NAME
Teamspeak::Telnet - Telnet-Interface to administrate Teamspeak-Voice-Server
COMMAND OVERVIEW
banadd : add ip ban
banclear : clear banlist
bandel : del ip ban
banlist : show banlist
banplayer : bans a player
checkserverok : checks if server hangs
ci : display channel info
cl : channellist
dbci : display db channel info
dbfp : db find player
dbpi : display db infos about a player
dbserverlist : list all servers from db
dbsuseradd : adds a superadmin to server
dbsuserchangepw : changes password of a superadmin
dbsuserdel : deletes a superadmin from server
dbsuserlist : display superadmin serverlist
dbuseradd : adds a user to server
dbuserchangeattribs : changes rights of a user
dbuserchangepw : changes password of a user
dbuserdel : deletes a user from server
dbuserid : display dbid from loginname
dbuserlist : display server user list
dccl : channel client list
fc : finds a channel
fp : finds a player
gapl : get average packet loss
gi : global information
globalset : set a global variable
help : this helpfile
kick : kick player
ki : kick idlers
lc : list all open tcpquery connections
logfind : search serverlog
login : login to server
logmark : add a line to serverlog
log : show serverlog
mptc : move player to channel
msgall : message to all servers
msg : message to server
msgu : message to user
pi : display infos about a player
pl : playerlist
quit : close connection
rehash : reload server settings
removeclient : remove client
sel : select
serveradd : adds a server
serverdel : deletes a server
serverset : set a server variable
serverstart : start server
serverstop : stop server
si : server information
slogin : superlogin to server
sl : serverlist
sppriv : set user privilege
ver : version
globalset <attribute> <value>
set global attributes
globalset will change the <attribute> of the teamspeak instance and set it to <value>. These are the currently available attributes and their values:
attribute value
hoster_gfx_url text
Note: This is a URL to a image to be displayed to connected
clients, changes to it will only be visible to clients
connecting after you changed it - and the changes will not be
saved to the server.ini, meaning will not be permanent over a
server restart.
allowedclientnamechars text
Note: This restricts what characters you will allow in
nicknames. Users with disallowed characters will get a message
when they connect.
disallowedclientnamechars text
Note: This is the little brother of allowedclientnamechars -
characters you set here will not be allowed in nicknames,
clients will be informed what characters they are using that
are not allowed on this server. The default setting for this
will be "()[]{}" to prevent flag faking.
Example
globalset hoster_gfx_url http://kerneltrap.org/themes/kt/images/logo.jpg
>OK
banplayer <player_id>
banplayer <player_id> <time>
bans the IP of a currently connected player
This is handy if you dont want to look up the IP of somebody connected to your server, but just want to ban him. The IP of player corresponding to the ID is banned. Note: This is ban only, no kick occurs. banplayer can also be used to place "time bans", that is bans that only last for a certain amount of time. The option <time> is measured in minutes.
Example
fp dark
>p_id p_dbid c_id nickname loginname ip
>1741 0 4259 "DarkArchai" "" "62.46.89.111"
>OK
banplayer 1741
>OK
banlist
>b_id ip created mins by
>70 62.46.89.111 23-10-2003 01:42:36 0 "SSA_Account9"
>OK
banclear (no parameters)
deletes all bans from the banlist
Is used to delete all bans that your banlist contains, maybe useful if you gave the wrong guy Admin and want to clean-up your messed up banlist.
Example
banlist
>b_id ip created mins by
>69 111.222.333.* 23-10-2003 01:31:41 0 "SSA_Account9"
>OK
banclear
>OK
banlist
>ERROR, no data avaible
banlist (no parameters)
lists all bans on this server
This will print out all bans that are currently enforced on the selected server. It will also display you with lots of useful information about these bans. Lets look what the colums mean: b_id the ban ID, usefull for bandel for example ip the IP (with possible wildcards) that is banned created the time this ban was created mins if this is a timeban, howlong it was created for, else its zero by information about who set the ban.
