Why not adopt me?
NAME
Games::AlphaBeta - game-tree search with object oriented interface
SYNOPSIS
package My::GamePos;
use base Games::AlphaBeta::Position;
# initialise starting position
sub _init { ... }
# Methods required by Games::AlphaBeta
sub apply { ... }
sub endpos { ... } # optional
sub evaluate { ... }
sub findmoves { ... }
# Print a position in the game (optional)
sub draw { ... }
package main;
my $pos = My::GamePos->new;
my $game = Games::AlphaBeta->new($pos);
while ($game->abmove) {
print draw($game->peek_pos);
}
DESCRIPTION
Games::AlphaBeta provides a generic implementation of the AlphaBeta game-tree search algorithm (also known as MiniMax search with alpha beta pruning). This algorithm can be used to find the best move at a particular position in any two-player, zero-sum game with perfect information. Examples of such games include Chess, Othello, Connect4, Go, Tic-Tac-Toe and many, many other boardgames.
Users must pass an object representing the initial state of the game as the first argument to new()
. This object must provide the following methods: copy()
, apply()
, endpos()
, evaluate()
and findmoves()
. This is explained more carefully in Games::AlphaBeta::Position which is a base class you can use to implement your position object.
METHODS
Most of this module's methods are inherited from Games::Sequential; be sure to check its documentation. The methods unique to Games::AlphaBeta are described below.
- _init [@list]
-
Internal method.
Initialize an AlphaBeta object.
- ply [$value]
-
Return current default search depth and, if invoked with an argument, set to new value.
- abmove [$ply]
-
Perform the best move found after an AlphaBeta game-tree search to depth $ply. If $ply is not specified, the default depth is used (see
ply()
). The best move found is performed and a reference to the resulting position is returned. undef is returned on failure.Note that this function can take a long time if $ply is high, particularly if the game in question has many possible moves at each position.
If
debug()
is set, some basic debugging is printed as the search progresses. - _alphabeta $pos $alpha $beta $ply
-
Internal method.
BUGS
The valid range of values evaluate()
can return is hardcoded to -99_999 - +99_999 at the moment. Probably should provide methods to get/set these.
TODO
Implement the missing iterative deepening alphabeta routine.
SEE ALSO
The author's website, describing this and other projects: http://brautaset.org/projects/
AUTHOR
Stig Brautaset, <stig@brautaset.org>
COPYRIGHT AND LICENCE
Copyright (C) 2004 by Stig Brautaset
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself, either Perl version 5.8.3 or, at your option, any later version of Perl 5 you may have available.