NAME
Inline::Java - Write Perl classes in Java.
SYNOPSIS
use Inline Java => <<'END_OF_JAVA_CODE' ;
class Pod_alu {
public Pod_alu(){
}
public int add(int i, int j){
return i + j ;
}
public int subtract(int i, int j){
return i - j ;
}
}
END_OF_JAVA_CODE
my $alu = new Pod_alu() ;
print($alu->add(9, 16) . "\n") ; # prints 25
print($alu->subtract(9, 16) . "\n") ; # prints -7
DESCRIPTION
The Inline::Java
module allows you to put Java source code directly "inline" in a Perl script or module. A Java compiler is launched and the Java code is compiled. Then Perl asks the Java classes what public methods have been defined. These classes and methods are available to the Perl program as if they had been written in Perl.
The process of interrogating the Java classes for public methods occurs the first time you run your Java code. The namespace is cached, and subsequent calls use the cached version.
USING THE Inline::Java MODULE
Inline::Java
is driven by fundamentally the same idea as other Inline
language modules, like Inline::C
or Inline::CPP
. Because Java is both compiled and interpreted, the method of getting your code is different, but overall, using Inline::Java
is very similar to any other Inline
language module.
This section will explain the different ways to use
Inline::Java. For more details on Inline
, see 'perldoc Inline'.
Basic Usage
The most basic form for using Inline::Java
is:
use Inline Java => 'Java source code' ;
Of course, you can use Perl's "here document" style of quoting to make the code slightly easier to read:
use Inline Java => <<'END';
Java source code goes here.
END
The source code can also be specified as a filename, a subroutine reference (sub routine should return source code), or an array reference (array contains lines of source code). This information is detailed in 'perldoc Inline'.
In order for Inline::Java
to function properly, it needs to know where to find a Java 2 SDK on your machine. This is done using one of the following techniques:
- set the J2SDK configuration option to the correct directory
- set the PERL_INLINE_JAVA_J2SDK environment variable to the
correct directory
If none of these are specified, Inline::Java
will use the Java 2 SDK that was specified a install time (see below).
DEFAULT JAVA 2 SDK
When Inline::Java
was installed, the path to the Java 2 SDK that was used was stored in a file called default_j2sdk.pl that resides with the Inline::Java
module. You can find this file by using the following command:
% perl -MInline::Java -e 'print Inline::Java->find_default_j2sdk()'
If you wish to permanently change the default Java 2 SDK that is used by Inline::Java
, edit this file and change the value found there. If you wish use a different Java 2 SDK temporarily, see the J2SDK configuration option described below.
CONFIGURATION OPTIONS
There are a number of configuration options that dictate the behavior of Inline::Java
:
J2SDK:
Specifies the path to your Java 2 SDK.
Ex: J2SDK => '/my/java/2/sdk/path'
Note: This configuration option only has an effect on the first
'use Inline Java' call inside a Perl script, since all other calls
make use of the same JVM.
PORT:
Specifies the starting port number for the server. If many
C<Inline::Java> blocks are declared, the port number is
incremented each time.
Default is 0 (next available port number).
Default for SHARED_JVM mode is 7890.
Ex: PORT => 4567
Note: This configuration option only has an effect on the first
'use Inline Java' call inside a Perl script, since all other calls
make use of the same JVM.
STARTUP_DELAY:
Specifies the maximum number of seconds that the Perl script
will try to connect to the Java server. In other this is the
delay that Perl gives to the Java server to start.
Default is 15 seconds.
Ex: STARTUP_DELAY => 20
Note: This configuration option only has an effect on the first
'use Inline Java' call inside a Perl script, since all other calls
make use of the same JVM.
CLASSPATH:
Adds the specified CLASSPATH. This CLASSPATH will only be available
threw the use classloader. To set the CLASSPATH globally, use the
CLASSPATH environment variable.
Ex: CLASSPATH => '/my/other/java/classses'
JNI:
Toggles the execution mode. The default is to use the client/server
mode. To use the JNI extension (you must have built it at install
time though. See README and README.JNI for more information), set
JNI to 1.
Ex: JNI => 1
Note: This configuration option only has an effect on the first
'use Inline Java' call inside a Perl script, since all other calls
make use of the same JVM.
