NAME/НАИМЕНОВАНИЕ
perlpacktut - Учебник по pack
и unpack
DESCRIPTION
pack
и unpack
это две функции для преобразования данных в соответствии с пользовательским шаблоном, между способом хранить значения, который охраняет Perl и некоторыми четко определенными представлениями этой строки, как она может хранится по требованию окружающей среды Perl-программы. К сожалению они также две из наиболее недооцененных и наиболее часто упускаемых из виду функции, которые предоставляет Perl. Этот учебник будет демистификатором этих функций для вас.
Основной принцип
Большинство языков программирования не раскрывают память где сохраняется переменная. В C, например, вы можете взять адрес некоторой переменной, и оператор sizeof
скажет вам сколько байтов выделены для переменной. Используя адрес и размер, вы может получить доступ к хранилищу сердца вашей программы.
В Perl, вы просто не можете получить доступ к памяти наугад, но структурные и представительские преобразования pack
и unpack
- это отличная альтернатива. Функция pack
преобразует значения - в последовательность байтов , которая содержит представление согласно данной спецификации, аргумент, так называемый "шаблон". unpack
— это обратный процесс получения некоторых значений из содержимого строки байтов. (Будьбе осторожны, что не все, что было упакован вместе может быть аккуратно распаковано - у нас есть очень общий опыт и мы, как опытные путешественники, это поджтверждаем.)
Почему вы можете спросить, вам потребуется кусок памяти, содержащих некоторые значения в двоичном представлении? Одна хорошая причина заключается в том, чтобы получить доступ для ввода и вывода некоторого файла, устройства, или сетевого подключения, в двоичном представлении для вас, что даст вам некоторую пользу в обработке. Другой причиной является передача данных в некоторым системным вызовам не доступным, как функции Perl: syscall
требует предоставить параметры, хранящиеся в том виде, с каким это происходит в программе C. Даже обработка текста (как показано в следующем разделе) может быть упрощена разумным использованием этих двух функций.
Чтобы увидеть, как работает (рас)упаковка ((un)packing), мы начнем с простого шаблона
кода, где преобразование идет на низкой передаче (low gear): между содержимым последовательности байтов и строкой шестнадцатеричных цифр.
Давайте использовать C<unpack>, распаковать, так как
она, вероятно, напоминает нам о программе дампа, или о каком-то отчаянном последнем
сообщении несчастной программы, которое имеют обыкновение бросать на вас, прежде чем они истекают
в Далёкой синей выси (Wild Blue Yonder - научно-фантастический псевдодокументальный фильм режиссёра Вернера Херцога, вышедший на экраны в 2005 году. Фильм разделён автором на десять частей-глав.
Инопланетянин, неотличимый от человека, рассказывает свою историю. Несколько сотен лет назад он с сородичами из Туманности Андромеды прилетел на Землю…)
Предположим, что переменная C<$mem> содержит
последовательность байтов, которые мы хотели бы проверить не предполагая ничего
о их значении, мы можем написать
my( $hex ) = unpack( 'H*', $mem );
print "$hex\n";
после чего мы могли бы увидеть что-то вроде этого, где каждой паре шестнадцатеричных цифр соответствует байт: (whereupon we might see something like this, with each pair of hex digits corresponding to a byte:)
41204d414e204120504c414e20412043414e414c2050414e414d41
Что было в этом куске памяти? Числа, символы, или их смесь
? Если предположить, что мы находимся на компьютере, где используется кодирование ASCII (или аналогичное)
: шестнадцатеричные значения в диапазоне C<0x40> - C<0x5A>
указывают на заглавную букву, и C<0x20> кодирует пробел. Таким образом, мы могли бы
предположить, что это кусок текста, который некоторые могут читать как таблоид;
но другие должны будут овладеть ASCII таблицей и пережить чувство
первоклассника (relive that firstgrader feeling). Не заботясь слишком много о пути, который позволит прочитать это, отметим, что C<unpack> с кодом шаблона C<Н> преобразует содержимое
последовательности байтов в обычную шестнадцатеричную нотацию (customary hexadecimal notation). Поскольку "последовательность" является довольно расплывчатым указание количества, С<Н>
определяется для преобразования только одной шестнадцатеричной цифры, еслиза ним не следует
число повторений. Звездочка для счетчика повторов означает использовать все
оставшееся. (An asterisk for the repeat count means to use whatever
remains.)
Обратная операция - упаковка содержимого байтов из строки шестнадцатеричных цифр - это так же легко написать. Например: (The inverse operation - packing byte contents from a string of hexadecimal digits - is just as easily written. For instance:)
my $s = pack( 'H2' x 10, 30..39 );
print "$s\n";
Поскольку мы скармливаем (feed) pack
список из десяти 2-значных шестнадцатеричный строк, pack шаблон должен содержать десять pack кодов. Если это выполняется на компьютере с ASCII кодированием символов, то он напечатает 0123456789
.
Упаковка текста (Packing Text)
Давайте предположим, что у нас есть данные для чтения из файла такого рода:
Date |Description | Income|Expenditure
01/24/2001 Zed's Camel Emporium 1147.99
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 235.00
Как мы это делаем? Вы можете подумать сначала использовать split
; однако, поскольку split
разбивает поля с пробелами, то вы никогда не будете знать, была ли запись доходов или расходов (income or expenditure). УПС. Ну вы всегда могли использовать substr
:
while (<>) {
my $date = substr($_, 0, 11);
my $desc = substr($_, 12, 27);
my $income = substr($_, 40, 7);
my $expend = substr($_, 52, 7);
...
