NAME

SDLx::Surface - Graphic surface matrix extension

CATEGORY

Extension

SYNOPSIS

use SDL;
use SDL::Video;
use SDLx::Surface;

# Create the main surface (display)
SDL::init(SDL_INIT_VIDEO);
my $display = SDL::Video::set_video_mode(640, 480, 16, SDL_SWSURFACE);

my $surf_matrix = SDLx::Surface->new( surface => $display);

$surf__matrix->[10][10] = 0xFFFF; #for 16bpp write white at x = 10 and y=10

$surf_matrix->surface( $new_surface );

my $orig_surface = $surf_matrix->surface();

DESCRIPTION

An SDLx::Surface allows matrix read and write to a surface, safely.

METHODS

new

Takes a SDL::Surface in hash format.

If a surface is passed to 'surface =>' that is loaded. Otherwise you can define at least a width and a height.

SDLx::Surface->new(  surface => $surface) # The $surface is loaded

SDLx::Surface->new( width=> 400, height=>200) 
	# A SDL::Surface->new( SDL_ANYFORMAT, 400, 200, 32) is loaded

SDLx::Surface->new( width=> 400, height=>200, flags=> SDL_SWSURFACE, depth=>24 ) 
  	# A SDL::Surface->new( SDL_SWSURFACE, 400, 200, 24) is loaded 

SDLx::Surface->new( width=> 400, height=>200, flags=> SDL_SWSURFACE, depth=>32, greenmask=>0xFF000000 )
	# A SDL::Surface->new( SDL_ANYFORMAT, 400, 200, 32, 0, 0xFF000000,0, 0, 0 ) is loaded

surface

If a SDL::Surface is passed it is attached to the matrix. Returns the SDL::Surface that is currently attached to this SDLx::Surface

get_display

If SDLx::App::new or SDL::Video::get_video_mode called before then:

my $appx = SDLx::Surface::get_display(); 

gets the display if it is already made. Passed options are ignored. Otherwise you can quickly make the display with :

SDLx::Surface::get_display( width => 20, height => 20) #depth => 32 and SDL_ANYFORMAT used

or you can also pass flags and depth.

SDLx::Surface::get_display( width => 20, height => 20, flags=> SDL_HWSURFACE, depth=>24) 

Get or create the main display surface and attach to a SDLx::Surface.

EXTENSIONS

blit

$sdlx_surface->blit( $dest, $src_rect, $dest_rect );

Blits SDLx::Surface onto $dest surface. $src_rect or $dest_rect are optional. $src_rect or $dest_rect can be array refs or SDL::Rect. $dest can be SDLx::Surface or SDL::Surface.

Returns $self

flip

Applies SDL::Video::flip to the Surface, with error checking.

Returns $self

update

$sdlx_surface->update(); # whole surface is updated
$sdlx_surface->update([0,0,1,1]); # only that area (0,0,1,1) is updated

$sdlx_surface->update( [ SDL::Rect->new(0,0,1,2) ... ]); # defined rects are updated

Applies SDL::Video::update_rect for no rect or 1 array ref. Applies SDL::Video::update_rects for array of SDL::Rects.

Returns $self

AUTHOR

kthakore