Changes for version 0.11
- Added reset support to State hierarchy.
- Added more debug_print statements to State hierarchy.
- Refactored code in State::seq hierarchy
- Refactored lots of code in the State hierarchy to create multi abstract parent class
- Discovered overload fallback => 1 !!!!!
- Rewrote loop support syntax (important, important)
- Added completely new (and, I believe, superior) syntax option for all multi subclasses
Modules
a Module for controlling Win32 GUIs based on Win32::Setupsup
an OO interface for expressing state criteria
an OO system for controlling Win32 GUI windows through a state machine
an OO interface for controlling Win32 GUI windows
Provides
in Win32/CtrlGUI/Criteria/arbitrary.pm
in Win32/CtrlGUI/Criteria/neg.pm
in Win32/CtrlGUI/Criteria/pos.pm
in Win32/CtrlGUI/State/atom.pm
in Win32/CtrlGUI/State/dialog.pm
in Win32/CtrlGUI/State/fork.pm
in Win32/CtrlGUI/State/loop.pm
in Win32/CtrlGUI/State/multi.pm
in Win32/CtrlGUI/State/seq.pm
in Win32/CtrlGUI/State/seq_opt.pm