}
А вот это уже не смешно, не правда ли? (It's not really a barrel of laughs, is it?) В самом деле это хуже, чем это может показаться; проницательные могут заметить, что первое поле должно быть только из 10 символов и ошибка распространяется направо через другие
числа - которые нам пришлось рассчитывать вручную. Так что эти ошибки ужасно недружественные.
(So it's error-prone as well as horribly unfriendly.)
Или, может быть, мы могли бы использовать регулярные выражения:
while (<>) {
my($date, $desc, $income, $expend) =
m|(\d\d/\d\d/\d{4}) (.{27}) (.{7})(.*)|;
...
}
Брр. Ну, это немного лучше, но - Ну, вы хотите поддерживать что? (Urgh. Well, it's a bit better, but - well, would you want to maintain that?)
Эй, разве не Perl предполагает делать такого рода вещи легко? Да, он это делает, если вы используете правильные инструменты. pack
и unpack
призваны помочь вам, когда вы имеете дело с данными фиксированной ширины как выше. Давайте посмотрим на решение с unpack
:
while (<>) {
my($date, $desc, $income, $expend) = unpack("A10xA27xA7A*", $_);
...
}
Это выглядит немного лучше; но для разбора у нас используется странный шаблон. Где тут что и откуда извлекать?
ОК, давайте взглянем на некоторые из наших данных снова; в самом деле мы будем включать заголовки и удобное правило, так что мы сможем отслеживать, где мы находимся.
1 2 3 4 5
1234567890123456789012345678901234567890123456789012345678
Date |Description | Income|Expenditure
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 235.00
From this, we can see that the date column stretches from column 1 to column 10 - ten characters wide. The pack
-ese for "character" is A
, and ten of them are A10
. So if we just wanted to extract the dates, we could say this:
my($date) = unpack("A10", $_);
OK, what's next? Between the date and the description is a blank column; we want to skip over that. The x
template means "skip forward", so we want one of those. Next, we have another batch of characters, from 12 to 38. That's 27 more characters, hence A27
. (Don't make the fencepost error - there are 27 characters between 12 and 38, not 26. Count 'em!)
Now we skip another character and pick up the next 7 characters:
my($date,$description,$income) = unpack("A10xA27xA7", $_);
Now comes the clever bit. Lines in our ledger which are just income and not expenditure might end at column 46. Hence, we don't want to tell our unpack
pattern that we need to find another 12 characters; we'll just say "if there's anything left, take it". As you might guess from regular expressions, that's what the *
means: "use everything remaining".
Be warned, though, that unlike regular expressions, if the
unpack
template doesn't match the incoming data, Perl will scream and die.
Hence, putting it all together:
my($date,$description,$income,$expend) = unpack("A10xA27xA7xA*", $_);
Now, that's our data parsed. I suppose what we might want to do now is total up our income and expenditure, and add another line to the end of our ledger - in the same format - saying how much we've brought in and how much we've spent:
while (<>) {
my($date, $desc, $income, $expend) = unpack("A10xA27xA7xA*", $_);
$tot_income += $income;
$tot_expend += $expend;
}
$tot_income = sprintf("%.2f", $tot_income); # Get them into
$tot_expend = sprintf("%.2f", $tot_expend); # "financial" format
$date = POSIX::strftime("%m/%d/%Y", localtime);
# OK, let's go:
print pack("A10xA27xA7xA*", $date, "Totals", $tot_income, $tot_expend);
Oh, hmm. That didn't quite work. Let's see what happened:
01/24/2001 Zed's Camel Emporium 1147.99
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 1235.00
03/23/2001Totals 1235.001172.98
OK, it's a start, but what happened to the spaces? We put x
, didn't we? Shouldn't it skip forward? Let's look at what "pack" in perlfunc says:
x A null byte.
Urgh. No wonder. There's a big difference between "a null byte", character zero, and "a space", character 32. Perl's put something between the date and the description - but unfortunately, we can't see it!
What we actually need to do is expand the width of the fields. The A
format pads any non-existent characters with spaces, so we can use the additional spaces to line up our fields, like this:
print pack("A11 A28 A8 A*", $date, "Totals", $tot_income, $tot_expend);
(Note that you can put spaces in the template to make it more readable, but they don't translate to spaces in the output.) Here's what we got this time:
01/24/2001 Zed's Camel Emporium 1147.99
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 1235.00
03/23/2001 Totals 1235.00 1172.98
That's a bit better, but we still have that last column which needs to be moved further over. There's an easy way to fix this up: unfortunately, we can't get pack
to right-justify our fields, but we can get sprintf
to do it:
$tot_income = sprintf("%.2f", $tot_income);
$tot_expend = sprintf("%12.2f", $tot_expend);
$date = POSIX::strftime("%m/%d/%Y", localtime);
print pack("A11 A28 A8 A*", $date, "Totals", $tot_income, $tot_expend);
This time we get the right answer:
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 1235.00
03/23/2001 Totals 1235.00 1172.98
So that's how we consume and produce fixed-width data. Let's recap what we've seen of pack
and unpack
so far:
Use
pack
to go from several pieces of data to one fixed-width version; useunpack
to turn a fixed-width-format string into several pieces of data.The pack format
A
means "any character"; if you'repack
ing and you've run out of things to pack,pack
will fill the rest up with spaces.x
means "skip a byte" whenunpack
ing; whenpack
ing, it means "introduce a null byte" - that's probably not what you mean if you're dealing with plain text.You can follow the formats with numbers to say how many characters should be affected by that format:
A12
means "take 12 characters";x6
means "skip 6 bytes" or "character 0, 6 times".Instead of a number, you can use
*
to mean "consume everything else left".Warning: when packing multiple pieces of data,
*
only means "consume all of the current piece of data". That's to saypack("A*A*", $one, $two)
packs all of
$one
into the firstA*
and then all of$two
into the second. This is a general principle: each format character corresponds to one piece of data to bepack
ed.
