Changes for version 2.0 - 2005-07-09
- Added Term::Animation::Entity to replace the previous hash that an animation entity was composed of.
- This version breaks backwards compatibility with previous versions. See MIGRATION for details on moving to this version.
- Added optional collision detection between entities
- Names are no longer required for entities
- The direction of the Z dimension (depth) has been reversed. Higher numbers now indicate that the entity is further away