Example
banlist
>b_id ip created mins by
>24 217.82.239.253 23-09-2003 00:16:52 54000 "SSA_Account9"
>OK
bandel <ban_id>
deletes a ban from the banlist
This will delete the ban specified by ban_id (->banlist) out of the banlist of the selected server.
Example
banlist
>b_id ip created mins by
>69 111.222.333.* 23-10-2003 01:31:41 0 "SSA_Account9"
>70 333.222.111.* 23-10-2003 01:31:57 10 "SSA_Account9"
>OK
bandel 70
>OK
banlist
>b_id ip created mins by
>69 111.222.333.* 23-10-2003 01:31:41 0 "SSA_Account9"
>OK
banadd <ip>
banadd <ip> <time>
adds an IP ban to the banlist
This will put the IP you specified on the banlist of the currently selected server. Also note that the IP may contain wildcards, just like known from the client banlist. So, you could use the wildcard "*" to ban more than only one guy, or to ban whole netmasks/providers. You can also specify a time after the IP, measured in minutes, which will make your ban become a "time ban", meaning it will only last for as long as you specified.
Example
banlist
>ERROR, no data avaible
banadd 111.222.333.*
>OK
banadd 333.222.111.* 10
>OK
banlist
>b_id ip created mins by
>69 111.222.333.* 23-10-2003 01:31:41 0 "SSA_Account9"
>70 333.222.111.* 23-10-2003 01:31:57 10 "SSA_Account9"
>OK
ki <IdleTime> <Target> <Reason>
Kicks idle players off the server
After selecting a virtual server (-> sel) you can use this command to kick people who are idle for "IdleTime" minutes. "Target" is a parameter that specifies who gets kicked. Sum up: 1: unregistered clients 2: registered clients 4: kick only if client is on unregistered channel 8: kick only if client is on registered channel "Reason" is the reason for the kick that every kicked player will get. After executing this command the server will return a number of all players kicked.
Example
sel 8767
> OK
ki 30 7 don't idle on this server
> kicked=38
> OK
lc (no parameters)
lists current connections with the tcpquery-port
lc will return a lists current connections with the tcpquery-port, so that you can see other Admins / SuperAdmins who are logged in with telnet. Notice that only SSAs can execute this command. login_name The user's login-name server_id The server which is currently selected (-> dbserverlist). ssa 1: user is SuperServerAdmin; 0: user is not sa 1: user is ServerAdmin; 0: user is not ip user's ip last_command the last command by this user
Example
lc
> login_name server_id ssa sa ip last_command
> "SatanClaus" 1 1 1 "217.225.70.105" "lc"
> OK
dbuserchangepw <DBUserID> <Password> <Password>
Changes the password of a registered user.
After selecting a virtual server (-> sel) you can use this command to change a registered user's password. To get the DBUserID use dbuserlist (-> dbuserlist) or dbuserid (-> dbuserid). The new pass- word is entered twice to ensure correct writing.
Example
dbuserid ralf
> 1234
> OK
dbuserchangepw 1234 mypasswordispassword mypasswordispassword
> OK
dbuseradd <LoginName> <Password> <Password> <ServerAdminStatus>
Adds a registered useraccount to your database
After selecting a virtual server (-> sel) you can use this command to add a registered useraccount to your selected server's database. To make sure you typed in the password correctly it's entered twice. The "ServerAdminStatus" is 1 or 0, 1: user is SA, 0: user isn't.
Example
dbuseradd Hallo hardtoguesspassword hardtoguesspassword 1
> OK
dbuserlist (no parameters)
Gives a list of all registered users
After selecting a virtual server (-> sel) this command will print a whole list of all registered users, sorted by the DBUserID. The first column is the DBUserID, the second one is the SAStatus (0 means user is no SA, -1 means user is SA). The third column tells you when the user registered with the server, the forth tells you when the most recent login with this account occured and the fifth and last one is the LoginName.