Packing Numbers
So much for textual data. Let's get onto the meaty stuff that pack
and unpack
are best at: handling binary formats for numbers. There is, of course, not just one binary format - life would be too simple - but Perl will do all the finicky labor for you.
Integers
Packing and unpacking numbers implies conversion to and from some specific binary representation. Leaving floating point numbers aside for the moment, the salient properties of any such representation are:
the number of bytes used for storing the integer,
whether the contents are interpreted as a signed or unsigned number,
the byte ordering: whether the first byte is the least or most significant byte (or: little-endian or big-endian, respectively).
So, for instance, to pack 20302 to a signed 16 bit integer in your computer's representation you write
my $ps = pack( 's', 20302 );
Again, the result is a string, now containing 2 bytes. If you print this string (which is, generally, not recommended) you might see ON
or NO
(depending on your system's byte ordering) - or something entirely different if your computer doesn't use ASCII character encoding. Unpacking $ps
with the same template returns the original integer value:
my( $s ) = unpack( 's', $ps );
This is true for all numeric template codes. But don't expect miracles: if the packed value exceeds the allotted byte capacity, high order bits are silently discarded, and unpack certainly won't be able to pull them back out of some magic hat. And, when you pack using a signed template code such as s
, an excess value may result in the sign bit getting set, and unpacking this will smartly return a negative value.
16 bits won't get you too far with integers, but there is l
and L
for signed and unsigned 32-bit integers. And if this is not enough and your system supports 64 bit integers you can push the limits much closer to infinity with pack codes q
and Q
. A notable exception is provided by pack codes i
and I
for signed and unsigned integers of the "local custom" variety: Such an integer will take up as many bytes as a local C compiler returns for sizeof(int)
, but it'll use at least 32 bits.
Each of the integer pack codes sSlLqQ
results in a fixed number of bytes, no matter where you execute your program. This may be useful for some applications, but it does not provide for a portable way to pass data structures between Perl and C programs (bound to happen when you call XS extensions or the Perl function syscall
), or when you read or write binary files. What you'll need in this case are template codes that depend on what your local C compiler compiles when you code short
or unsigned long
, for instance. These codes and their corresponding byte lengths are shown in the table below. Since the C standard leaves much leeway with respect to the relative sizes of these data types, actual values may vary, and that's why the values are given as expressions in C and Perl. (If you'd like to use values from %Config
in your program you have to import it with use Config
.)
signed unsigned byte length in C byte length in Perl
s! S! sizeof(short) $Config{shortsize}
i! I! sizeof(int) $Config{intsize}
l! L! sizeof(long) $Config{longsize}
q! Q! sizeof(long long) $Config{longlongsize}
The i!
and I!
codes aren't different from i
and I
; they are tolerated for completeness' sake.
Unpacking a Stack Frame
Requesting a particular byte ordering may be necessary when you work with binary data coming from some specific architecture whereas your program could run on a totally different system. As an example, assume you have 24 bytes containing a stack frame as it happens on an Intel 8086:
+---------+ +----+----+ +---------+
TOS: | IP | TOS+4:| FL | FH | FLAGS TOS+14:| SI |
+---------+ +----+----+ +---------+
| CS | | AL | AH | AX | DI |
+---------+ +----+----+ +---------+
| BL | BH | BX | BP |
+----+----+ +---------+
| CL | CH | CX | DS |
+----+----+ +---------+
| DL | DH | DX | ES |
+----+----+ +---------+
First, we note that this time-honored 16-bit CPU uses little-endian order, and that's why the low order byte is stored at the lower address. To unpack such a (unsigned) short we'll have to use code v
. A repeat count unpacks all 12 shorts:
my( $ip, $cs, $flags, $ax, $bx, $cd, $dx, $si, $di, $bp, $ds, $es ) =
unpack( 'v12', $frame );
Alternatively, we could have used C
to unpack the individually accessible byte registers FL, FH, AL, AH, etc.:
my( $fl, $fh, $al, $ah, $bl, $bh, $cl, $ch, $dl, $dh ) =
unpack( 'C10', substr( $frame, 4, 10 ) );
It would be nice if we could do this in one fell swoop: unpack a short, back up a little, and then unpack 2 bytes. Since Perl is nice, it proffers the template code X
to back up one byte. Putting this all together, we may now write:
my( $ip, $cs,
$flags,$fl,$fh,
$ax,$al,$ah, $bx,$bl,$bh, $cx,$cl,$ch, $dx,$dl,$dh,
$si, $di, $bp, $ds, $es ) =
unpack( 'v2' . ('vXXCC' x 5) . 'v5', $frame );
(The clumsy construction of the template can be avoided - just read on!)
We've taken some pains to construct the template so that it matches the contents of our frame buffer. Otherwise we'd either get undefined values, or unpack
could not unpack all. If pack
runs out of items, it will supply null strings (which are coerced into zeroes whenever the pack code says so).
How to Eat an Egg on a Net
The pack code for big-endian (high order byte at the lowest address) is n
for 16 bit and N
for 32 bit integers. You use these codes if you know that your data comes from a compliant architecture, but, surprisingly enough, you should also use these pack codes if you exchange binary data, across the network, with some system that you know next to nothing about. The simple reason is that this order has been chosen as the network order, and all standard-fearing programs ought to follow this convention. (This is, of course, a stern backing for one of the Lilliputian parties and may well influence the political development there.) So, if the protocol expects you to send a message by sending the length first, followed by just so many bytes, you could write:
my $buf = pack( 'N', length( $msg ) ) . $msg;
or even:
my $buf = pack( 'NA*', length( $msg ), $msg );
and pass $buf
to your send routine. Some protocols demand that the count should include the length of the count itself: then just add 4 to the data length. (But make sure to read "Lengths and Widths" before you really code this!)