EXTRA_JAVA_ARGS:
EXTRA_JAVAC_ARGS:
Specify extra command line parameters to be passed to, respectively,
the JVM and the Java compiler. Use with caution as some options may
alter normal C<Inline::Java> behavior.
Ex: EXTRA_JAVA_ARGS => '-Xmx96m'
Note: EXTRA_JAVA_ARGS only has an effect on the first
'use Inline Java' call inside a Perl script, since all other calls
make use of the same JVM.
EMBEDDED_JNI:
Same as JNI, except C<Inline::Java> expects the JVM to already be
loaded and to have loaded the Perl interpreter that is running the
script. This is an advanced feature that should only be need in
very specific circumstances.
Ex: EMBEDDED_JNI => 1
Note: The EMBEDDED_JNI option sets the JNI option.
Note: This configuration option only has an effect on the first
'use Inline Java' call inside a Perl script, since all other calls
make use of the same JVM.
SHARED_JVM:
This mode enables mutiple processes to share the same JVM. It was
created mainly in order to be able to use C<Inline::Java> under
mod_perl.
Ex: SHARED_JVM => 1
Note: This configuration option only has an effect on the first
'use Inline Java' call inside a Perl script, since all other calls
make use of the same JVM.
PRIVATE:
In SHARED_JVM mode, makes every connection to the JVM use a different
classloader so that each connection is isolated from the others.
Ex: PRIVATE => 1
Note: This configuration option only has an effect on the first
'use Inline Java' call inside a Perl script, since all other calls
make use of the same JVM.
DEBUG:
Enables debugging info. Debugging now uses levels (1 through 5)
that (loosely) follow these definitions:
1 = Major program steps
2 = Object creation/destruction
3 = Method/member accesses + packet dumps
4 = Everything else
5 = Data structure dumps
Ex: DEBUG => 2
DEBUGGER:
Starts jdb, (the Java debugger) instead of the regular Java JVM.
This option will also cause the Java code to be compiled using the
'-g' switch for extra debugging information. EXTRA_JAVA_ARGS can
be used use to pass extra options to the debugger.
Ex: DEBUGGER => 1
WARN_METHOD_SELECT:
Throws a warning when C<Inline::Java> has to 'choose' between
different method signatures. The warning states the possible
choices and the signature chosen.
Ex: WARN_METHOD_SELECT => 1
STUDY:
Takes an array of Java classes that you wish to have
C<Inline::Java> learn about so that you can use them inside Perl.
Ex: STUDY => ['java.lang.HashMap', 'my.class']
AUTOSTUDY:
Makes C<Inline::Java> automatically study unknown classes it
encounters them.
Ex: AUTOSTUDY => 1
ENVIRONMENT VARIABLES
Every configuration option listed above, with the exception of STUDY, can be specified using an environment variable named using the following convention:
PERL_INLINE_JAVA_<option name>
For example, your can specified the JNI option usng the PERL_INLINE_JAVA_JNI environment variable.
Note that environment variables take precedence over options specified in the script itself.
Under Win32, you can also use set the PERL_INLINE_JAVA_COMMAND_COM environment variable to a true value to indicate that you are using the command.com shell. However, Inline::Java
should normally be able to determine this on its own.
CLASSES AND OBJECTS
Because Java is object oriented, any interface between Perl and Java needs to support Java classes adequately.
Example:
use Inline Java => <<'END' ;
class Pod_1 {
String data = "data" ;
static String sdata = "static data" ;
public Pod_1(){
}
public String get_data(){
return data ;
}
public static String get_static_data(){
return sdata ;
}
public void set_data(String d){
data = d ;
}
private void priv(){
}
}
END
my $obj = new Pod_1 ;
print($obj->get_data() . "\n") ; # prints data
$obj->set_data("new data") ;
print($obj->get_data() . "\n") ; # prints new data
Inline::Java
created a new namespace called main::Pod_1
and created the following functions:
sub main::Pod_::new { ... }
sub main::Pod_::Pod_1 { ... }
sub main::Pod_::get_data { ... }
sub main::Pod_::get_sdata { ... }
sub main::Pod_::set_data { ... }
sub main::Pod_::DESTROY { ... }
Note that only the public methods are exported to Perl.