Example
dbuserlist
> id sa created lastonline name
> 11 -1 06-03-2003 00:35:58 19-01-2004 20:10:07 "nick"
> 16 0 13-03-2003 18:44:31 20-01-2004 12:03:57 "name"
> OK
dbuserdel
Deletes a registered user out of the database
dbuserdel <DBUserID>
After you selected a virtual server (-> sel) you can delete registered users out of your database with this command. To get the DBUserID use the dbuserlist (-> dbuserlist) or dbuserid (-> dbuserid) command.
Example
dbuserid Fearless
> 2121
> OK
dbuserdel 2121
> OK
dbuserid
Prints out the DBUserID belonging to the specified name.
dbuserid <LoginName>
After selecting a virtual server (-> sel) this command allows you to find the DBUserID which belongs to a certain registered user's LoginName. The command only will find a DBUserID if the LoginName is entered completely, correctly and case-sensitive.
Example
dbuserid Satan
> ERROR, no data avaible
dbuserid satanclaus
> ERROR, no data avaible
dbuserid SatanClaus
> 2155
> OK
dbuserchangeattribs
Changes the SA-Status of a registered user
dbuserchangeattribs <DBUserID> <ServerAdminStatus>
After selecting a virtual server (-> sel) you can use this command to change the ServerAdminStatus of a registered user. To get the DBUserID use dbuserlist (-> dbuserlist) or dbuserid (-> dbuserid). The ServerAdminStatus can be 1 or 0, 1: user is SA, 0: user isn't.
Example
dbuserid SatanClaus
> 1234
> OK
dbuserchangeattribs 1234 1
> OK
dbsuseradd
Adds a SuperAdmin to your server instance
dbsuseradd <LoginName> <Password> <Password>
You can use the dbsuseradd command to add a new SuperAdmin to your server instance. To make sure you typed in the password correctly it's entered twice.
Example
dbsuserlist
> id created name
> 1864 09-07-2003 23:38:38 "SantaClaus"
> OK
dbsuseradd Hallo veryhardtoguesspassword veryhardtoguesspassword
> OK
dbsuserlist
> id created name
> 1864 09-07-2003 23:38:38 "SantaClaus"
> 31337 17-07-2003 03:03:03 "Hallo"
> OK
dbsuserdel
Deletes a SuperAdmin
dbsuserdel <DBSUserID>
With this command you can delete SuperAdmin accounts. To get the DBSUserID use the dbsuserlist (-> dbsuserlist) command.
Example
dbsuserlist
> id created name
> 1869 09-07-2003 23:38:38 "SantaClaus"
> 1337 09-07-2003 23:40:11 "DeleteMe"
> OK
dbsuserdel 1337
> OK
dbsuserlist
> id created name
> 1869 09-07-2003 23:38:38 "SantaClaus"
> OK
dbsuserchangepw
Changes the password of a SuperAdmin.
dbsuserchangepw <DBSUserID> <Password> <Password>
You can use this command to change a SuperAdmin's password. To get the DBSUserID use dbsuserlist (-> dbsuserlist). The new password is entered twice to ensure correct writing.
Example
dbsuserlist
> id created name
> 1864 09-07-2003 23:38:38 "SantaClaus"
> 1878 09-07-2003 23:40:11 "SA_Account99"
> OK
dbsuserchangepw 1864 mypasswordisnotpassword mypasswordisnotpassword
> OK
rehash
reloads the database (without restarting the server)
This will reload the entries in the database - possibly useful if you have written a tool that manipulates the server database, then it might be sensible to rehash the database in order for the server to *notice* the changes.
Example
rehash
> OK
checkserverok (no parameters)
check if a server process is still functional
checkserverok will return "OK" if the server is running fine, else "error" if this server isnt working properly anymore, has *hung*.
Example
sel 8767
>OK
checkserverok
>OK
dbserverlist (no parameters)
prints all virtual servers
dbserverlist will print a list of all virtual servers running on this server instance. It will print their database ID, the port they run on, their name and finaly if they are running or not.