Byte-order modifiers
In the previous sections we've learned how to use n
, N
, v
and V
to pack and unpack integers with big- or little-endian byte-order. While this is nice, it's still rather limited because it leaves out all kinds of signed integers as well as 64-bit integers. For example, if you wanted to unpack a sequence of signed big-endian 16-bit integers in a platform-independent way, you would have to write:
my @data = unpack 's*', pack 'S*', unpack 'n*', $buf;
This is ugly. As of Perl 5.9.2, there's a much nicer way to express your desire for a certain byte-order: the >
and <
modifiers. >
is the big-endian modifier, while <
is the little-endian modifier. Using them, we could rewrite the above code as:
my @data = unpack 's>*', $buf;
As you can see, the "big end" of the arrow touches the s
, which is a nice way to remember that >
is the big-endian modifier. The same obviously works for <
, where the "little end" touches the code.
You will probably find these modifiers even more useful if you have to deal with big- or little-endian C structures. Be sure to read "Packing and Unpacking C Structures" for more on that.
Floating point Numbers
For packing floating point numbers you have the choice between the pack codes f
, d
, F
and D
. f
and d
pack into (or unpack from) single-precision or double-precision representation as it is provided by your system. If your systems supports it, D
can be used to pack and unpack extended-precision floating point values (long double
), which can offer even more resolution than f
or d
. F
packs an NV
, which is the floating point type used by Perl internally. (There is no such thing as a network representation for reals, so if you want to send your real numbers across computer boundaries, you'd better stick to ASCII representation, unless you're absolutely sure what's on the other end of the line. For the even more adventuresome, you can use the byte-order modifiers from the previous section also on floating point codes.)
Exotic Templates
Bit Strings
Bits are the atoms in the memory world. Access to individual bits may have to be used either as a last resort or because it is the most convenient way to handle your data. Bit string (un)packing converts between strings containing a series of 0
and 1
characters and a sequence of bytes each containing a group of 8 bits. This is almost as simple as it sounds, except that there are two ways the contents of a byte may be written as a bit string. Let's have a look at an annotated byte:
7 6 5 4 3 2 1 0
+-----------------+
| 1 0 0 0 1 1 0 0 |
+-----------------+
MSB LSB
It's egg-eating all over again: Some think that as a bit string this should be written "10001100" i.e. beginning with the most significant bit, others insist on "00110001". Well, Perl isn't biased, so that's why we have two bit string codes:
$byte = pack( 'B8', '10001100' ); # start with MSB
$byte = pack( 'b8', '00110001' ); # start with LSB
It is not possible to pack or unpack bit fields - just integral bytes. pack
always starts at the next byte boundary and "rounds up" to the next multiple of 8 by adding zero bits as required. (If you do want bit fields, there is "vec" in perlfunc. Or you could implement bit field handling at the character string level, using split, substr, and concatenation on unpacked bit strings.)
To illustrate unpacking for bit strings, we'll decompose a simple status register (a "-" stands for a "reserved" bit):
+-----------------+-----------------+
| S Z - A - P - C | - - - - O D I T |
+-----------------+-----------------+
MSB LSB MSB LSB
Converting these two bytes to a string can be done with the unpack template 'b16'
. To obtain the individual bit values from the bit string we use split
with the "empty" separator pattern which dissects into individual characters. Bit values from the "reserved" positions are simply assigned to undef
, a convenient notation for "I don't care where this goes".
($carry, undef, $parity, undef, $auxcarry, undef, $zero, $sign,
$trace, $interrupt, $direction, $overflow) =
split( //, unpack( 'b16', $status ) );
We could have used an unpack template 'b12'
just as well, since the last 4 bits can be ignored anyway.
Uuencoding
Another odd-man-out in the template alphabet is u
, which packs an "uuencoded string". ("uu" is short for Unix-to-Unix.) Chances are that you won't ever need this encoding technique which was invented to overcome the shortcomings of old-fashioned transmission mediums that do not support other than simple ASCII data. The essential recipe is simple: Take three bytes, or 24 bits. Split them into 4 six-packs, adding a space (0x20) to each. Repeat until all of the data is blended. Fold groups of 4 bytes into lines no longer than 60 and garnish them in front with the original byte count (incremented by 0x20) and a "\n"
at the end. - The pack
chef will prepare this for you, a la minute, when you select pack code u
on the menu:
my $uubuf = pack( 'u', $bindat );
A repeat count after u
sets the number of bytes to put into an uuencoded line, which is the maximum of 45 by default, but could be set to some (smaller) integer multiple of three. unpack
simply ignores the repeat count.
Doing Sums
An even stranger template code is %
<number>. First, because it's used as a prefix to some other template code. Second, because it cannot be used in pack
at all, and third, in unpack
, doesn't return the data as defined by the template code it precedes. Instead it'll give you an integer of number bits that is computed from the data value by doing sums. For numeric unpack codes, no big feat is achieved:
my $buf = pack( 'iii', 100, 20, 3 );
print unpack( '%32i3', $buf ), "\n"; # prints 123
For string values, %
returns the sum of the byte values saving you the trouble of a sum loop with substr
and ord
:
print unpack( '%32A*', "\x01\x10" ), "\n"; # prints 17
Although the %
code is documented as returning a "checksum": don't put your trust in such values! Even when applied to a small number of bytes, they won't guarantee a noticeable Hamming distance.