Inner classes are also supported, you simply need to supply a reference to an outer class object as the first parameter of the constructor:
use Inline Java => <<'END' ;
class Pod_2 {
public Pod_2(){
}
public class Pod_2_Inner {
public String name = "Pod_2_Inner" ;
public Pod_2_Inner(){
}
}
}
END
my $obj = new Pod_2() ;
my $obj2 = new Pod_2::Pod_2_Inner($obj) ;
print($obj2->{name} . "\n") ; # prints Pod_2_Inner
METHODS
In the previous example we have seen how to call a method. You can also call static methods in the following manner:
print Pod_1->get_sdata() . "\n" ; # prints static data
# or
my $obj = new Pod_1() ;
print $obj->get_sdata() . "\n" ; # prints static data
You can pass any kind of Perl scalar or any Java object to a method. It will be automatically converted to the correct type:
use Inline Java => <<'END' ;
class Pod_3_arg {
public Pod_3_arg(){
}
}
class Pod_3 {
public int n ;
public Pod_3(int i, String j, Pod_3_arg k) {
n = i ;
}
}
END
my $obj = new Pod_3_arg() ;
my $obj2 = new Pod_3(5, "toto", $obj) ;
print($obj2->{n} . "\n") ; # prints 5
will work fine. These objects can be of any type, even if these types are not known to Inline::Java
. This is also true for return types:
use Inline Java => <<'END' ;
import java.util.* ;
class Pod_4 {
public Pod_4(){
}
public HashMap get_hash(){
HashMap h = new HashMap() ;
h.put("key", "value") ;
return h ;
}
public String do_stuff_to_hash(HashMap h){
return (String)h.get("key") ;
}
}
END
my $obj = new Pod_4() ;
my $h = $obj->get_hash() ;
print($obj->do_stuff_to_hash($h) . "\n") ; # prints value
Objects of types unknown to Perl can exist in the Perl space, you just can't call any of their methods. See the STUDYING section for more information on how to tell Inline::Java
to learn about these classes.
MEMBER VARIABLES
You can also access all public member variables (static or not) from Perl. As with method arguments, the types of these variables does not need to be known to Perl:
use Inline Java => <<'END' ;
import java.util.* ;
class Pod_5 {
public int i ;
public static HashMap hm ;
public Pod_5(){
}
}
END
my $obj = new Pod_5() ;
$obj->{i} = 2 ;
print($obj->{i} . "\n") ; # prints 2
my $hm1 = $obj->{hm} ; # instance way
my $hm2 = $Pod_4::hm ; # static way
Note: Watch out for typos when accessing members in the static fashion, 'use strict' will not catch them since they have a package name...
ARRAYS
You can also send, receive and modify arrays. This is done simply by using Perl lists:
use Inline Java => <<'END' ;
import java.util.* ;
class Pod_6 {
public int i[] = {5, 6, 7} ;
public Pod_6(){
}
public String [] f(String a[]){
return a ;
}
public String [][] f(String a[][]){
return a ;
}
}
END
my $obj = new Pod_6() ;
my $i_2 = $obj->{i}->[2] ; # 7
print($i_2 . "\n") ; # prints 7
my $a1 = $obj->f(["a", "b", "c"]) ; # String []
my $a2 = $obj->f([
["00", "01"],
["10", "11"],
]) ; # String [][]
print($a2->[1]->[0] . "\n") ; # prints 10
TYPE CASTING
Sometimes when a class as many signatures for the same method, Inline::Java
will have to select one of the signatures based on the arguments that are passed:
use Inline Java => <<'END' ;
class Pod_7 {
public Pod_7(){
}
public String f(int i){
return "int" ;
}
public String f(char c){
return "char" ;
}
}
END
my $obj = new Pod_7() ;
print($obj->f('5') . "\n") ; # prints int
In this case, Inline::Java
will call f(int i), because '5' is an integer. But '5' is a valid char as well. So to force the call of f(char c), do the following:
use Inline::Java qw(cast) ;
$obj->f(cast('char', '5')) ;
# or
$obj->f(Inline::Java::cast('char', '5')) ;
The cast function forces the selection of the matching signature. Note that the cast must match the argument type exactly. Casting to a class that extends the argument type will not work.
Another case where type casting is need is when one wants to pass an array as a java.lang.Object:
use Inline Java => <<'END';
class Pod_8 {
public Object o ;
int a[] = {1, 2, 3} ;
public Pod_8() {
}
}
END
my $obj = new Pod_8() ;
$obj->{o} = [1, 2, 3] ; # No!
