NAME

SDL::Color - a SDL perl extension

SYNOPSIS

$color = new SDL::Color ( -r => 0xde, -g => 0xad, -b =>c0 );
$color = new SDL::Color -surface => $app, -pixel => $app->pixel($x,$y);
$color = new SDL::Color -color => SDL::NewColor(0xff,0xaa,0xdd);

DESCRIPTION

SDL::Color is a wrapper for display format independent color representations, with the same interface as SDL::Color.

new ( -color => )

SDL::Color::new with a -color option will construct a new object referencing the passed SDL_Color*.

new (-r => , -g => , -b => )

SDL::Color::new with -r,-g,-b options will construct both a SDL_Color structure, and the associated object with the specified vales.

new (-pixel =>, -surface =>)

SDL::Color::new with -pixel,-surface options will generate a SDL_Color* with the r,g,b values associated with the integer value passed by -pixel for the given -surface's format.

r ( [ red ] ), g( [ green ] ), b( [ blue ] )

SDL::Color::r, SDL::Color::g, SDL::Color::b are accessor methods for the red, green, and blue components respectively. The color value can be set by passing a byte value (0-255) to each function.

pixel ( surface )

SDL::Color::pixel takes a SDL::Surface object and r,g,b values, and returns the integer representation of the closest color for the given surface.

AUTHOR

David J. Goehrig

SEE ALSO

perl SDL::Surface