NAME
Games::Roguelike - Rogelike Library for Perl
SYNOPSIS
package myworld;
use base 'Games::Roguelike::World';
$r = myworld->new(w=>80,h=>50,dispw=>40,disph=>18); # creates a world with specified width/height & map display width/height
$r->area(new Games::Roguelike::Area(name=>'1')); # create a new area in this world called "1"
$r->area->genmaze2(); # make a cavelike maze
$char = Games::Roguelike::Mob->new($r->area, sym=>'@', pov=>8); # add a mobile object with symbol '@'
$r->setvp($char); # set viewpoint to be from $char's perspective
$r->drawmap(); # draw the active area map from the current perspective
while (!((my $c = $r->getch()) eq 'q')) {
$char->kbdmove($c);
$r->drawmap();
}
DESCRIPTION
library for pulling together field of view, character handling and map drawing code.
* Games::Roguelike::World is the primary object used
* uses the Games::Roguelike::Console library to draw on the screen
* assumes the user will be using overridden Games::Roguelike::Mob's as characters in the game
* Games::Roguelike.pm itself is a just a utility module used by other classes
SEE ALSO
Games::Roguelike::Area, Games::Roguelike::Mob, Games::Roguelike::Console
AUTHOR
Erik Aronesty erik@q32.com
LICENSE
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
See http://www.perl.com/perl/misc/Artistic.html or the included LICENSE file.