NAME
glShapeP2p - draw cylinders or Blocks from point 1 to point 2
SYNOPSIS
use OpenGL::QEng::glShapeP2p;
To draw cylinders
drawCyl(1.1,0.2,0.0,
2.5,-1.2,0.5);
drawCyl($x1,$y1,$z1,$x2,$y2,$z2,$dia1,$dia2);
To draw blocks
drawBlock(1.1,0.2,0.0,
2.5,-1.2,0.5);
drawBlock($x1,$y1,$z1,$x2,$y2,$z2,$dia1,$dia2);
DESCRIPTION
drawCyl
Draw a cylinder in the current color from point 1 (x1,y1,z1) to point 2 (x2,y2,z2). The diameter at point 1 is dia1 (default 0.03). The diameter at point 2 is dia2 (default 0.03).
drawBlock
Draw a block in the current color from point 1 (x1,y1,z1) to point 2 (x2,y2,z2). The points define a diagonal of the block.
SEE ALSO
Uses OpenGL and Math::Trig.