NAME
Tree::Binary - An Object Oriented Binary Tree for Perl
SYNOPSIS
This program ships as scripts/traverse.1.pl:
#!/usr/bin/env perl
use strict;
use warnings;
use Tree::Binary;
use Tree::Binary::Visitor::BreadthFirstTraversal;
use Tree::Binary::Visitor::InOrderTraversal;
use Tree::Binary::Visitor::PreOrderTraversal;
use Tree::Binary::Visitor::PostOrderTraversal;
# ---------------
# A tree representaion of the expression:
# ( (2 + 2) * (4 + 5) )
my($btree) = Tree::Binary -> new('*')
-> setLeft
(
Tree::Binary -> new('+')
-> setLeft(Tree::Binary->new('2') )
-> setRight(Tree::Binary->new('2') )
)
-> setRight
(
Tree::Binary->new('+')
-> setLeft(Tree::Binary->new('4') )
-> setRight(Tree::Binary->new('5') )
);
# Or shown visually:
# +---(*)---+
# | |
# +-(+)-+ +-(+)-+
# | | | |
# (2) (2) (4) (5)
# There is no method which will display the above,
# but a crude tree-printer follows.
my($parent_depth);
$btree -> traverse
(
sub
{
my($tree) = @_;
print "\t" x $tree -> getDepth, $tree -> getNodeValue, "\n";
}
);
# Get a InOrder visitor.
my($visitor) = Tree::Binary::Visitor::InOrderTraversal -> new;
$btree -> accept($visitor);
# Print the expression in infix order.
print join(' ', $visitor -> getResults), "\n"; # Prints '2 + 2 * 4 + 5'.
# Get a PreOrder visitor.
$visitor = Tree::Binary::Visitor::PreOrderTraversal -> new;
$btree -> accept($visitor);
# Print the expression in prefix order.
print join(' ', $visitor -> getResults), "\n"; # Prints '* + 2 2 + 4 5'.
# Get a PostOrder visitor.
$visitor = Tree::Binary::Visitor::PostOrderTraversal -> new;
$btree -> accept($visitor);
# Print the expression in postfix order.
print join(' ', $visitor -> getResults), "\n"; # Prints '2 2 + 4 5 + *'.
# Get a BreadthFirst visitor.
$visitor = Tree::Binary::Visitor::BreadthFirstTraversal -> new;
$btree -> accept($visitor);
# Print the expression in breadth first order.
print join(' ', $visitor -> getResults), "\n"; # Prints '* + + 2 2 4 5'.
# Be sure to clean up all circular references.
# Of course, since we're exiting immediately, this particular program
# does not need such a defensive manoeuvre.
$btree -> DESTROY();
If printing the tree is important, you are better off using Tree::DAG_Node.
DESCRIPTION
This module is a fully object oriented implementation of a binary tree. Binary trees are a specialized type of tree which has only two possible branches, a left branch and a right branch. While it is possible to use an n-ary tree, like Tree::Simple, to fill most of your binary tree needs, a true binary tree object is just easier to mantain and use.
Binary Tree objects are especially useful (to me anyway) when building parse trees of things like mathematical or boolean expressions. They can also be used in games for such things as descisions trees. Binary trees are a well studied data structure and there is a wealth of information on the web about them.
This module uses exceptions and a minimal Design By Contract style. All method arguments are required unless specified in the documentation, if a required argument is not defined an exception will usually be thrown. Many arguments are also required to be of a specific type, for instance the $tree
argument to both the setLeft
and setRight
methods, must be a Tree::Binary object or an object derived from Tree::Binary, otherwise an exception is thrown. This may seems harsh to some, but this allows me to have the confidence that my code works as I intend, and for you to enjoy the same level of confidence when using this module. Note however that this module does not use any Exception or Error module, the exceptions are just strings thrown with die
.
This object uses a number of methods copied from another module of mine, Tree::Simple. Users of that module will find many similar methods and behaviors. However, it did not make sense for Tree::Binary to be derived from Tree::Simple, as there are a number of methods in Tree::Simple that just wouldn't make sense in Tree::Binary. So, while I normally do not approve of cut-and-paste code reuse, it was what made the most sense in this case.
METHODS
- new ($node)
-
The constructor accepts a
$node
value argument. The$node
value can be any scalar value (which includes references and objects).
Mutators
- setNodeValue ($node_value)
-
Sets the current Tree::Binary object's node to be
$node_value
- setUID ($uid)
-
This allows you to set your own unique ID for this specific Tree::Binary object. A default value derived from the object's hex address is provided for you, so use of this method is entirely optional. It is the responsibility of the user to ensure the value's uniqueness, all that is tested by this method is that
$uid
is a true value (evaluates to true in a boolean context). For even more information about the Tree::Binary UID see thegetUID
method. - setLeft ($tree)
-
This method sets
$tree
to be the left subtree of the current Tree::Binary object. - removeLeft
-
This method removed the left subtree of the current Tree::Binary object, making sure to remove all references to the current tree. However, in order to properly clean up and circular references the removed child might have, it is advised to call the
DESTROY
method. See the "CIRCULAR REFERENCES" section for more information. - setRight ($tree)
-
This method sets
$tree
to be the right subtree of the current Tree::Binary object. - removeRight
-
This method removed the right subtree of the current Tree::Binary object, making sure to remove all references to the current tree. However, in order to properly clean up and circular references the removed child might have, it is advised to call the
DESTROY
method. See the "CIRCULAR REFERENCES" section for more information.
