Why not adopt me?
NAME
Math::Logic - Provides pure 2, 3 or multi-value logic.
SYNOPSIS
use Math::Logic qw( TRUE FALSE UNDEF STR_TRUE STR_FALSE STR_UNDEF ) ;
# 1 0 -1 'TRUE' 'FALSE' 'UNDEF'
use Math::Logic ':NUM' ; # TRUE FALSE UNDEF -- what you normally want
use Math::Logic ':ALL' ; # All the constants
use Math::Logic ':STR' ; # STR_TRUE STR_FALSE STR_UNDEF
# 2-value logic
my $true = Math::Logic->new( -value => TRUE, -degree => 2 ) ;
my $false = Math::Logic->new( -value => FALSE, -degree => 2 ) ;
my $x = Math::Logic->new_from_string( 'TRUE,2' ) ;
print "true" if $true ;
# 3-value logic (non-propagating)
my $true = Math::Logic->new( -value => TRUE, -degree => 3 ) ;
my $false = Math::Logic->new( -value => FALSE, -degree => 3 ) ;
my $undef = Math::Logic->new( -value => UNDEF, -degree => 3 ) ;
my $x = Math::Logic->new_from_string( 'FALSE,3' ) ;
print "true" if ( $true | $undef ) == TRUE ;
# 3-value logic (propagating)
my $true = Math::Logic->new( -value => TRUE, -degree => 3, -propagate => 1 ) ;
my $false = Math::Logic->new( -value => FALSE, -degree => 3, -propagate => 1 ) ;
my $undef = Math::Logic->new( -value => UNDEF, -degree => 3, -propagate => 1 ) ;
my $x = Math::Logic->new_from_string( '( UNDEF, 3, -propagate )' ) ;
print "undef" if ( $true | $undef ) == UNDEF ;
# multi-value logic
my $TRUE = 100 ; # Define our own true
my $FALSE = FALSE ;
my $true = Math::Logic->new( -value => $TRUE, -degree => $TRUE ) ;
my $very = Math::Logic->new( -value => 67, -degree => $TRUE ) ;
my $fairly = Math::Logic->new( -value => 33, -degree => $TRUE ) ;
my $false = Math::Logic->new( -value => $FALSE, -degree => $TRUE ) ;
my $x = Math::Logic->new_from_string( "25,$TRUE" ) ;
print "maybe" if ( $very | $fairly ) > 50 ;
DESCRIPTION
Perl's built-in logical operators, and
, or
, xor
and not
support 2-value logic. This means that they always produce a result which is either true or false. In fact perl sometimes returns 0 and sometimes returns undef for false depending on the operator and the order of the arguments. For "true" Perl generally returns the first value that evaluated to true which turns out to be extremely useful in practice. Given the choice Perl's built-in logical operators are to be preferred -- but when you really want pure 2-value logic or 3-value logic or multi-value logic they are available through this module.
The only 2-value logic values are 1 (TRUE) and 0 (FALSE).
The only 3-value logic values are 1 (TRUE), 0 (FALSE) and -1 (UNDEF). Note that UNDEF is -1 not undef
!
The only multi-value logic values are 0 (FALSE)..-degree
-- the value of TRUE is equal to the degree, usually 100.
Although some useful constants may be exported, this is an object module and the results of logical comparisons are Math::Logic objects.
2-value logic
2-value logic has one simple truth table for each logical operator.
Perl Logic Perl Logic Perl Logic
A B and and A B or or A B xor xor
- - --- --- - - -- -- - - --- ---
F F F F F F F F F F F F
T T T T T T T T T T F F
T F F F T F T T T F T T
F T F F F T T T F T T T
Perl Logic
A not not
- --- ---
F T T
T F F
In the above tables when dealing with Perl's built-in logic T and F are any true and any false value respectively; with Math::Logic they are objects whose values are 1 and 0 respectively. Note that whilst Perl may return 0 or undef for false and any other value for true, Math::Logic returns an object whose value is either 0 (FALSE) or 1 (TRUE) only.
my $true = Math::Logic->new( -value => TRUE, -degree => 2 ) ;
my $false = Math::Logic->new( -value => FALSE, -degree => 2 ) ;
my $result = $true & $false ; # my $result = $true->and( $false ) ;
print $result if $result == FALSE ;
3-value logic
3-value logic has two different truth tables for "and" and "or"; this module supports both. In the Perl column F means false or undefined; and T, F and U under Math::Logic are objects with values 1 (TRUE), 0 (FALSE) and -1 (UNDEF) respectively. The + signifies propagating nulls (UNDEFs).