The reason why this will not work is simple. When Inline::Java
sees an array, it checks the Java type you are trying to match it against to validate the construction of your Perl list. But in this case, it can't validate the array because you're assigning it to an Object. You must use the 3 parameter version of the cast function to do this:
$obj->{o} = Inline::Java::cast(
"java.lang.Object",
[1, 2, 3],
"[Ljava.lang.String;") ;
This tells Inline::Java
to validate your Perl list as a String [], and then cast it as an Object.
Here is how to construct the array type representations:
[<type> -> 1 dimensional <type> array
[[<type> -> 2 dimensional <type> array
...
where <type> is one of:
B byte S short I int J long
F float D double C char Z boolean
L<class>; array of <class> objects
This is described in more detail in most Java books that talk about reflection.
But you only need to do this if you have a Perl list. If you already have a Java array reference obtained from elsewhere, you don't even need to cast:
$obj->{o} = $obj->{a} ;
EXCEPTIONS
You can now (as of 0.31) catch exceptions as objects when they are thrown from Java. To do this you use the regular Perl exception tools: eval and $@. A helper function named 'caught' is provided to help determine the type of the exception. Here is a example of a typical use:
use Inline Java => <<'END' ;
import java.util.* ;
class Pod_9 {
public Pod_9(boolean t) throws Exception {
if (t){
throw new Exception("ouch!") ;
}
}
}
END
use Inline::Java qw(caught) ;
eval {
my $obj = new Pod_9(1) ;
} ;
if ($@){
if (caught("java.lang.Exception")){
my $msg = $@->getMessage() ;
print($msg . "\n") ; # prints ouch!
}
else{
# It wasn't a Java exception after all...
die $@ ;
}
}
What's important to understand is that $@ actually contains a reference to the Throwable object that was thrown by Java. The getMessage() function is really a method of the java.lang.Exception class. So if Java is throwing a custom exception you have in your code, you will have access to that exception object's public methods just like any other Java object in Inline::Java
. It is also probably a good idea to undef $@ once you have treated a Java exception, or else the object still has a reference until $@ is reset by the next eval.
CALLBACKS
You can now (as of 0.31), call Perl functions from Java. To do this you need to create an org.perl.inline.java.InlinePerlJavaCaller object. You can then use the CallPerl method to call your Perl function. You pass the parameters using an array of Objects. The method will return the result in an Object, which you must then cast as a String (if your Perl method returns a Perl scalar), or anything else if your Perl function returns an "Inline::Java" object. Here is a example of a typical use:
use Inline Java => <<'END' ;
import java.util.* ;
import org.perl.inline.java.* ;
class Pod_regexp extends InlineJavaPerlCaller {
public Pod_regexp() throws InlineJavaException {
}
public boolean match(String target, String pattern)
throws InlineJavaException {
try {
String m = (String)CallPerl("main", "regexp",
new Object [] {target, pattern}) ;
if (m.equals("1")){
return true ;
}
}
catch (InlineJavaPerlException pe){
// $@ is in pe.GetObject()
}
return false ;
}
}
END
my $re = new Pod_regexp() ;
my $match = $re->match("Inline::Java", "^Inline") ;
print($match . "\n") ; # prints 1
sub regexp {
my $target = shift ;
my $pattern = shift ;
return ($target =~ /$pattern/) ;
}
The CallPerl method can throw 2 types of exceptions: InlineJavaException and InlineJavaPerlException (both of these belong to the org.perl.inline.java package). The former, which designates an internal Inline::Java
error, should never be dealt with and should be thrown back all the way up to the function that was initially called by Perl. The latter indicates that the Perl callback threw an exception (die() or croak()). The value of $@ (this can be a scalar or any valid "Inline::Java" object) can be retreived using the GetObject method of the InlineJavaPerlException object (if you are certain that $@ was a Perl scalar, you can use the GetString method).
