Changes for version 0.11

  • Added reset support to State hierarchy.
  • Added more debug_print statements to State hierarchy.
  • Refactored code in State::seq hierarchy
  • Refactored lots of code in the State hierarchy to create multi abstract parent class
  • Discovered overload fallback => 1 !!!!!
  • Rewrote loop support syntax (important, important)
  • Added completely new (and, I believe, superior) syntax option for all multi subclasses

Modules

a Module for controlling Win32 GUIs based on Win32::Setupsup
an OO interface for expressing state criteria
an OO system for controlling Win32 GUI windows through a state machine
an OO interface for controlling Win32 GUI windows

Provides

in Win32/CtrlGUI/Criteria/arbitrary.pm
in Win32/CtrlGUI/Criteria/neg.pm
in Win32/CtrlGUI/Criteria/pos.pm
in Win32/CtrlGUI/State/atom.pm
in Win32/CtrlGUI/State/dialog.pm
in Win32/CtrlGUI/State/fork.pm
in Win32/CtrlGUI/State/loop.pm
in Win32/CtrlGUI/State/multi.pm
in Win32/CtrlGUI/State/seq.pm
in Win32/CtrlGUI/State/seq_opt.pm