In connection with b
or B
, %
simply adds bits, and this can be put to good use to count set bits efficiently:
my $bitcount = unpack( '%32b*', $mask );
And an even parity bit can be determined like this:
my $evenparity = unpack( '%1b*', $mask );
Unicode
Unicode is a character set that can represent most characters in most of the world's languages, providing room for over one million different characters. Unicode 3.1 specifies 94,140 characters: The Basic Latin characters are assigned to the numbers 0 - 127. The Latin-1 Supplement with characters that are used in several European languages is in the next range, up to 255. After some more Latin extensions we find the character sets from languages using non-Roman alphabets, interspersed with a variety of symbol sets such as currency symbols, Zapf Dingbats or Braille. (You might want to visit http://www.unicode.org/ for a look at some of them - my personal favourites are Telugu and Kannada.)
The Unicode character sets associates characters with integers. Encoding these numbers in an equal number of bytes would more than double the requirements for storing texts written in Latin alphabets. The UTF-8 encoding avoids this by storing the most common (from a western point of view) characters in a single byte while encoding the rarer ones in three or more bytes.
Perl uses UTF-8, internally, for most Unicode strings.
So what has this got to do with pack
? Well, if you want to compose a Unicode string (that is internally encoded as UTF-8), you can do so by using template code U
. As an example, let's produce the Euro currency symbol (code number 0x20AC):
$UTF8{Euro} = pack( 'U', 0x20AC );
# Equivalent to: $UTF8{Euro} = "\x{20ac}";
Inspecting $UTF8{Euro}
shows that it contains 3 bytes: "\xe2\x82\xac". However, it contains only 1 character, number 0x20AC. The round trip can be completed with unpack
:
$Unicode{Euro} = unpack( 'U', $UTF8{Euro} );
Unpacking using the U
template code also works on UTF-8 encoded byte strings.
Usually you'll want to pack or unpack UTF-8 strings:
# pack and unpack the Hebrew alphabet
my $alefbet = pack( 'U*', 0x05d0..0x05ea );
my @hebrew = unpack( 'U*', $utf );
Please note: in the general case, you're better off using Encode::decode_utf8 to decode a UTF-8 encoded byte string to a Perl Unicode string, and Encode::encode_utf8 to encode a Perl Unicode string to UTF-8 bytes. These functions provide means of handling invalid byte sequences and generally have a friendlier interface.
Another Portable Binary Encoding
The pack code w
has been added to support a portable binary data encoding scheme that goes way beyond simple integers. (Details can be found at http://Casbah.org/, the Scarab project.) A BER (Binary Encoded Representation) compressed unsigned integer stores base 128 digits, most significant digit first, with as few digits as possible. Bit eight (the high bit) is set on each byte except the last. There is no size limit to BER encoding, but Perl won't go to extremes.
my $berbuf = pack( 'w*', 1, 128, 128+1, 128*128+127 );
A hex dump of $berbuf
, with spaces inserted at the right places, shows 01 8100 8101 81807F. Since the last byte is always less than 128, unpack
knows where to stop.
Template Grouping
Prior to Perl 5.8, repetitions of templates had to be made by x
-multiplication of template strings. Now there is a better way as we may use the pack codes (
and )
combined with a repeat count. The unpack
template from the Stack Frame example can simply be written like this:
unpack( 'v2 (vXXCC)5 v5', $frame )
Let's explore this feature a little more. We'll begin with the equivalent of
join( '', map( substr( $_, 0, 1 ), @str ) )
which returns a string consisting of the first character from each string. Using pack, we can write
pack( '(A)'.@str, @str )
or, because a repeat count *
means "repeat as often as required", simply
pack( '(A)*', @str )
(Note that the template A*
would only have packed $str[0]
in full length.)
To pack dates stored as triplets ( day, month, year ) in an array @dates
into a sequence of byte, byte, short integer we can write
$pd = pack( '(CCS)*', map( @$_, @dates ) );
To swap pairs of characters in a string (with even length) one could use several techniques. First, let's use x
and X
to skip forward and back:
$s = pack( '(A)*', unpack( '(xAXXAx)*', $s ) );
We can also use @
to jump to an offset, with 0 being the position where we were when the last (
was encountered:
$s = pack( '(A)*', unpack( '(@1A @0A @2)*', $s ) );
Finally, there is also an entirely different approach by unpacking big endian shorts and packing them in the reverse byte order:
$s = pack( '(v)*', unpack( '(n)*', $s );
Lengths and Widths
String Lengths
In the previous section we've seen a network message that was constructed by prefixing the binary message length to the actual message. You'll find that packing a length followed by so many bytes of data is a frequently used recipe since appending a null byte won't work if a null byte may be part of the data. Here is an example where both techniques are used: after two null terminated strings with source and destination address, a Short Message (to a mobile phone) is sent after a length byte:
my $msg = pack( 'Z*Z*CA*', $src, $dst, length( $sm ), $sm );
Unpacking this message can be done with the same template:
( $src, $dst, $len, $sm ) = unpack( 'Z*Z*CA*', $msg );
There's a subtle trap lurking in the offing: Adding another field after the Short Message (in variable $sm
) is all right when packing, but this cannot be unpacked naively:
# pack a message
my $msg = pack( 'Z*Z*CA*C', $src, $dst, length( $sm ), $sm, $prio );
# unpack fails - $prio remains undefined!
( $src, $dst, $len, $sm, $prio ) = unpack( 'Z*Z*CA*C', $msg );
The pack code A*
gobbles up all remaining bytes, and $prio
remains undefined! Before we let disappointment dampen the morale: Perl's got the trump card to make this trick too, just a little further up the sleeve. Watch this:
# pack a message: ASCIIZ, ASCIIZ, length/string, byte
my $msg = pack( 'Z* Z* C/A* C', $src, $dst, $sm, $prio );
# unpack
( $src, $dst, $sm, $prio ) = unpack( 'Z* Z* C/A* C', $msg );
Combining two pack codes with a slash (/
) associates them with a single value from the argument list. In pack
, the length of the argument is taken and packed according to the first code while the argument itself is added after being converted with the template code after the slash. This saves us the trouble of inserting the length
call, but it is in unpack
where we really score: The value of the length byte marks the end of the string to be taken from the buffer. Since this combination doesn't make sense except when the second pack code isn't a*
, A*
or Z*
, Perl won't let you.