Example
dbserverlist
>id udpport name status
>1 8767 "TeamSpeak Public -1-" 1
>2 10050 "TeamSpeak Public -2-" 1
>3 10060 "TeamSpeak Public -3-" 1
>OK
serveradd <port>
adds a new virtual server
serveradd will add a new virtual server to run on <port>. You can configure it either with tcpquery (-> serverset), or via webadmin interface.
Example
serveradd 8768
>OK
dbserverlist
>id udpport name
>1 8767 "TeamSpeak Public -1-"
>2 8768 "TeamSpeak Server"
>OK
serverdel
delete a virtual server
serverdel <server_database_ID>
serverdel will delete the virtual server specified by <server_database_ID>.
Example
dbserverlist
>id udpport name
>1 8767 "TeamSpeak Public -1-"
>2 8768 "TeamSpeak Server"
>OK
serverdel 2
>OK
dbserverlist
>id udpport name
>1 8767 "TeamSpeak Public -1-"
>OK
serverstart
start up a virtual server
serverstart <server_database_id>
serverstart will start the, previously stopped (-> dbserverstop) virtual server specified by <server_database_id>. To obtain a such an ID, list the servers in the database (-> dbserverlist).
Example
dbserverlist
>id udpport name
>1 8767 "TeamSpeak Public -1-"
sel 8767
>OK
serverstop
>OK
serverstart 1
>OK
serverstop (no parameters)
stop a virtual server
serverstop will stop the selected virtual server (-> sel). To be able to use the server again, you have to start it (-> serverstart).
Example
dbserverlist
>id udpport name
>1 8767 "TeamSpeak Public -1-"
sel 8767
>OK
serverstop
>OK
serverstart 1
>OK
serverset <attribute> <value>
set attributes of virtual servers
serverset will change the <attribute> of the selected virtual server (-> sel) to <value>. There are various attributes avaliable to be set, among them are possibilities to modify clanserver vs publicserver, allow or disallow different voice codecs, set maximum users, server password, server name, welcome message and the post and link url, which are both needed for webpost. Now lets have a look at the names of the attibutes, and their possible values:
attribute value
server_clan_server 0/1
server_allow_codec_windowscelp52 0/1
server_allow_codec_gsm164 0/1
server_allow_codec_gsm148 0/1
server_allow_codec_celp63 0/1
server_allow_codec_celp51 0/1
server_allow_codec_speex2150 0/1
server_allow_codec_speex3950 0/1
server_allow_codec_speex5950 0/1
server_allow_codec_speex8000 0/1
server_allow_codec_speex11000 0/1
server_allow_codec_speex15000 0/1
server_allow_codec_speex18200 0/1
server_allow_codec_speex24600 0/1
server_maxusers 0-32000
server_password text
server_name text
server_welcomemessage text
server_webpost_posturl text
server_webpost_linkurl text
Example
serveradd 12123
>OK
dbserverlist
>id udpport name
>1 8767 "TeamSpeak Public -1-"
>2 12123 "TeamSpeak Server"
>OK
sel 12123
>OK
serverset server_name Quoark Clan United
>OK
dbserverlist
>id udpport name
>1 8767 "TeamSpeak Public -1-"
>2 12123 "Quoark Clan United"
>OK
dccl
Debug Client Channel List
After you selected a virtual Server (-> sel), the dccl command prints out a list of all clients, sorted by the channels they are in. The first column displays the Channel ID, the second the Channel Name, the third the Player ID and the fourth the Player Name. If a Channel is empty, the Player ID will be -1.
