NAME

Ogre - Perl binding for the OGRE C++ graphics library

SYNOPSIS

use Ogre;
# see examples/README.txt

DESCRIPTION

For more details, see README.txt.

For documentation on specific classes, see the perldoc for the class. There is a list below of classes currently wrapped. The documentation for each class is somewhat minimal. In the DESCRIPTION section there will be a link to the corresponding C++ API documentation on the OGRE website. The documentation of methods uses C++ types to describe its parameters and return values, so some translation to Perl is generally required.

Not all methods are currently wrapped, although there are enough to run the examples, which isn't bad. But expect to find that your favorite method isn't wrapped yet. I'm working on completely wrapping the methods, but it's still not there. One particular "category" of methods not yet wrapped is those that return a C++ reference, rather than a pointer (one exception is Node::getPosition). Methods that return fundamental types, like bool or int, are usually wrapped, provided their arguments aren't too weird. There are also some overloaded C++ methods (i.e. different argument parameter types but the same method name) that have only one version of that method implemented; I have to work on how to handle that.

See TODO.txt for more things that aren't done yet.

CLASSES

This is the list of classes that are at least partially wrapped.

Ogre::AnimableObject
Ogre::AnimableValue
Ogre::Animation
Ogre::AnimationControllerFunction
Ogre::AnimationObject
Ogre::AnimationState
Ogre::AnimationStateSet
Ogre::AnimationTrack
Ogre::AxisAlignedBox
Ogre::AxisAlignedBoxSceneQuery
Ogre::Billboard
Ogre::BillboardChain
Ogre::BillboardSet
Ogre::Bone
Ogre::BorderPanelOverlayElement
Ogre::Camera
Ogre::ColourValue
Ogre::CompositionPass
Ogre::CompositionTargetPass
Ogre::ConfigFile
Ogre::ControllerManager
Ogre::ControllerReal
Ogre::DataStream
Ogre::Degree
Ogre::EdgeData
Ogre::Entity
Ogre::ExampleApplication
Ogre::ExampleFrameListener
Ogre::Exception
Ogre::FrameEvent
Ogre::FrameStats
Ogre::Frustum
Ogre::GpuProgram
Ogre::GpuProgramParameters
Ogre::HardwareBuffer
Ogre::HardwareBufferManager
Ogre::HardwareIndexBuffer
Ogre::HardwarePixelBuffer
Ogre::HardwareVertexBuffer
Ogre::Image
Ogre::IndexData
Ogre::InstancedGeometry
Ogre::IntersectionSceneQuery
Ogre::KeyFrame
Ogre::Light
Ogre::Log
Ogre::LogManager
Ogre::ManualObject
Ogre::ManualObjectSection
Ogre::ManualResourceLoader
Ogre::Material
Ogre::MaterialManager
Ogre::Math
Ogre::Matrix3
Ogre::Matrix4
Ogre::Mesh
Ogre::MeshManager
Ogre::MeshPtr
Ogre::MovableObject
Ogre::MovablePlane
Ogre::MultiRenderTarget
Ogre::Node
Ogre::NodeAnimationTrack
Ogre::NumericAnimationTrack
Ogre::Overlay
Ogre::OverlayContainer
Ogre::OverlayElement
Ogre::OverlayManager
Ogre::PanelOverlayElement
Ogre::Particle
Ogre::ParticleAffector
Ogre::ParticleEmitter
Ogre::ParticleSystem
Ogre::ParticleSystemRenderer
Ogre::Pass
Ogre::PassthroughControllerFunction
Ogre::PatchMesh
Ogre::PatchSurface
Ogre::Plane
Ogre::PlaneBoundedVolume
Ogre::PlaneBoundedVolumeListSceneQuery
Ogre::Pose
Ogre::ProgressiveMesh
Ogre::Quaternion
Ogre::QueuedRenderableCollection
Ogre::Radian
Ogre::Ray
Ogre::RaySceneQuery
Ogre::RegionSceneQuery
Ogre::Renderable
Ogre::RenderOperation
Ogre::RenderQueue
Ogre::RenderSystem
Ogre::RenderSystemCapabilities
Ogre::RenderTarget
Ogre::RenderTexture
Ogre::RenderWindow
Ogre::Resource
Ogre::ResourceGroupManager
Ogre::ResourceManager
Ogre::RibbonTrail
Ogre::Root
Ogre::ScaleControllerFunction
Ogre::SceneManager
Ogre::SceneNode
Ogre::SceneQuery
Ogre::ScriptLoader
Ogre::Serializer
Ogre::ShadowCaster
Ogre::SimpleRenderable
Ogre::Skeleton
Ogre::SkeletonInstance
Ogre::SkeletonManager
Ogre::Sphere
Ogre::SphereSceneQuery
Ogre::StaticGeometry
Ogre::StringInterface
Ogre::SubEntity
Ogre::SubMesh
Ogre::TagPoint
Ogre::Technique
Ogre::TextAreaOverlayElement
Ogre::Texture
Ogre::TextureManager
Ogre::TextureUnitState
Ogre::TimeIndex
Ogre::Timer
Ogre::TransformKeyFrame
Ogre::Vector2
Ogre::Vector3
Ogre::Vector4
Ogre::VertexAnimationTrack
Ogre::VertexBufferBinding
Ogre::VertexCacheProfiler
Ogre::VertexData
Ogre::VertexDeclaration
Ogre::VertexElement
Ogre::Viewport
Ogre::WaveformControllerFunction
Ogre::WindowEventUtilities
Ogre::WorldFragment

AUTHOR

Scott Lanning <slanning@cpan.org>

For licensing info, see README.txt.