Perl Logic Perl Logic Perl Logic
A B and and+ and A B or or+ or A B xor xor+ xor(same)
- - --- --- --- - - -- -- -- - - --- --- ---
U U F U U U U F U U U U F U U
U F F U F U F F U U U F F U U
F U F U F F U F U U F U F U U
F F F F F F F F F F F F F F F
U T F U U U T T U T U T T U U
T U F U U T U T U T T U T U U
T T T T T T T T T T T T F F F
T F F F F T F T T T T F T T T
F T F F F F T T T T F T T T T
Perl Logic
A not not+ not(same)
- --- --- ---
U T U U
U T U U
F T T T
T F F F
# 3-value logic (non-propagating)
my $true = Math::Logic->new( -value => TRUE, -degree => 3 ) ;
my $false = Math::Logic->new( -value => FALSE, -degree => 3 ) ;
my $undef = Math::Logic->new( -value => UNDEF, -degree => 3 ) ;
my $result = $undef & $false ; # my $result = $undef->and( $false ) ;
print $result if $result == FALSE ;
# 3-value logic (propagating)
my $true = Math::Logic->new( -value => TRUE, -degree => 3, -propagate => 1 ) ;
my $false = Math::Logic->new( -value => FALSE, -degree => 3, -propagate => 1 ) ;
my $undef = Math::Logic->new( -value => UNDEF, -degree => 3, -propagate => 1 ) ;
my $result = $undef & $false ; # my $result = $undef->and( $false ) ;
print $result if $result == UNDEF ;
multi-value logic
This is used in `fuzzy' logic. Typically we set the -degree
to 100 representing 100% likely, i.e. true; 0 represents 0% likely, i.e. false, and any integer in-between is a probability.
The truth tables for multi-value logic work like this:
C<and> lowest value is the result;
C<or> highest value is the result;
C<xor> highest value is the result
unless they're the same in which case the result is FALSE;
C<not> degree minus the value is the result.
Logic
A B and or xor
--- --- --- --- ---
0 0 0 0 0
0 100 0 100 100
100 0 0 100 100
100 100 100 100 0
0 33 0 33 33
33 0 0 33 33
33 100 33 100 33
33 33 33 33 0
100 33 33 100 100
0 67 0 67 67
67 0 0 67 67
67 100 67 100 100
67 67 67 67 0
100 67 67 100 100
33 67 33 67 67
67 33 33 67 67
A not
--- ---
0 100
33 67
67 33
100 0
# multi-value logic
my $TRUE = 100 ; # Define our own TRUE and FALSE
my $FALSE = FALSE ;
$true = Math::Logic->new( -value => $TRUE, -degree => $TRUE ) ;
$very = Math::Logic->new( -value => 67, -degree => $TRUE ) ;
$fairly = Math::Logic->new( -value => 33, -degree => $TRUE ) ;
$false = Math::Logic->new( -value => $FALSE, -degree => $TRUE ) ;
my $result = $fairly & $very ; # my $result = $fairly->and( $very ) ;
print $result if $result == $fairly ;
Public methods
new class object (also used for assignment)
new_from_string class object
value object
degree object
propagate object
compatible object
as_string object
and object (same as &)
or object (same as |)
xor object (same as ^)
not object (same as !)
"" object (see as_string)
0+ object (automatically handled)
<=> object (comparisons)
& object (logical and)
| object (logical or)
^ object (logical xor)
! object (logical not)
new
my $x = Math::Logic->new ;
my $y = Math::Logic->new( -value => FALSE, -degree => 3, -propagate => 0 );
my $a = $x->new ;
my $b = $y->new( -value => TRUE ) ;
This creates new Math::Logic objects. new
should never fail because it will munge any arguments into something `sensible'.
If used as an object method, e.g. for assignment then the settings are those of the original object unless overridden. If used as a class method with no arguments then default values are used.
-degree
an integer indicating the number of possible truth values; typically set to 2, 3 or 100 (to represent percentages). Minimum value is 2.
-propagate
a true/false integer indicating whether NULLs (UNDEF) should propagate; only applicable for 3-value logic where it influences which truth table is used.
