NAME
Data::Remember - remember complex information without giving yourself a headache
VERSION
version 0.140490
SYNOPSIS
use Data::Remember 'Memory';
remember foo => 1;
remember [ bar => 7 ], [ 'spaz', 'w00t', 'doof', 'flibble' ];
remember [ 'xyz', 'abc', 'mno' ] => { some => 'thing' };
remember_these cook => 'goose';
remember_these cook => 'duck';
remember_these cook => 'turkey';
my $foo = recall 'foo'; # retrieve a simple key
my $wibbler = recall [ bar => 7 ]; # retrieve a complex key
my $alpha = recall 'xyz'; # retrieve a subkey
my $cook = recall [ 'cook' ]; # retrieves [ qw/ goose duck turkey / ]
forget 'foo';
my $foo_again = recall 'foo'; # $foo_again is undef
forget_when { /^duck$/ } [ 'cook' ];
my $cook_again = recall 'cook'; # $cook_again is [ qw/ goose turkey / ]
DESCRIPTION
This is the original interface, but the preferred implementation is now Data::Remember::Class. This is now just a functional wrapper around that interface.
See Data::Remember::Class for more documentaiton.
SUBROUTINES
By using this module you will automatically import (I know, how rude) four subroutines into the calling package: "remember", "remember_these", "recall", "recall_and_update", "forget", forget_when, and "brain".
import $brain, @options;
Called automagically when you use
this package. Do NOT try
use Data::Remember ();
This will keep import from being called, which will keep you from using any of the nice features of this package. Since it uses deep magic in the import process, attempting to call Data::Remember::remember()
and such won't work correctly.
If you can't import these methods, sorry. Send me a bug report and a patch and I'll consider it.
The $brain
argument lets you select a brain plugin to use. The brain plugins available with this distribution currently include:
You can specify $brain
as a short name if it exists under "Data::Remember::
". (For example, "DBM
" will load "Data::Remember::DBM
".) if $brain
contains a "::
", then it will be treated as a fully qualified name, in case you want to create your own brain. See "CREATING A BRAIN".
The @options
are whatever options described in the brain's module documentation.
remember $que, $fact
Remember the given $fact
at memory que $que
. See "QUE" in Data::Remember::Class for an in depth discussion of $que
. The $fact
can be anything your brain can store. This will generally include, at least, scalars, hash references, and array references.
remember_these $que, $fact
Stores the given $fact
at the give $que
, but stores it by pushing it onto the back of an array stored at $que
. This allows you to remember a list of things at a given $que
:
remember_these stooges => 'Larry';
remember_these stooges => 'Curly';
remember_these stooges => 'Moe';
my $stooges = recall 'stooges'; # returns the array [ qw( Larry Curly Moe ) ]
recall $que
Recalls a previously stored fact located at the memory location described by $que
. See "QUE" in Data::Remember::Class for an in depth discussion of that argument.
If no fact is found at that que, undef
will be returned.
recall_each $que
Returns an iterator that can be used to iterate over all the facts stored under $que
. See "QUE" in Data::Remember::Class for more information on the que. The way the iterator works will depend on what kind of data $que
points to.
Hash. For hashes, the iterator will work similar to the built-in
each
operator. It will return each key/value pair found in the hash in no particular order.Array. For arrays, the iterator will return each index and value as a pair, in order.
Scalar. For anything else, it will return a single pair. The first element in the pair will be
undef
and the second will be the scalar value.
When the iterator is finished it returns an empty list.
The iterator captures the keys and array length at the time it was created. If changes are made to the data stored, it will return the same keys or array indexes that were stored at the moment of the call, but the values returned will be whatever is current stored. If the value at the que is removed entirely, the iterator closes over the original reference and will proceed anyway.
recall_and_update { ... } $que
This helper allows you to simultaneously recall and update an entry. For example, if you want to increment the entry while recalling it:
my $count = recall_and_update { $_++ } 'count';
any modification to $_
will be stored back into the given que. The result of the code run is returned by the function. For example, if you wanted to replace every "G" with "Q" in the brain, but wanted to use the original unmodified string, you could:
my $with_g = recall_and_update { my $copy = $_; s/G/Q/g; $copy } 'some_que';
forget $que
Tells the brain to forget a previously remembered fact stored at $que
. See "QUE" in Data::Remember::Class for an in depth discussion of the argument. If no fact is stored at the given $que
, this subroutine does nothing.
forget_when { ... } $que
Tells the brain to forget a previously remembered fact stored at $que
. The behavior of forget_when
changes depending on the nature of the fact stored at $que
.