Example
dccl
> c_id c_name p_id p_name
> 1 "Echo / Spam Channel" -1
> 2 "Default Channel" -1
> 3 "Talk Channel, Choose language" -1
> 4 "Admins-Island" 5956 "pwk.linuxfan"
> 4 "Admins-Island" 5975 "SatanClaus"
> 5 "Public Talk -1-" -1
> 6 "Public Talk -2-" -1
> 7 "Public Talk -3-" -1
[...]
logmark
write a remark into the logfile
logmark <string>
This is used to set a remark in the serverlog. It is useful if you want to find a specific place in the log file later. For example if you notice a problem and want to look at the log closer some time to find out what was up.
Example
logmark jim_SA?
>OK
logfind remark
>01-08-03 08:48:03,ALL,Info,Info, *remark by SSA_Account9* jim_SA?
>OK
logfind <string>
finds lines in the serverlog
Displays all the lines in the serverlog that contain <string>, making it easy to find things in the log if you know what you are looking for.
Example
logfind remark
>01-08-03 08:30:24,ALL,Info,Info, *remark by SSA_Account9* testing
>OK
log <line_amount>
display last lines from the serverlog
The log command will print the last 30 lines of server log, if invoked without a parameter, else it will print as many lines as you specify, always starting from the end of the log.
Example
log 120
[...]
our log is too sensitive for your eyes :P, try yourself
gapl <server_port>
Gets the average packet loss
gapl will display the average packet loss of the virtual server that is either currently selected (-> sel), or that is specified in <serverport>. This value is a good indication to see if something is going wrong on the server side (e.g. the bandwidth the server has doesnt suffice). On a good server with mostly users from close-by (e.g. European users on an European server) the value should be under 1%. If it rises to 5% or more you will have major problems using this server to talk.
Example
gapl
>average_packet_loss=0.81%
>OK
mptc <channelID> <playerID>
move a player to a channel
Moves the user with the <playerID> to the channel specified in <channelID>. Works like the "drag & drop" functionality of the client, so it basicly overrules passwords, userlimits and sticky flags.
Example
fp claus
>p_id c_id nickname loginname
>5975 4 "SatanClaus" "SatanClaus"
>OK
fc german
>c_id c_name
>10 German Talk
>OK
mptc 10 5975
>OK
removeclient <playerID>
disconnect a user from the server
this will remove a client from the server without the noise of a kick - especially usefull for scripting I guess.
Example
fp pwk
>p_id p_dbid c_id nickname loginname ip
>9807 14582 15 "pwk.linuxfan" "SA_Account9" "80.132.25.140"
>OK
removeclient 9807
>OK
kick <playerID>
kick a player of the server
kick will kick the player with the playerID of the server.
Example
fp 7!r
>p_id c_id nickname loginname
>17 10 "$7!RB" "STiRB"
>OK
kick 17
>OK
sppriv <playerID> <property> <value>
sets player privileges
sppriv will set the property of a player to a new value. The properties that are avaliable are: property possible value privilege_serveradmin 1/0 privilege_canregister 1/0 privilege_channelsticky 1/0
channelsticky means this user is not allowed to switch channels anymore. He is *glued* to the channel he is in - note that this doesnt work on server admins.
Example
fp wouter
>p_id c_id nickname loginname
>631 10 "[TS]Wouter" "wouter"
>OK
sppriv 631 privilege_serveradmin 0
>OK
sppriv 631 privilege_channelsticky 1
>OK
dbpi <databaseID>
print information about a player in the database
This command is useful to find out information about users that are currently not connected to your server, but that have a registered account. As pi (->pi), it will list some information about the player specified by the database ID (-> pi) (-> fp) (-> dbuserid). The command will also display the last time the account was used, and the time it was made. Note: This is a good way of finding out what rights a player has in the channels.
Example
dbuserid crashlady
>8233
>OK
dbpi 8233
>p_dbid loginname sa created lastonline
>8233 crashlady 0 13-09-2003 00:07:34 19-01-2004 20:14:14
>c_dbid c_dbpid c_name ca ao av
>292 106 "German Talk" 0 1 0
>OK
pi <playerID>
Gives info about a player
pi will list some information about the player with the <playerID>. It contains the ID of the channel he is in, if he is SA, and if he is sticky (-> sppriv). It also lists the channel-specific rights this player has, and in which channels.