The pack code preceding /
may be anything that's fit to represent a number: All the numeric binary pack codes, and even text codes such as A4
or Z*
:
# pack/unpack a string preceded by its length in ASCII
my $buf = pack( 'A4/A*', "Humpty-Dumpty" );
# unpack $buf: '13 Humpty-Dumpty'
my $txt = unpack( 'A4/A*', $buf );
/
is not implemented in Perls before 5.6, so if your code is required to work on older Perls you'll need to unpack( 'Z* Z* C')
to get the length, then use it to make a new unpack string. For example
# pack a message: ASCIIZ, ASCIIZ, length, string, byte (5.005 compatible)
my $msg = pack( 'Z* Z* C A* C', $src, $dst, length $sm, $sm, $prio );
# unpack
( undef, undef, $len) = unpack( 'Z* Z* C', $msg );
($src, $dst, $sm, $prio) = unpack ( "Z* Z* x A$len C", $msg );
But that second unpack
is rushing ahead. It isn't using a simple literal string for the template. So maybe we should introduce...
Dynamic Templates
So far, we've seen literals used as templates. If the list of pack items doesn't have fixed length, an expression constructing the template is required (whenever, for some reason, ()*
cannot be used). Here's an example: To store named string values in a way that can be conveniently parsed by a C program, we create a sequence of names and null terminated ASCII strings, with =
between the name and the value, followed by an additional delimiting null byte. Here's how:
my $env = pack( '(A*A*Z*)' . keys( %Env ) . 'C',
map( { ( $_, '=', $Env{$_} ) } keys( %Env ) ), 0 );
Let's examine the cogs of this byte mill, one by one. There's the map
call, creating the items we intend to stuff into the $env
buffer: to each key (in $_
) it adds the =
separator and the hash entry value. Each triplet is packed with the template code sequence A*A*Z*
that is repeated according to the number of keys. (Yes, that's what the keys
function returns in scalar context.) To get the very last null byte, we add a 0
at the end of the pack
list, to be packed with C
. (Attentive readers may have noticed that we could have omitted the 0.)
For the reverse operation, we'll have to determine the number of items in the buffer before we can let unpack
rip it apart:
my $n = $env =~ tr/\0// - 1;
my %env = map( split( /=/, $_ ), unpack( "(Z*)$n", $env ) );
The tr
counts the null bytes. The unpack
call returns a list of name-value pairs each of which is taken apart in the map
block.
Counting Repetitions
Rather than storing a sentinel at the end of a data item (or a list of items), we could precede the data with a count. Again, we pack keys and values of a hash, preceding each with an unsigned short length count, and up front we store the number of pairs:
my $env = pack( 'S(S/A* S/A*)*', scalar keys( %Env ), %Env );
This simplifies the reverse operation as the number of repetitions can be unpacked with the /
code:
my %env = unpack( 'S/(S/A* S/A*)', $env );
Note that this is one of the rare cases where you cannot use the same template for pack
and unpack
because pack
can't determine a repeat count for a ()
-group.
Intel HEX
Intel HEX is a file format for representing binary data, mostly for programming various chips, as a text file. (See http://en.wikipedia.org/wiki/.hex for a detailed description, and http://en.wikipedia.org/wiki/SREC_(file_format) for the Motorola S-record format, which can be unravelled using the same technique.) Each line begins with a colon (':') and is followed by a sequence of hexadecimal characters, specifying a byte count n (8 bit), an address (16 bit, big endian), a record type (8 bit), n data bytes and a checksum (8 bit) computed as the least significant byte of the two's complement sum of the preceding bytes. Example: :0300300002337A1E
.
The first step of processing such a line is the conversion, to binary, of the hexadecimal data, to obtain the four fields, while checking the checksum. No surprise here: we'll start with a simple pack
call to convert everything to binary:
my $binrec = pack( 'H*', substr( $hexrec, 1 ) );
The resulting byte sequence is most convenient for checking the checksum. Don't slow your program down with a for loop adding the ord
values of this string's bytes - the unpack
code %
is the thing to use for computing the 8-bit sum of all bytes, which must be equal to zero:
die unless unpack( "%8C*", $binrec ) == 0;
Finally, let's get those four fields. By now, you shouldn't have any problems with the first three fields - but how can we use the byte count of the data in the first field as a length for the data field? Here the codes x
and X
come to the rescue, as they permit jumping back and forth in the string to unpack.
my( $addr, $type, $data ) = unpack( "x n C X4 C x3 /a", $bin );
Code x
skips a byte, since we don't need the count yet. Code n
takes care of the 16-bit big-endian integer address, and C
unpacks the record type. Being at offset 4, where the data begins, we need the count. X4
brings us back to square one, which is the byte at offset 0. Now we pick up the count, and zoom forth to offset 4, where we are now fully furnished to extract the exact number of data bytes, leaving the trailing checksum byte alone.
Packing and Unpacking C Structures
In previous sections we have seen how to pack numbers and character strings. If it were not for a couple of snags we could conclude this section right away with the terse remark that C structures don't contain anything else, and therefore you already know all there is to it. Sorry, no: read on, please.
If you have to deal with a lot of C structures, and don't want to hack all your template strings manually, you'll probably want to have a look at the CPAN module Convert::Binary::C
. Not only can it parse your C source directly, but it also has built-in support for all the odds and ends described further on in this section.