If $que
is a hash, the code reference given as the first argument will be called for each key/value pair and passed the key in $_[0]
and the value in $_[1]
. When the code reference returns true, that pair will be forgotten.
If $que
is an array, the code reference given as the first argument will be called for each index/value pair and passed the index in $_[0]
and the value in $_[1]
, the value will be passed in $_
as well. If the code reference returns a true value, that value will be forgotten.
For any other type of fact stored in the brain, the code reference will be called with $_[0]
set to undef
and $_[1]
and $_
set to the value of the fact. The whole que will be forgotten if the code reference returns true.
brain
Returns the inner object used to store data. This can be used in case the brain plugin provides additional methods or features that need manual access. For example, if you want to use DBM::Deeps locking features, you could:
brain->dbm->begin_work;
my $balance = recall 'balance';
remember balance => $balance + 150;
brain->dbm->commit;
CREATING A BRAIN
If you would like to create a custom brain plugin, you need to create a package that implements four methods: new
, remember
, recall
, and forget
.
The new
method will take the list of options passed to "import" for your brain in addition to the class name. It should return a blessed reference that will be used for all further method calls.
The remember
method will be passed a normalized reference to a que array and the fact the user has asked to store. You should read through "QUE" in Data::Remember::Class and handle the first argument as described there. Then, store the second argument at the memory location described.
The recall
method will be passed a normalized reference to a que array, which should be treated as described in "QUE" in Data::Remember::Class. Your implementation should return the fact stored at that location or undef
. It's important that your implementation avoid the pit-falls caused by auto-vivifying keys. The recall
method should never modify the memory of your brain.
The forget
method will be passed a normalized reference to a que array, which should be treated as described in "QUE" in Data::Remember::Class. Your implementation should then delete any fact stored there. Other than deleting this key, the forget
method should not modify any other aspect of the memory of your brain.
To build a brain, I highly recommend extending Data::Remember::Memory, which performs (or should perform) all the work of safely storing and fetching records from a Perl data structure according to the interface described here. It stores everything under $self->{brain}
. At the very least, you should read through that code before building your brain.
The Data::Remember::DBM or other included brains may also be a good place to look. They extend Data::Remember::Memory so that I didn't have to repeat myself.
DIAGNOSTICS
This class emits the following warnings:
- The brain BRAIN may not have loaded correctly: ERROR
-
This message indicates that an error occurred while loading the package named
BRAIN
.ERROR
contains the nested error message. This is only a warning because it's possible that this failure is normal (e.g., if the package is not defined in it's own Perl module). - Undefined que element used in call to SUB.
-
This message indicates that you attempted to pass an undefined value as a component of the que to the named subroutine. Such calls are ignored by Data::Remember. (Hence the warning.)
Whenever possible, this library attempts not to throw exceptions. The major exception that rule (HAH!) is during initialization. Any problems detected there are generally very important, so exceptions are thrown liberally.
Here are the exceptions that are emitted by this class:
- This does not look like a valid brain: BRAIN
-
The brain plugin name given does not look like a valid Perl class name. Data::Remember won't even check to see if it is a brain plugin unless it could be a package name.
- Your brain cannot remember facts: BRAIN
-
You attempted to use a brain class that does not provide a
remember()
method. - Your brain cannot recall facts: BRAIN
-
You attempted to use a brain class that does not provide a
recall()
method. - Your brain cannot forget facts: BRAIN
-
You attempted to use a brain class that does not provide a
forget()
method.
SEE ALSO
Data::Remember::Memory, Data::Remember::DBM, Data::Remember::YAML, Data::Remember::Hybrid
AUTHOR
Andrew Sterling Hanenkamp <hanenkamp@cpan.org>
COPYRIGHT AND LICENSE
This software is copyright (c) 2014 by Qubling Software LLC.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.