Accessors
- getUID
-
This returns the unique ID associated with this particular tree. This can be custom set using the
setUID
method, or you can just use the default. The default is the hex-address extracted from the stringified Tree::Binary object. This may not be a universally unique identifier, but it should be adequate for at least the current instance of your perl interpreter. If you need a UUID, one can be generated with an outside module (there are many to choose from on CPAN) and thesetUID
method (see above). - getParent
-
Returns the parent of the current Tree::Binary object.
- getDepth
-
Returns the depth of the current Tree::Binary object within the larger hierarchy.
- getNodeValue
-
Returns the node value associated with the current Tree::Binary object.
- getLeft
-
Returns the left subtree of the current Tree::Binary object.
- getRight
-
Returns the right subtree of the current Tree::Binary object.
Informational
- isLeaf
-
A leaf is a tree with no branches, if the current Tree::Binary object does not have either a left or a right subtree, this method will return true (
1
), otherwise it will return false (0
). - hasLeft
-
This method will return true (
1
) if the current Tree::Binary object has a left subtree, otherwise it will return false (0
). - hasRight
-
This method will return true (
1
) if the current Tree::Binary object has a right subtree, otherwise it will return false (0
). - isRoot
-
This method will return true (
1
) if the current Tree::Binary object is the root (it does not have a parent), otherwise it will return false (0
).
Recursive Methods
- traverse ($func)
-
This method takes a single argument of a subroutine reference
$func
. If the argument is not defined and is not in fact a CODE reference then an exception is thrown. The function is then applied recursively to both subtrees of the invocant. Here is an example of a traversal function that will print out the hierarchy as a tabbed in list.This code is taken from scripts/traverse.1.pl:
$btree -> traverse ( sub { my($tree) = @_; print "\t" x $tree -> getDepth, $tree -> getNodeValue, "\n"; } );
- mirror
-
This method will swap the left node for the right node and then do this recursively on down the tree. The result is the tree is a mirror image of what it was. So that given this tree:
+---(-)---+ | | +-(*)-+ +-(+)-+ | | | | (1) (2) (4) (5)
Calling
mirror
will result in your tree now looking like this:+---(-)---+ | | +-(+)-+ +-(*)-+ | | | | (5) (4) (2) (1)
It should be noted that this is a destructive action, it will alter your current tree. Although it is easily reversable by simply calling
mirror
again. However, if you are looking for a mirror copy of the tree, I advise callingclone
first.my $mirror_copy = $tree->clone()->mirror();
Of course, the cloning operation is a full deep copy, so keep in mind the expense of this operation. Depending upon your needs it may make more sense to call
mirror
a few times and gather your results with a Visitor object, rather than toclone
. - size
-
Returns the total number of nodes in the current tree and all its sub-trees.
- height
-
Returns the length of the longest path from the current tree to the furthest leaf node.
Misc. Methods
- accept ($visitor)
-
It accepts either a Tree::Binary::Visitor::* object, or an object who has the
visit
method available (tested with$visitor->can('visit')
). If these qualifications are not met, and exception will be thrown. We then run the Visitorvisit
method giving the current tree as its argument. - clone
-
The clone method does a full deep-copy clone of the object, calling
clone
recursively on all its children. This does not callclone
on the parent tree however. Doing this would result in a slowly degenerating spiral of recursive death, so it is not recommended and therefore not implemented. What it does do is to copy the parent reference, which is a much more sensible act, and tends to be closer to what we are looking for. This can be a very expensive operation, and should only be undertaken with great care. More often than not, this method will not be appropriate. I recommend using thecloneShallow
method instead. - cloneShallow
-
This method is an alternate option to the plain
clone
method. This method allows the cloning of single Tree::Binary object while retaining connections to the rest of the tree/hierarchy. This will attempt to callclone
on the invocant node if the node is an object (and responds to$obj->can('clone')
) otherwise it will just copy it. - DESTROY
-
To avoid memory leaks through uncleaned-up circular references, we implement the
DESTROY
method. This method will attempt to callDESTROY
on each of its children (if it as any). This will result in a cascade of calls toDESTROY
on down the tree. It also cleans up the parental relations as well.Because of perl reference counting scheme and how that interacts with circular references, if you want an object to be properly reaped you should manually call
DESTROY
. This is especially nessecary if your object has any children. See the section on "CIRCULAR REFERENCES" for more information. - fixDepth
-
For the most part, Tree::Binary will manage your tree depth fields for you. But occasionally your tree depth may get out of synch. If you run this method, it will traverse your tree correcting the depth as it goes.