Example
fp dan
>p_id p_dbid c_id nickname loginname ip
>14902 3619 14 "dante696" "dante696" "12.13.54.58"
>14970 0 2589 "Fistdantiluss" "" "55.144.33.22"
>OK
pi 14902
>p_id p_dbid c_id nickname loginname sa st ip
>14902 3619 14 "dante696" "dante696" 0 0 "12.13.54.58"
>
>c_id name ca o ao v av
>11 "German Talk" 1 0 0 0 0
>12 "English Talk" 1 0 0 0 0
>13 "Dutch Talk" 0 1 1 0 0
>14 "French Talk" 0 1 1 0 0
>15 "Spanish Talk" 0 1 1 0 0
>16 "Turkish Talk" 0 1 1 0 0
>OK
Here we can see: Dante is currently in channel with ID 10 (German Talk), has no Server Admin, and isnt sticky. His channel rights are: CA in German Talk and English Talk, Auto-Ops and Ops in the other talk channels.
dbfp <login_substring>
finds a player in the database
This command will find all the login-accounts that contain the specified string. It will also display their database ID, and if they have SA or not. Useful if you dont know the exact name, else see dbuserid (-> dbuserid). Additionaly it will display when this account was created, and what time it was last used to login.
Example
dbfp subi
>p_dbid loginname sa created lastonline
>23322 "Subi" 0 19-01-2004 23:15:30 20-01-2004 00:02:54
>OK
fp <name_substring>
finds a player based on a string
fp will find all players that have nicks that have <name_substring> in their nick-name or in their login-name. p_id is the playerID, needed for most player manipulations p_dbid is the databaseID, zero for unregistered players c_id is the channelID in which this user is currently in. ip is the IP address of the user, good for banning
Example
fp unky
>p_id p_dbid c_id nickname loginname ip
>9114 0 1979 "FunkyFreak" "" "80.184.142.72"
>9432 0 1848 "fresh&funky" "" "217.82.132.218"
>OK
dbci <channel_database_ID>
lists database information about a channel
This command is used to print the database information about a channel. This includes the rights that are saved in the database, but arent currently used (e.g. rights of users that arent in the channel). Its a useful tool to check on how the rights in your channels are distributed currently. The information is similar to ci, just look there if you want to know what the weird shortcuts mean :P.
Example
fc default
>c_id c_dbid c_name
>2 87 Default Channel
>OK
dbci 87
[some information that is too long for the 80 char lines :) ]
>p_dbid loginname ca ao av
>190 ProVidencE 1 0 0
>203 toxic 1 0 0
>1599 MapE 1 0 0
>OK
ci <channelID>
display informations about a channel
ci will display information on the channel specified with <channelID>. Lets have a look at its output: c_id is the channel ID c_pid if this channel is a subchannel, this is the ID of the parent channel - else its -1 c_dbid this is the database ID, zero for unregistered channels c_name the name of the channel c_fU is this channel unregistered ? 0=false 1=true c_fM is this channel moderated ? (0/1) c_fP is this channel passworded ? (0/1) c_fH is the channel a subchannel ? (0/1) c_fD is this channel the default channel ? (0/1) c_codec is the channel codec, from this table: 0 CELP 5.2 1 CELP 6.3 2 GSM 14.8 3 GSM 16.4 4 Windows CELP 5.2 5 Speex 3.4 6 Speex 5.2 7 Speex 7.2 8 Speex 9.3 9 Speex 12.3 10 Speex 16.3 11 Speex 19.5 12 Speex 25.9 c_order the value that was entered as channel "order", default 3200 c_maxusers maximum users allowed to this channel c_created time and date of channel creation c_topic the channel topic c_description the channel description
Following this output is the list of all players currently in the channel, with their channel rights. Most of the flags are obviouse, except: st is 1 if the user is sticky (-> sppriv)
Example
No example, as the output is too long for these 80 character lines :o)
fc <name_substring>
finds a channel based on a string
fc will find all channels on the selected virtual server (->sel), that have names containing <name_substring>. c_id is the channelID of this channel c_dbid the ID this channel has in the database, only > 0 for registered channels c_name is the name of the channel
Example
fc default
>c_id c_dbid c_name
>2 87 Default Channel
>OK
slogin <username> <password>
login as superadmin
slogin will log into your superadmin account. This gives you all permissions possible - be careful with your commands :).
