database-Result-CharacterMove
Search CPAN
http://search.cpan.org/dist/Games-Framework-RCP-Database-Result-CharacterMove/
ACKNOWLEDGEMENTS
See Games::Framework::RCP for all acknowledgements.
LICENSE AND COPYRIGHT
Copyright 2009 Jason Felds, all rights reserved.
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.