The Alignment Pit
In the consideration of speed against memory requirements the balance has been tilted in favor of faster execution. This has influenced the way C compilers allocate memory for structures: On architectures where a 16-bit or 32-bit operand can be moved faster between places in memory, or to or from a CPU register, if it is aligned at an even or multiple-of-four or even at a multiple-of eight address, a C compiler will give you this speed benefit by stuffing extra bytes into structures. If you don't cross the C shoreline this is not likely to cause you any grief (although you should care when you design large data structures, or you want your code to be portable between architectures (you do want that, don't you?)).
To see how this affects pack
and unpack
, we'll compare these two C structures:
typedef struct {
char c1;
short s;
char c2;
long l;
} gappy_t;
typedef struct {
long l;
short s;
char c1;
char c2;
} dense_t;
Typically, a C compiler allocates 12 bytes to a gappy_t
variable, but requires only 8 bytes for a dense_t
. After investigating this further, we can draw memory maps, showing where the extra 4 bytes are hidden:
0 +4 +8 +12
+--+--+--+--+--+--+--+--+--+--+--+--+
|c1|xx| s |c2|xx|xx|xx| l | xx = fill byte
+--+--+--+--+--+--+--+--+--+--+--+--+
gappy_t
0 +4 +8
+--+--+--+--+--+--+--+--+
| l | h |c1|c2|
+--+--+--+--+--+--+--+--+
dense_t
And that's where the first quirk strikes: pack
and unpack
templates have to be stuffed with x
codes to get those extra fill bytes.
The natural question: "Why can't Perl compensate for the gaps?" warrants an answer. One good reason is that C compilers might provide (non-ANSI) extensions permitting all sorts of fancy control over the way structures are aligned, even at the level of an individual structure field. And, if this were not enough, there is an insidious thing called union
where the amount of fill bytes cannot be derived from the alignment of the next item alone.
OK, so let's bite the bullet. Here's one way to get the alignment right by inserting template codes x
, which don't take a corresponding item from the list:
my $gappy = pack( 'cxs cxxx l!', $c1, $s, $c2, $l );
Note the !
after l
: We want to make sure that we pack a long integer as it is compiled by our C compiler. And even now, it will only work for the platforms where the compiler aligns things as above. And somebody somewhere has a platform where it doesn't. [Probably a Cray, where short
s, int
s and long
s are all 8 bytes. :-)]
Counting bytes and watching alignments in lengthy structures is bound to be a drag. Isn't there a way we can create the template with a simple program? Here's a C program that does the trick:
#include <stdio.h>
#include <stddef.h>
typedef struct {
char fc1;
short fs;
char fc2;
long fl;
} gappy_t;
#define Pt(struct,field,tchar) \
printf( "@%d%s ", offsetof(struct,field), # tchar );
int main() {
Pt( gappy_t, fc1, c );
Pt( gappy_t, fs, s! );
Pt( gappy_t, fc2, c );
Pt( gappy_t, fl, l! );
printf( "\n" );
}
The output line can be used as a template in a pack
or unpack
call:
my $gappy = pack( '@0c @2s! @4c @8l!', $c1, $s, $c2, $l );
Gee, yet another template code - as if we hadn't plenty. But @
saves our day by enabling us to specify the offset from the beginning of the pack buffer to the next item: This is just the value the offsetof
macro (defined in <stddef.h>
) returns when given a struct
type and one of its field names ("member-designator" in C standardese).
Neither using offsets nor adding x
's to bridge the gaps is satisfactory. (Just imagine what happens if the structure changes.) What we really need is a way of saying "skip as many bytes as required to the next multiple of N". In fluent Templatese, you say this with x!N
where N is replaced by the appropriate value. Here's the next version of our struct packaging:
my $gappy = pack( 'c x!2 s c x!4 l!', $c1, $s, $c2, $l );
That's certainly better, but we still have to know how long all the integers are, and portability is far away. Rather than 2
, for instance, we want to say "however long a short is". But this can be done by enclosing the appropriate pack code in brackets: [s]
. So, here's the very best we can do:
my $gappy = pack( 'c x![s] s c x![l!] l!', $c1, $s, $c2, $l );
Dealing with Endian-ness
Now, imagine that we want to pack the data for a machine with a different byte-order. First, we'll have to figure out how big the data types on the target machine really are. Let's assume that the longs are 32 bits wide and the shorts are 16 bits wide. You can then rewrite the template as:
my $gappy = pack( 'c x![s] s c x![l] l', $c1, $s, $c2, $l );
If the target machine is little-endian, we could write:
my $gappy = pack( 'c x![s] s< c x![l] l<', $c1, $s, $c2, $l );
This forces the short and the long members to be little-endian, and is just fine if you don't have too many struct members. But we could also use the byte-order modifier on a group and write the following:
my $gappy = pack( '( c x![s] s c x![l] l )<', $c1, $s, $c2, $l );
This is not as short as before, but it makes it more obvious that we intend to have little-endian byte-order for a whole group, not only for individual template codes. It can also be more readable and easier to maintain.