CIRCULAR REFERENCES
Perl uses reference counting to manage the destruction of objects, and this can cause problems with circularly referencing object like Tree::Binary. In order to properly manage your circular references, it is nessecary to manually call the DESTROY
method on a Tree::Binary instance. Here is some example code:
# create a root
my $root = Tree::Binary->new()
{ # create a lexical scope
# create a subtree (with a child)
my $subtree = Tree::Binary->new("1")
->setRight(
Tree::Binary->new("1.1")
);
# add the subtree to the root
$root->setLeft($subtree);
# ... do something with your trees
# remove the first child
$root->removeLeft();
}
At this point you might expect perl to reap $subtree
since it has been removed from the $root
and is no longer available outside the lexical scope of the block. However, since $subtree
itself has a subtree, its reference count is still (at least) one and perl will not reap it. The solution to this is to call the DESTROY
method manually at the end of the lexical block, this will result in the breaking of all relations with the DESTROY-ed object and allow that object to be reaped by perl. Here is a corrected version of the above code.
# create a root
my $root = Tree::Binary->new()
{ # create a lexical scope
# create a subtree (with a child)
my $subtree = Tree::Binary->new("1")
->setRight(
Tree::Binary->new("1.1")
);
# add the subtree to the root
$root->setLeft($subtree);
# ... do something with your trees
# remove the first child and capture it
my $removed = $root->removeLeft();
# now force destruction of the removed child
$removed->DESTROY();
}
As you can see if the corrected version we used a new variable to capture the removed tree, and then explicitly called DESTROY
upon it. Only when a removed subtree has no children (it is a leaf node) can you safely ignore the call to DESTROY
. It is even nessecary to call DESTROY
on the root node if you want it to be reaped before perl exits, this is especially important in long running environments like mod_perl.
OTHER TREE MODULES
As crazy as it might seem, there are no pure (non-search) binary tree implementations on CPAN (at least not that I could find). I found several balanced trees of one kind or another (see the OTHER TREE MODULES
section of the Tree::Binary::Search documentation for that list). The closet thing I could find was the Tree module described below.
- Tree
-
I cannot tell for sure, but this module may include a non-search binary tree in it. Its documentation is beyond non-existant, and I gave up after reading about 3/4 of the source code. It was uploaded in October 1999 and as far as I can tell it has ever been updated (the file modification dates are 05-Jan-1999). There is no actual file called Tree.pm, so CPAN can find no version number. It has no MANIFEST, README of Makefile.PL, so installation is entirely manual. Some of it even appears to have been written by Mark Jason Dominus, as far back as 1997 (possibly the source code from an old TPJ article on B-Trees by him).
SEE ALSO
This module is part of a larger group, which are listed below.
- Tree::Binary::Search
- Tree::Binary::VisitorFactory
- Tree::Binary::Visitor::BreadthFirstTraversal
- Tree::Binary::Visitor::PreOrderTraversal
- Tree::Binary::Visitor::PostOrderTraversal
- Tree::Binary::Visitor::InOrderTraversal
BUGS
None that I am aware of. Of course, if you find a bug, let me know, and I will be sure to fix it.
CODE COVERAGE
I use Devel::Cover to test the code coverage of my tests, below is the Devel::Cover report on this module test suite.
-------------------------------------------- ------ ------ ------ ------ ------ ------ ------
File stmt branch cond sub pod time total
-------------------------------------------- ------ ------ ------ ------ ------ ------ ------
Tree/Binary.pm 100.0 97.3 93.9 100.0 100.0 71.7 98.7
Tree/Binary/Search.pm 99.0 90.5 81.2 100.0 100.0 13.9 95.1
Tree/Binary/Search/Node.pm 100.0 100.0 66.7 100.0 100.0 11.7 98.2
Tree/Binary/VisitorFactory.pm 100.0 100.0 n/a 100.0 100.0 0.5 100.0
Tree/Binary/Visitor/Base.pm 100.0 100.0 66.7 100.0 100.0 0.5 96.4
Tree/Binary/Visitor/BreadthFirstTraversal.pm 100.0 100.0 100.0 100.0 100.0 0.0 100.0
Tree/Binary/Visitor/InOrderTraversal.pm 100.0 100.0 100.0 100.0 100.0 1.1 100.0
Tree/Binary/Visitor/PostOrderTraversal.pm 100.0 100.0 100.0 100.0 100.0 0.3 100.0
Tree/Binary/Visitor/PreOrderTraversal.pm 100.0 100.0 100.0 100.0 100.0 0.3 100.0
-------------------------------------------- ------ ------ ------ ------ ------ ------ ------
Total 99.6 94.4 88.8 100.0 100.0 100.0 97.4
-------------------------------------------- ------ ------ ------ ------ ------ ------ ------
Repository
https://github.com/ronsavage/Tree-Binary
AUTHOR
stevan little, <stevan@iinteractive.com>
Since V 1.00, Ron Savage <ron@savage.net.au> has been the maintainer.
COPYRIGHT AND LICENSE
Copyright 2004, 2005 by Infinity Interactive, Inc.
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.