NAME
Box2D::b2WeldJoint - Glues two bodies together.
SYNOPSIS
my $joint = $world->CreateJoint( $joint_def );
DESCRIPTION
A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.
METHODS
GetAnchorA()
Get the anchor point on bodyA in world coordinates. Implements Box2D::b2Joint
.
Returns a Box2D::b2Vec2
GetAnchorB()
Get the anchor point on bodyB in world coordinates. Implements Box2D::b2Joint
.
Returns a Box2D::b2Vec2
GetReactionForce( $inv_dt )
Get the reaction force on body2 at the joint anchor in Newtons. Implements Box2D::b2Joint
.
Parameters:
float32
$inv_dt
Returns a Box2D::b2Vec2
GetReactionTorque( $inv_dt )
Get the reaction torque on body2 in N*m. Implements Box2D::b2Joint
.
Parameters:
float32
$inv_dt
Returns a float32
SEE ALSO
BUGS
See "BUGS" in Box2D