NAME
SDL::Color - a SDL perl extension
SYNOPSIS
$color = new SDL::Color ( -r => 0xde, -g => 0xad, -b =>c0 );
$color = new SDL::Color -surface => $app, -pixel => $app->pixel($x,$y);
$color = new SDL::Color -color => SDL::NewColor(0xff,0xaa,0xdd);
DESCRIPTION
SDL::Color
is a wrapper for display format independent color representations, with the same interface as SDL::Color.
new ( -color => )
SDL::Color::new
with a -color
option will construct a new object referencing the passed SDL_Color*.
new (-r => , -g => , -b => )
SDL::Color::new
with -r,-g,-b
options will construct both a SDL_Color structure, and the associated object with the specified vales.
new (-pixel =>, -surface =>)
SDL::Color::new
with -pixel,-surface
options will generate a SDL_Color* with the r,g,b values associated with the integer value passed by -pixel
for the given -surface
's format.
r ( [ red ] ), g( [ green ] ), b( [ blue ] )
SDL::Color::r, SDL::Color::g, SDL::Color::b
are accessor methods for the red, green, and blue components respectively. The color value can be set by passing a byte value (0-255) to each function.
pixel ( surface )
SDL::Color::pixel
takes a SDL::Surface
object and r,g,b values, and returns the integer representation of the closest color for the given surface.
AUTHOR
David J. Goehrig