Alignment, Take 2
I'm afraid that we're not quite through with the alignment catch yet. The hydra raises another ugly head when you pack arrays of structures:
typedef struct {
short count;
char glyph;
} cell_t;
typedef cell_t buffer_t[BUFLEN];
Where's the catch? Padding is neither required before the first field count
, nor between this and the next field glyph
, so why can't we simply pack like this:
# something goes wrong here:
pack( 's!a' x @buffer,
map{ ( $_->{count}, $_->{glyph} ) } @buffer );
This packs 3*@buffer
bytes, but it turns out that the size of buffer_t
is four times BUFLEN
! The moral of the story is that the required alignment of a structure or array is propagated to the next higher level where we have to consider padding at the end of each component as well. Thus the correct template is:
pack( 's!ax' x @buffer,
map{ ( $_->{count}, $_->{glyph} ) } @buffer );
Alignment, Take 3
And even if you take all the above into account, ANSI still lets this:
typedef struct {
char foo[2];
} foo_t;
vary in size. The alignment constraint of the structure can be greater than any of its elements. [And if you think that this doesn't affect anything common, dismember the next cellphone that you see. Many have ARM cores, and the ARM structure rules make sizeof (foo_t)
== 4]
Pointers for How to Use Them
The title of this section indicates the second problem you may run into sooner or later when you pack C structures. If the function you intend to call expects a, say, void *
value, you cannot simply take a reference to a Perl variable. (Although that value certainly is a memory address, it's not the address where the variable's contents are stored.)
Template code P
promises to pack a "pointer to a fixed length string". Isn't this what we want? Let's try:
# allocate some storage and pack a pointer to it
my $memory = "\x00" x $size;
my $memptr = pack( 'P', $memory );
But wait: doesn't pack
just return a sequence of bytes? How can we pass this string of bytes to some C code expecting a pointer which is, after all, nothing but a number? The answer is simple: We have to obtain the numeric address from the bytes returned by pack
.
my $ptr = unpack( 'L!', $memptr );
Obviously this assumes that it is possible to typecast a pointer to an unsigned long and vice versa, which frequently works but should not be taken as a universal law. - Now that we have this pointer the next question is: How can we put it to good use? We need a call to some C function where a pointer is expected. The read(2) system call comes to mind:
ssize_t read(int fd, void *buf, size_t count);
After reading perlfunc explaining how to use syscall
we can write this Perl function copying a file to standard output:
require 'syscall.ph';
sub cat($){
my $path = shift();
my $size = -s $path;
my $memory = "\x00" x $size; # allocate some memory
my $ptr = unpack( 'L', pack( 'P', $memory ) );
open( F, $path ) || die( "$path: cannot open ($!)\n" );
my $fd = fileno(F);
my $res = syscall( &SYS_read, fileno(F), $ptr, $size );
print $memory;
close( F );
}
This is neither a specimen of simplicity nor a paragon of portability but it illustrates the point: We are able to sneak behind the scenes and access Perl's otherwise well-guarded memory! (Important note: Perl's syscall
does not require you to construct pointers in this roundabout way. You simply pass a string variable, and Perl forwards the address.)
How does unpack
with P
work? Imagine some pointer in the buffer about to be unpacked: If it isn't the null pointer (which will smartly produce the undef
value) we have a start address - but then what? Perl has no way of knowing how long this "fixed length string" is, so it's up to you to specify the actual size as an explicit length after P
.
my $mem = "abcdefghijklmn";
print unpack( 'P5', pack( 'P', $mem ) ); # prints "abcde"
As a consequence, pack
ignores any number or *
after P
.
Now that we have seen P
at work, we might as well give p
a whirl. Why do we need a second template code for packing pointers at all? The answer lies behind the simple fact that an unpack
with p
promises a null-terminated string starting at the address taken from the buffer, and that implies a length for the data item to be returned:
my $buf = pack( 'p', "abc\x00efhijklmn" );
print unpack( 'p', $buf ); # prints "abc"
Albeit this is apt to be confusing: As a consequence of the length being implied by the string's length, a number after pack code p
is a repeat count, not a length as after P
.
Using pack(..., $x)
with P
or p
to get the address where $x
is actually stored must be used with circumspection. Perl's internal machinery considers the relation between a variable and that address as its very own private matter and doesn't really care that we have obtained a copy. Therefore:
Do not use
pack
withp
orP
to obtain the address of variable that's bound to go out of scope (and thereby freeing its memory) before you are done with using the memory at that address.Be very careful with Perl operations that change the value of the variable. Appending something to the variable, for instance, might require reallocation of its storage, leaving you with a pointer into no-man's land.
Don't think that you can get the address of a Perl variable when it is stored as an integer or double number!
pack('P', $x)
will force the variable's internal representation to string, just as if you had written something like$x .= ''
.
It's safe, however, to P- or p-pack a string literal, because Perl simply allocates an anonymous variable.
Pack Recipes
Here are a collection of (possibly) useful canned recipes for pack
and unpack
:
# Convert IP address for socket functions
pack( "C4", split /\./, "123.4.5.6" );
# Count the bits in a chunk of memory (e.g. a select vector)
unpack( '%32b*', $mask );
# Determine the endianness of your system
$is_little_endian = unpack( 'c', pack( 's', 1 ) );
$is_big_endian = unpack( 'xc', pack( 's', 1 ) );
# Determine the number of bits in a native integer
$bits = unpack( '%32I!', ~0 );
# Prepare argument for the nanosleep system call
my $timespec = pack( 'L!L!', $secs, $nanosecs );
For a simple memory dump we unpack some bytes into just as many pairs of hex digits, and use map
to handle the traditional spacing - 16 bytes to a line:
my $i;
print map( ++$i % 16 ? "$_ " : "$_\n",
unpack( 'H2' x length( $mem ), $mem ) ),
length( $mem ) % 16 ? "\n" : '';
Funnies Section
# Pulling digits out of nowhere...
print unpack( 'C', pack( 'x' ) ),
unpack( '%B*', pack( 'A' ) ),
unpack( 'H', pack( 'A' ) ),
unpack( 'A', unpack( 'C', pack( 'A' ) ) ), "\n";
# One for the road ;-)
my $advice = pack( 'all u can in a van' );
Authors
Simon Cozens and Wolfgang Laun.
ПЕРЕВОДЧИКИ
Николай Мишин
<mi@ya.ru>