NAME

Box::Calc - Packing Algorithm

VERSION

version 0.0100

SYNOPSIS

use Box::Calc;

my $box_calc = Box::Calc->new;

# define the possible box types
$box_calc->add_box_type( x => 12, y => 12, z => 18, weight => 16, name => 'big box' );
$box_calc->add_box_type( x => 4, y => 6, z => 8, weight => 6, name => 'small box' );

# define the items you want to put into boxes
$box_calc->add_item( 3,  { x => 6, y => 3, z => 3, weight => 12, name => 'soda' });
$box_calc->add_item( 1,  { x => 3.3, y => 3, z => 4, weight => 4.5, name => 'apple' });
$box_calc->add_item( 2,  { x => 8, y => 2.5, z => 2.5, weight => 14, name => 'water bottle' });

# figure out what you need to pack this stuff
$box_calc->pack_items;

# how many boxes do you need
my $box_count = $box_calc->count_boxes; # 2

# interogate the boes
my $box = $box_calc->get_box(-1); # the last box
my $weight = $box->calculate_weight;

# get a packing list
my $packing_list = $box_calc->packing_list;
 

DESCRIPTION

Box::Calc helps you determine what can fit into a box for shipping or storage purposes. It will try to use the smallest box possible of the box types. If every item won't fit into your largest box, then it will span the boxes letting you know how many boxes you'll need.

Once it's done packing the boxes, you can get a packing list for each box, as well as the weight of each box.

Motivation

At The Game Crafter (http://www.thegamecrafter.com) we ship a lot of games and game pieces. We tried using a more complicated system for figuring out which size box to use, or how many boxes would be needed in a spanning situation. The problem was that those algorithms made the boxes pack so tightly that our staff spent a lot more time putting the boxes together. This algorithm is relatively dumb, but dumb in a good way. The boxes are easy and fast to pack. By releasing this, we hope it can help those who are either using too complicated a system, or no system at all for figuring out how many boxes they need for shipping/storing materials.

Tips

When adding items, be sure to use the outer most dimensions of oddly shaped items, otherwise they may not fit the box.

When adding box types, be sure to use the inside dimensions of the box. If you plan to line the box with padding, then subtract the padding from the dimensions, and also add the padding to the weight of the box.

What units you use (inches, centimeters, ounces, pounds, grams, kilograms, etc) don't matter as long as you use them consistently.

METHODS

new()

Constructor.

box_types()

Returns an array reference of the Box::Calc::BoxTypes registered.

count_box_types()

Returns the number of Box::Calc::BoxTypes registered.

get_box_type(index)

Returns a specific Box::Calc::BoxType from the list of box_types

index

An array index. For example this would return the last box type added:

$box_calc->get_box_type(-1)

add_box_type(params)

Adds a new Box::Calc::BoxType to the list of box_types. Returns the newly created Box::Calc::BoxType instance.

params

The list of constructor parameters for Box::Calc::BoxType.

sort_box_types_by_volume()

Sorts the list of box_types by volume and then returns an array reference of that list.

determine_viable_box_types()

Given the list of items and the list of box_types this method rules out box types that cannot hold the largest item, and returns the list of box types that will work sorted by volume.

items()

Returns an array reference of the Box::Calc::Items registered.

count_items()

Returns the number of Box::Calc::Items registered.

get_item(index)

Returns a specific Box::Calc::Item.

index

The array index of the item as it was registered.

add_item(quantity, params)

Registers a new item. Returns the new item registered.

quantity

How many copies of this item should be included in the package?

params

The constructor parameters for the Box::Calc::Item.

sort_items_by_volume()

Returns an array reference of the list of items registered sorted by volume.

find_max_dimensions_of_items()

Given the registered items, returns the max x, y, and z of all items registered as a list.

boxes()

Returns an array reference of the list of Box::Calc::Boxes needed to pack up the items.

NOTE: This will be empty until you call pack_items.

count_boxes()

Returns the number of boxes needed to pack up the items.

get_box(index)

Fetches a specific box from the list of <boxes>.

index

The array index of the box you wish to fetc.

reset_boxes()

Deletes the list of boxes.

If you wish to rerun the packing you should use this to delete the list of boxes first. This is handy if you needed to add an extra item or extra box type after you already ran pack_items.

reset_items()

Deletes the list of items.

For the sake of speed you may wish to reuse a Box::Calc instance with the box types already pre-loaded. In that case you'll want to use this method to remove the items you've already registered. You'll probably also want to call reset_boxes.

pack_items()

Uses the list of box_types and the list of items to create the list of boxes to be packed. This method populates the boxes list.

packing_list()

Returns a data structure with all the item names packed into boxes. This can be used to build documentation on how to pack a set of boxes.

[
   {                                   # box one
       name            => "big box",
       packing_list    => [            # layer one
           [                           # row one
               "soda",
               "soda",
               "soda",
               "apple",
           ],
           [                           # row two
               "water bottle",
               "water bottle",
           ],
       ]
   }
]

TODO

There are some additional optimizations that could be done to speed things up a bit. We might also be able to get a better fill percentage (less void space), although that's not really the intent of Box::Calc.

PREREQS

Moose Ouch Log::Any

SUPPORT

Repository

http://github.com/rizen/Box-Calc

Bug Reports

http://github.com/rizen/Box-Calc/issues

SEE ALSO

Although these modules don't solve the same problem as this module, they may help you build something that does if Box::Calc doesn't quite help you do what you want.

Algorithm::Knapsack
Algorithm::Bucketizer
Algorithm::Knap01DP

AUTHOR

JT Smith <jt_at_plainblack_dot_com>

LEGAL

Box::Calc is Copyright 2012 Plain Black Corporation (http://www.plainblack.com) and is licensed under the same terms as Perl itself.