CALLBACK LOOPS
As of 0.44, it is now possible to use callbacks from differents Java threads. One of the big advantages of this is that you can now handle, for example, SWING events in Perl. Here's an example:
use Inline Java => <<'END' ;
import java.util.* ;
import org.perl.inline.java.* ;
import javax.swing.* ;
import java.awt.event.* ;
class Pod_Button extends InlineJavaPerlCaller
implements ActionListener {
public Pod_Button() throws InlineJavaException {
JFrame frame = new JFrame("Pod_Button") ;
frame.setSize(100,100) ;
JButton button = new JButton("Click Me!") ;
frame.getContentPane().add(button) ;
button.addActionListener(this) ;
frame.show() ;
}
public void actionPerformed(ActionEvent e){
try {
CallPerl("main", "button_pressed", new Object [] {}) ;
}
catch (InlineJavaPerlException pe){
// $@ is in pe.GetObject()
}
catch (InlineJavaException pe) {
pe.printStackTrace() ;
}
}
}
END
my $b = new Pod_Button() ;
$b->StartCallbackLoop() ;
sub button_pressed {
print("click!\n") ; # prints click!
$b->StopCallbackLoop() ;
}
The StartCallbackLoop method can be called on any InlineJavaPerlCaller object and will block the current thread and allow the reception of callbacks through any InlineJavaPerlCaller that has been created by the same (current) thread. The only way to interrupt such a StartCallbackLoop method is to call the StopCallbackLoop method on any InlineJavaPerlCaller object that has been created by that same thread.
Also, only threads that communicate with Perl through Inline::Java
are allowed to create InlineJavaPerlCaller objects and invoke their StartCallbackLoop / StopCallbackLoop methods.
STUDYING
As of version 0.21, Inline::Java
can learn about other Java classes and use them just like the Java code you write inside your Perl script. In fact you are not even required to write Java code inside your Perl script anymore. Here's how to use the 'studying' function:
use Inline (
Java => 'STUDY',
STUDY => ['java.util.HashMap'],
) ;
my $hm = new java::util::HashMap() ;
$hm->put("key", "value") ;
my $val = $hm->get("key") ;
print($val . "\n") ; # prints value
If you do not wish to put any Java code inside you Perl script, you must use the string 'STUDY' as your code. This will skip the build section.
You can also use the AUTOSTUDY option to tell Inline::Java
that you wish to study all classes that it comes across:
use Inline Java => <<'END', AUTOSTUDY => 1 ;
import java.util.* ;
class Pod_10 {
public Pod_10(){
}
public HashMap get_hm(){
HashMap hm = new HashMap() ;
return hm ;
}
}
END
my $obj = new Pod_10() ;
my $hm = $obj->get_hm() ;
$hm->put("key", "value") ;
my $val = $hm->get("key") ;
print($val . "\n") ; # prints value
In this case Inline::Java
intercepts the return value of the get_hm() method, sees that it's of a type that it doesn't know about (java.lang.HashMap), and immediately studies the class. After that call the java::lang::HashMap class is available to use through Perl.
In some cases you may not know which classes to study until runtime. In these cases you can use the study_classes() function:
use Inline (
Java => 'STUDY',
STUDY => [],
) ;
use Inline::Java qw(study_classes) ;
study_classes(['java.util.HashMap'], undef) ;
my $hm = new java::util::HashMap() ;
$hm->put("key", "value") ;
my $val = $hm->get("key") ;
print($val . "\n") ; # prints value
The study_classes() function takes 2 arguments, a reference to an array of class names (like the STUDY configuration option) and the name of the package in which to bind those classes. If the name of the package is undefined, the classes will be bound to the current (caller) package. Note: You can only specify the names of packages in which you have previously "used" Inline::Java
.
JNI vs CLIENT/SERVER MODES
Starting in version 0.20, it is possible to use the JNI (Java Native Interface) extension. This enables Inline::Java
to load the Java virtual machine as a shared object instead of running it as a stand-alone server. This brings an improvement in performance.
If you have built the JNI extension, you must enable it explicitely by doing one of the following:
- set the JNI configuration option to 1
- set the PERL_INLINE_JAVA_JNI environment variable to 1
Note: Inline::Java
only creates one virtual machine instance. Therefore you can't use JNI for some sections and client/server for others. The first section determines the execution mode.
See README.JNI for more information about the JNI extension.