Example
slogin superadmin g7bni
>OK
login <username> <password>
login with your account data
login will log a regular TS account. What you will be able to do depends on the permission settings... Logging in is necessary for all advanced commands. If you want to log in as superadmin (-> slogin).
Example
login SA_Account9 3rnie&b3rt
msgall <text>
send a text to every virtual server
Sends a textmessage to all users on this server instance (no matter on which virtual server they are are hanging out). Like with all msg commands (->msg, ->msgu), it is possible to strip the "telnet.loginname" thats usualy displayed infront of all messages you send via telnet by putting a "@" infront of your message.
Example
msgall Hello Universe :)
>OK
msgu <user_id> <some text here>
send a textmessage to a user
This is used to send a textmessage to a certain user that is currently connected to your server. Like with all msg commands (->msg, ->msgall), it is possible to strip the "telnet.loginname" thats usualy displayed infront of all messages you send via telnet by putting a "@" infront of your message.
Example
fp wotan
>p_id p_dbid c_id nickname loginname ip
>8540 3954 15 "wotan" "wodan" "213.103.139.105"
>OK
msgu 8540 @Now you are famous, you are in the tcpquery docs :)
>OK
msg <text>
Send a message to a virtual server
Sends the text as a text message to all users connected to the currently selected (-> sel) server instance. Like with all msg commands (->msgall, ->msgu), it is possible to strip the "telnet.loginname" thats usualy displayed infront of all messages you send via telnet by putting a "@" infront of your message.
Example
sel 8767
>OK
msg Hello World
>OK
si (no parameters)
gives information about a virtual server
si will list lots of information about the currently selected virtual server (-> sel). Most of the output is self-explanatory, lets have a look at the less intuitve ones:
total_bwoutlastmin is the amount of bytes sent in the last minute
total_bwoutlastsec is the amount of bytes sent in the last second
total_bwinlastmin is the amount of bytes recieved in the last min
total_bwinlastsec is the amount of bytes recieved in the last min
isp_ispname the name of the provider of this service
isp_linkurl the URL of the provider, linked in the banner
on the client too...
isp_adminemail the email of the server admin
isp_countrynumber A number that specifies which country the
server is in - dunno how to resolve
number->country, if anybody does - tell me :o).
Example
si
>server_id=1
>server_name=TeamSpeak Public -1-
>server_platform=Linux
>server_welcomemessage=We want to meet @ irc. Please idle in #TeamSpeak on quakenet
[...]
sel <serverport>
select a virtual server
Chooses the server specified with <serverport>, important for many following commands, that manipulate the selected server.
Example
sel 8767
>OK
gi (no parameters)
gives general info about the server
gi will list lots of general (read: non virtual server specific) information. Most of the output is self-explanatory, lets have a look at the less intuitve ones: total_bwoutlastmin is the amount of bytes sent in the last minute total_bwoutlastsec is the amount of bytes sent in the last second total_bwinlastmin is the amount of bytes recieved in the last min total_bwinlastsec is the amount of bytes recieved in the last min isp_ispname the name of the provider of this service isp_linkurl the URL of the provider, linked in the banner on the client too... isp_adminemail the email of the server admin isp_countrynumber A number that specifies which country the server is in - dunno how to resolve number->country, if anybody does - tell me :o).
