NAME
SDL2::system - Platform Specific SDL API Functions
SYNOPSIS
use SDL2 qw[:system];
DESCRIPTION
Depending on your platform, some of these functions will not be defined. They may be imported by name or with the :system
tag.
General
These functions are defined for all platforms.
Functions.
Platform agnostic functions.
SDL_IsTablet( )
Query if the current device is a tablet.
If SDL can't determine this, it will return SDL_FALSE
.
Returns SDL_TRUE
if the device is a tablet, SDL_FALSE
otherwise.
Windows
These functions and defined types will only exist on a system running Windows.
Functions
Platform specified functions for Windows.
SDL_SetWindowsMessageHook( ... )
Set a callback for every Windows message, run before TranslateMessage( )
.
Expected parameters include:
callback
- theSDL_WindowsMessageHook
function to call.userdata
- a pointer to pass to every iteration ofcallback
SDL_Direct3D9GetAdapterIndex( ... )
Get the D3D9 adapter index that matches the specified display index.
The returned adapter index can be passed to `IDirect3D9::CreateDevice` and controls on which monitor a full screen application will appear.
Expected parameters include:
Returns the D3D9 adapter index on success or a negative error code on failure; call SDL_GetError( )
for more information.
SDL_RenderGetD3D9Device( ... )
Get the D3D9 device associated with a renderer.
Once you are done using the device, you should release it to avoid a resource leak.
Expected parameters include:
Returns the D3D9 device associated with given renderer or undef
if it is not a D3D9 renderer; call SDL_GetError( )
for more information.
SDL_RenderGetD3D11Device( ... )
Get the D3D11 device associated with a renderer.
Once you are done using the device, you should release it to avoid a resource leak.
Expected parameters include:
Returns the D3D11 device associated with given renderer or undef
if it is not a D3D11 renderer; call SDL_GetError( )
for more information.
SDL_DXGIGetOutputInfo( ... )
Get the DXGI Adapter and Output indices for the specified display index.
The DXGI Adapter and Output indices can be passed to EnumAdapters
and EnumOutputs
respectively to get the objects required to create a DX10 or DX11 device and swap chain.
displayIndex
- the display index for which to get both indicesadapterIndex
- a pointer to be filled in with the adapter indexoutputIndex
- a pointer to be filled in with the output index
Returns SDL_TRUE
on success or SDL_FALSE
on failure; call SDL_GetError( )
for more information.
Defined Values and Enumerations
These will only be defined on Windows.
SDL_WindowsMessageHook
A callback for every Windows message.
Parameters to expect include:
userdata
hWnd
message
wParam
lParam
Linux
These functions will only exist on a system running Linux.
Functions
Sets the UNIX nice value for a thread.
This uses setpriority( )
if possible, and RealtimeKit if available.
Expected parameters include:
threadID
- the Unix thread ID to change priority ofpriority
- the new, Unix-specific, priority value
Returns 0
on success, or -1
on error.
iOS
The functions related to iOS are not defined. If you somehow manage to get perl running on an iOS device and require these functions, file a bug report at this project's issue tracker and I'll fill in the gaps if you'll assist with testing.
Android
The functions related to Android are not defined. If you require these functions, file a bug report at this project's issue tracker and I'll fill in the gaps if you'll assist with testing.
WinRT
The functions related to WinRT are not defined. If you somehow manage to get perl running on a device with WinRT and require these functions, file a bug report at this project's issue tracker and I'll fill in the gaps if you'll assist with testing.
LICENSE
Copyright (C) Sanko Robinson.
This library is free software; you can redistribute it and/or modify it under the terms found in the Artistic License 2. Other copyrights, terms, and conditions may apply to data transmitted through this module.
AUTHOR
Sanko Robinson <sanko@cpan.org>