SHARED_JVM
Starting with version 0.30, the Inline::Java
JVM can now be shared between multiple processes. The first process to start creates the JVM but does not shut it down on exit. All other processes can then connect as needed to the JVM. If any of these other processes where created by forking the parent process, the Inline::Java->reconnect_JVM() function must be called in the child to get a fresh connection to the JVM. Ex:
use Inline (
Java => <<'END',
class Pod_11 {
public static int i = 0 ;
public Pod_11(){
i++ ;
}
}
END
SHARED_JVM => 1,
) ;
my $nb = 5 ;
for (my $i = 0 ; $i < $nb ; $i++){
if (! fork()){
Inline::Java::reconnect_JVM() ;
my $f = new Pod_11() ;
exit ;
}
}
sleep(5) ;
my $f = new Pod_11() ;
print($f->{i} . "\n") ; # prints 6
Once this code was run, each of the 6 processes will have created a different instance of the 't' class. Data can be shared between the processes by using static members in the Java code.
Note: The Java System.out stream is closed in SHARED_JVM mode.
USING Inline::Java IN A CGI
If you want to use Inline::Java
in a CGI script, do the following:
use CGI ;
use Inline (
Java => <<'END',
class Pod_counter {
public static int cnt = 0 ;
public Pod_counter(){
cnt++ ;
}
}
END
SHARED_JVM => 1,
DIRECTORY => '/somewhere/your/web/server/can/write',
) ;
my $c = new Pod_counter() ;
my $q = new CGI() ;
print
$q->start_html() .
"This page has been accessed " . $c->{cnt} . " times." .
$q->end_html() ;
In this scenario, the first CGI to execute will start the JVM, but does not shut it down on exit. Subsequent CGI, since they have the SHARED_JVM option enabled, will try to connect to the already existing JVM before trying to start a new one. Therefore if the JVM happens to crash or is killed, the next CGI that runs will start a new one. The JVM will be killed when Apache is shut down.
USING Inline::Java UNDER MOD_PERL
Here is an example of how to use Inline::Java
under mod_perl:
use Apache::Constants ;
use Inline (
Java => <<'END',
class Pod_counter {
public static int cnt = 0 ;
public Pod_counter(){
cnt++ ;
}
}
END
SHARED_JVM => 1,
DIRECTORY => '/somewhere/your/web/server/can/write',
) ;
my $c = new Pod_counter() ;
sub handler {
my $r = shift ;
my $q = new CGI ;
print
$q->start_html() .
"This page has been accessed " . $c->{cnt} . " times." .
$q->end_html() ;
return Apache::Constants::OK() ;
}
See USING Inline::Java IN A CGI for more details.
HOW IT WORKS
This is how Inline::Java
works. Once the user's code is compiled by the javac binary, Inline::Java
's own Java code is compiled. This code implements a server (or not if you use the JNI mode) that receives requests from Perl to create objects, call methods, destroy objects, etc. It is also capable of analyzing Java code to extract the public symbols. Once this code is compiled, it is executed to extract the symbols from the Java code.
Once this is done, the user's code information is fetched and is bound to Perl namespaces. Then Inline::Java
's code is run to launch the server. The Perl script then connects to the server using a TCP socket (or not if you use the JNI mode). Then each object creation or method invocation on "Java objects" send requests to the server, which processes them and returns object ids to Perl which keeps them the reference te objects in the future.
SEE ALSO
For information about using Inline
, see Inline.
For information about other Inline languages, see Inline-Support.
Inline::Java's mailing list is <inline@perl.org>. To subscribe, send an email to <inline-subscribe@perl.org>
Inline::Java's home page is http://inline.perl.org/java/
BUGS AND DEFICIENCIES
When reporting a bug, please do the following:
- Put "use Inline REPORTBUG;" at the top of your code, or
use the command line option "perl -MInline=REPORTBUG ...".
- Run your code.
- Follow the printed instructions.
Here are some things to watch out for:
You shouldn't name any of your classes 'B', 'S', 'I', 'J', 'F', 'D', 'C', 'Z' or 'L'. These classes seem to be used internally by Java to represent the primitive types.
If you upgrade
Inline::Java
from a previous version, be sure to delete your _Inline directory so thatInline::Java
's own Java classes get rebuilt to match the Perl code.
AUTHOR
Patrick LeBoutillier <patl@cpan.org> is the author of Inline::Java.
Brian Ingerson <ingy@cpan.org> is the author of Inline.
COPYRIGHT
Copyright (c) 2001-2004, Patrick LeBoutillier.
All Rights Reserved. This module is free software. It may be used, redistributed and/or modified under the terms of the Perl Artistic License. See http://www.perl.com/perl/misc/Artistic.html for more details.