Example
gi
>total_server_uptime=17:48:19
>total_server_version=2.0.19.43
>total_server_platform=Linux
>total_servers=16
>total_users_online=579
>total_users_maximal=37957
[...]
ver (no parameters)
print the version
ver will output the exact server version string, tell you the operating system and also if this is a commercial build or not.
Example
ver
>2.0.19.50 Linux Commercial
>OK
cl (no parameters)
lists the channels on a virtual server
cl will list all channels that are currently set up on the virtual server. It will also display some info on the channels it list, lets have a look at the output. id is the channel ID, used for channel manipulating commands codec is the Codec the channel uses, from this table: 0 CELP 5.2 1 CELP 6.3 2 GSM 14.8 3 GSM 16.4 4 Windows CELP 5.2 5 Speex 3.4 6 Speex 5.2 7 Speex 7.2 8 Speex 9.3 9 Speex 12.3 10 Speex 16.3 11 Speex 19.5 12 Speex 25.9 parent if this channel is a subchannel, parent will be the channel ID of the parent channel. order This displays the order value, determining the way to order channels maxusers The maximum amound of users that may join the channels name the name of the channels flags the channel flags, add up from this table: Unregistered: 1 Moderated: 2 Password: 4 Hierarchical: 8 Default: 16 password has this channel got a password set ? 1=true, 0=false topic the channel topic
Example
Well, just try it, the output is just too long for this help file :P.
pl (no parameters)
lists the players on a virtual server
pl will return a lists of all users connected to the virtual server currently selected (-> sel). It also gives lots of interesting data on the players it lists. Lets have a look at the output format: p_id is the player ID, needed for many other commands to manipulate a player. c_id is the channel ID of the channel the player is currently in. ps is the amount of packets this user has sent to the server bs is the amount of bytes this user has sent to the server pr is the amount of packets this user has recieved from the server br is the amount of bytes this user has recieved from the server pl is the amount of lost packets the user-server connection produced ping is the latency time from user to server, in milliseconds logintime is the time in seconds since this user connected to the server idletime is the time in seconds since the last user interaction with the server cprivs a value determining the current channel privileges, add up until you get the value from this table: CA: 1 O: 2 V: 4 AO: 8 AV: 16 pprivs a value determining the current player privileges, add up until you get the value from this table: SA: 1 Allow_Registration: 2 Registered: 4 Internal Use: 8 Stickey: 16 pflags a value determining the current player flags, add up until you get the value from this table: Channel Commander: 1 Voice Request: 2 Doesnt Accept Whispers: 4 Away: 8 Microphone Muted: 16 Sound Muted: 32 Recording: 64 ip is the IP of this player nick is the nickname the player has selected loginname is the name of the account the user has logged in with
Example
Well, no example as the output is much to long for one of these 80
character lines :o)
sl (no parameters)
lists all servers
sl will return a list of ports on which there are virtual server instances running.
Example
sl
>8767
>OK
help <command>
Displays general or specific help
Without an argument help will give a list of available commands, each with a short description. If you specify a command as argument, help will display specific information on the command.
Example
help
command overview:
help : this helpfile
sl : serverlist
pl : playerlist
cl : channellist
ver : version
gi : global information
[...]
INSTALLATION
It's all pure Perl, so just put the .pm file in its appropriate local Perl subdirectory.
AUTHOR
Martin von Oertzen (maletin@cpan.org)
COPYRIGHT
Copyright (c) 2005-2005, Martin von Oertzen. All Rights Reserved. This module is free software. It may be used, redistributed and/or modified under the same terms as Perl itself.
AVAILABILITY
- Teamspeak::Telnet has been uploaded to the CPAN.
- $Id: Telnet.pod 3 2005-01-12 14:14:56Z maletin $
- $URL: svn://svn.berlios.de/cpan-teamspeak/cpan/trunk/lib/Teamspeak/Telnet.pod $
1 POD Error
The following errors were encountered while parsing the POD:
- Around line 1278:
Can't have a 0 in =over 0