-value
an integer representing the truth value. For 2-value logic only 1 and 0 are valid (TRUE and FALSE); for 3-value logic 1, 0, and -1 are valid (TRUE, FALSE and UNDEF); for multi-value logic any positive integer less than or equal to the -degree
is valid.
new_from_string
my $x = Math::Logic->new_from_string( '1,2' ) ;
my $y = Math::Logic->new_from_string( 'TRUE,3,-propagate' ) ;
my $z = Math::Logic->new_from_string( '( FALSE, 3, -propagate )' ) ;
my $m = Math::Logic->new_from_string( '33,100' ) ;
my $n = Math::Logic->new_from_string( '67%,100' ) ;
This creates new Math::Logic objects. The string must include the first two values, which are -value
and -degree
respectively.
value
print $x->value ;
print $x ;
This returns the numeric value of the object. For 2-value logic this will always be 1 or 0; for 3-value logic the value will be 1, 0 or -1; for multi-value logic the value will be a positive integer <= -degree
.
degree
print $x->degree ;
This returns the degree of the object, i.e. the number of possible truth values the object may hold; it is always 2 or more.
propagate
print $x->propagate ;
This returns whether or not the object propagates NULLs (UNDEF). Objects using 2 or multi-value logic always return FALSE; 3-value logic objects may return TRUE or FALSE.
compatible
print $x->compatible( $y ) ;
Returns TRUE or FALSE depending on whether the two objects are compatible. Objects are compatible if they have the same -degree
and in the case of 3-value logic the same -propagate
. Logical operators will only work on compatible objects, there is no type-coersion (but see typecasting later).
as_string and "" # output: print $x->as_string ; # TRUE print $x->as_string( 1 ) ; # (TRUE,2) print $x->as_string( -full ) ; # (TRUE,2)
print $x ; # TRUE
print $x->value ; # 1
print $m ; # 33
print $m->value ; # 33
print $m->as_string( 1 ) ; # (33%,100)
Usually you won't have to bother using as_string
since Perl will invoke it for you as necessary; however if you want a string that can be saved, (perhaps to be read in using new_from_string
later), you can pass an argument to as_string
.
and and &
print "true" if ( $y & $z ) == TRUE ;
print "yes" if $y & 1 ;
print "yes" if TRUE & $y ;
$r = $y & $z ; # Creates a new Math::Logic object with the resultant truth value
print "true" if $y->and( $z ) == TRUE ;
Applies logical and to two objects. The truth table used depends on the object's -degree
(and in the case of 3-value logic on the -propagate
). (See the truth tables above.)
or and |
print "true" if ( $y | $z ) == TRUE ;
print "yes" if $y | 1 ;
print "yes" if TRUE | $y ;
$r = $y | $z ; # Creates a new Math::Logic object with the resultant truth value
print "true" if $y->or( $z ) == TRUE ;
Applies logical or to two objects. The truth table used depends on the object's -degree
(and in the case of 3-value logic on the -propagate
). (See the truth tables above.)
xor and ^
print "true" if ( $y ^ $z ) == TRUE ;
print "yes" if $y ^ 0 ;
print "yes" if TRUE ^ $y ;
$r = $y ^ $z ; # Creates a new Math::Logic object with the resultant truth value
print "true" if $y->xor( $z ) == TRUE ;
Applies logical xor to two objects. The truth table used depends on the object's -degree
. (See the truth tables above.)
not and !
print "true" if ! $y == TRUE ;
$r = ! $y ; # Creates a new Math::Logic object with the resultant truth value
print "true" if $y->not == TRUE ;
Applies logical not to the object. The truth table used depends on the object's -degree
. (See the truth tables above.)
comparisons and <=>
All the standard (numeric) comparison operators may be applied to Math::Logic objects, i.e. <, <=, >, =>, ==, != and <=>.
typecasting
The only typecasting that appears to make sense is between 2 and 3-value logic. There is no direct support for it but it can be achieved thus:
my $x = Math::Logic->new_from_string( '1,2' ) ; # TRUE 2-value
my $y = Math::Logic->new_from_string( '0,3' ) ; # FALSE 3-value
my $z = Math::Logic->new_from_string( '-1,3' ) ; # UNDEF 3-value
$x3 = $x->new( -degree => 3 ) ;
$y2 = $y->new( -degree => 2 ) ;
$z2 = $y->new( -degree => 2 ) ; # UNDEF converted silently to FALSE
BUGS
(none known)
CHANGES
2000/02/20
Minor documentation fixes. Also eliminated a warning that occurred under 5.005.
2000/02/19
First version. Ideas taken from my Math::Logic3 and (unpublished) Math::Fuzzy; this module is intended to supercede both.
AUTHOR
Mark Summerfield. I can be contacted as <summer@perlpress.com> - please include the word 'logic' in the subject line.
COPYRIGHT
Copyright (c) Mark Summerfield 2000. All Rights Reserved.
This module may be used/distributed/modified under the LGPL.