NAME
Ogre::SceneNode
SYNOPSIS
use Ogre;
use Ogre::SceneNode;
# (for now see examples/README.txt)
DESCRIPTION
See the online API documentation at http://www.ogre3d.org/docs/api/html/classOgre_1_1SceneNode.html
Note: this Perl binding is currently experimental and subject to API changes.
INSTANCE METHODS
$obj->createChildSceneNode(...)
Parameter types
Returns
$obj->attachObject($obj)
Parameter types
Returns
- void
$obj->detachObject($obj)
Parameter types
Returns
- void
$obj->getParentSceneNode()
Returns
$obj->numAttachedObjects()
Returns
$obj->detachAllObjects()
Returns
- void
$obj->removeAndDestroyAllChildren()
Returns
- void
$obj->isInSceneGraph()
Returns
- bool
$obj->getCreator()
Returns
$obj->showBoundingBox($bShow)
Parameter types
Returns
- void
$obj->getShowBoundingBox()
Returns
- bool
$obj->setFixedYawAxis($useFixed, $fixedAxis)
Parameter types
Returns
- void
$obj->setDirection($x, $y, $z, $relativeTo, $localDirectionVector)
Parameter types
Returns
- void
$obj->lookAt($targetPoint, $relativeTo, $localDirectionVector)
Parameter types
Returns
- void
$obj->setAutoTracking($enabled, $target, $localDirectionVector, $offset)
Parameter types
Returns
- void
$obj->getAutoTrackTarget()
Returns
AUTHOR
Scott Lanning <slanning@cpan.org>
For licensing information, see README.txt .