NAME
Net::WebSocket::EVx - Perl wrapper around Wslay websocket library
DESCRIPTION
Net::WebSocket::EVx - websocket module based on EV and Alien::Wslay. This is fork of Net::WebSocket::EV which looks abandoned. The main differences are usage of Alien::Wslay and rsv bit support (eg. for compressed tranfers)
SYNOPSIS
app.psgi for websocket echo server with compression support:
use strict; use experimental 'signatures';
use Net::WebSocket::EVx;
use Compress::Raw::Zlib qw'Z_SYNC_FLUSH Z_OK MAX_WBITS';
use Digest::SHA1 'sha1_base64';
use constant {
ws_max_size => 1<<31-1,
ws_guid => '258EAFA5-E914-47DA-95CA-C5AB0DC85B11',
ws_inflate_tail => pack(C4 => 0, 0, 255, 255),
crlf => "\015\012"
};
sub ($env) {
return [200, ['access-control-allow-origin', $env->{uc'http_origin'} // '*'], []] unless
($env->{uc'http_connection'}//'') eq 'upgrade' && ($env->{uc'http_upgrade'}//'') eq 'websocket';
return [400, [], ['expecting ws v13 handshake']] unless
($env->{uc'http_sec_websocket_version'}//'') eq '13' && $env->{uc'http_sec_websocket_key'};
return [500, [], []] unless exists $env->{'psgix.io'};
my ($deflate, $inflate);
if (($env->{uc'http_sec_websocket_extensions'} // '') =~ /permessage-deflate/) {
$deflate = Compress::Raw::Zlib::Deflate->new(WindowBits => -MAX_WBITS);
$inflate = Compress::Raw::Zlib::Inflate->new(WindowBits => -MAX_WBITS, Bufsize => ws_max_size, LimitOutput => 1);
}
sub {
my $io = $env->{'psgix.io'};
my $key = sha1_base64($env->{uc'http_sec_websocket_key'}.ws_guid);
my $got = syswrite $io, my $handshake = join crlf,
'HTTP/1.1 101 Switching Protocols', 'connection: upgrade', 'upgrade: websocket',
$deflate ? 'sec-websocket-extensions: permessage-deflate' : (),
"sec-websocket-accept: $key=", crlf;
die "failed to write ws handshake in one go $len/$got: $!" unless $got and $got == length $handshake;
open(my $fh, '+<&', $io) or die $!;
my $srv; $srv = Net::WebSocket::EVx->new({
fh => $fh, max_recv_size => ws_max_size,
on_msg_recv => sub ($rsv, $opcode, $msg, $status_code) {
$srv->queue_msg($msg), return unless $rsv && $inflate; # plain echo
return unless $inflate->inflate(($msg .= ws_inflate_tail), my $out) == Z_OK;
return unless $deflate->deflate($out, $msg) == Z_OK && $deflate->flush($msg, Z_SYNC_FLUSH) == Z_OK;
substr $msg, -4, 4, ''; # cut deflated tail
$srv->queue_msg_ex($msg);
},
on_close => sub ($code) { undef $_ for $io, $fh, $srv, $inflate, $deflate } });
return
}
}
run it via Twiggy/Feersum which support "psgix.io":
plackup -l $(realpath app.sock) -s Feersum app.psgi
put nginx in front:
http {
upstream app { server unix:app.sock; }
map $http_upgrade $connection_upgrade { default upgrade; '' ''; }
server {
listen 127.0.0.1:5000;
location / {
proxy_pass http://app;
proxy_ignore_client_abort on;
proxy_set_header Host $http_host;
proxy_set_header X-Forwarded-For $http_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $http_x_forwarded_proto;
proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection $connection_upgrade;
}
}
}
run it:
/usr/sbin/nginx -p . -e nginx.err -c nginx.conf
METHODS
new( { params } )
Params:
- fh or fd
-
Filehandle or numeric file descriptor of socket to use. Socket must be set in non blocking mode.
Net::WebSocket::EVx doesn't do handshake, you must do it before calling new().
- type
-
Either "client" or "server"
default: server
- buffering
-
If set to 0 - disables buffering. on_msg_recv is always called with empty $msg, use on_frame_recv_* to handle messages. Useful for handling big binary data without buffering it in memory.
Default if not defined : 1
- max_recv_size
-
Max message or frame size, see http://wslay.sourceforge.net/man/wslay_event_config_set_max_recv_msg_length.html
- on_msg_recv
-
This callback is called when library receives complete message. Close messages aren't handled by this callback. When buffering is disabled $msg is always empty
Callback arguments: my ($rsv, $opcode, $msg, $status_code) = @_;
- on_msg_recv
-
This callback is called when library receives complete message. Close messages aren't handled by this callback. When buffering is disabled $msg is always empty
Callback arguments: my ($rsv, $opcode, $msg, $status_code) = @_;
- on_close
-
Called when connection is closed.
Callback arguments: my ($close_code) = @_;
- genmask
-
Used only by Net::WebSocket::EVx type=client mode. Must return $len bytes scalar to mask message. If not specified, then simple rand() mask generator is used.
Callback arguments: my ($len) = @_;
- on_frame_recv_start
-
Called when frame header is received.
Callback arguments: my ($fin, $rsv,$opcode,$payload_length) = @_;
- on_frame_recv_chunk
-
Called when next data portion is received.
Callback arguments: my ($data) = @_;
- on_frame_recv_end
-
Called when message is received. No arguments
queue_msg( message, opcode )
Queue message, opcode is optional default is 1 (text message)
queue_msg_ex( message, opcode, rsv )
Queue message, opcode is optional default is 1 (text message) rsv is optional default is WSLAY_RSV1_BIT
queue_fragmented ( callback, opcode )
Queue fragmented message, opcode is optional, default is 2 (binary message)
Callback arguments: my ($len) = @_;
Callback must return array of two elements ( "scalar $len or less(can be 0) bytes length", status )
Status can be:
WS_FRAGMENTED_DATA - Data chunk, optional status value, you can just return one scalar with data. Wslay will constantly re-invoke callback when it returns WS_FRAGMENTED_DATA. It will let other events run, but you will get 100% CPU load if there is no data to send and your callback always returns WS_FRAGMENTED_DATA with empty scalar while waiting for data. To prevent this use ->stop_write to suspend all IO when there is no more data to send and ->start_write when new portion of data is ready.
WS_FRAGMENTED_ERROR - Error. Don't call callback anymore
WS_FRAGMENTED_EOF - End of message.
queue_fragmented_ex ( callback, opcode, rsv )
Queue fragmented message, opcode is optional, default is 2 (binary message) rsv is optional default is WSLAY_RSV1_BIT
wait(cb)
Callback called when send queue becomes empty.
queued_count()
Returns number of messages in send queue
start() and stop()
Start or stop all websocket IO
start_read() and stop_write()
start_read() and stop_read()
shutdown_read() and shutdown_write()
Disable read or write. There is no way to enable it again, use start_* and stop_* instead
close( status_code, reason_data)
Queue close frame. Status and reason are optional.
Possible attack vector: client can hold connection after receiving close frame and make a lot of connections. So if you want to guaranteed close connection, then call $ws->close() and ->wait until close frame will be sent, then close $ws->{fh}.