spoiler :: hash
Returns the monster spoiler (TAEB::Spoiler::Monster) entry for this thing, or undef if the symbol does not uniquely determine the monster.
can_be_outrun :: bool
Return true if the player can definitely outrun the monster.
can_be_infraseen :: Bool
Returns true if the player could see this monster using infravision.
speed :: Int
Returns the (base for now) speed of this monster. If we can't exactly tell what it is, return the speed of the fastest possibility.
maximum_melee_damage :: Int
How much damage can this monster do in a single round of attacks if it connects and does full damage with each hit?
average_melee_damage :: Int
How much damage can this monster do in a single round of attacks in the average case, accounting for AC?