NAME

Qt::OpenGL::Template::T000

PUBLIC METHODS

QList<QGLShader *>()
QList<QGLShader *>(const QList<QGLShader *> & l)
~QList<QGLShader *>()
void append(const QGLShader * & t)
void append(const QList<QGLShader *> & t)
void clear()
QBool contains(const QGLShader * & t)
int count(const QGLShader * & t)
void detach()
void detachShared()
int indexOf(const QGLShader * & t, int from)
int indexOf(const QGLShader * & t, int from = 0)
void insert(int i, const QGLShader * & t)
bool isDetached()
bool isEmpty()
bool isSharedWith(const QList<QGLShader *> & other)
int lastIndexOf(const QGLShader * & t, int from)
int lastIndexOf(const QGLShader * & t, int from = -1)
void move(int from, int to)
bool operator!=(const QList<QGLShader *> & l)
QList<QGLShader *> operator=(const QList<QGLShader *> & l)
bool operator==(const QList<QGLShader *> & l)
QGLShader * & operator[](int i)
void prepend(const QGLShader * & t)
int removeAll(const QGLShader * & t)
void removeAt(int i)
bool removeOne(const QGLShader * & t)
void replace(int i, const QGLShader * & t)
void reserve(int size)
void setSharable(bool shrable)
int size()
void swap(int i, int j)
QGLShader * takeAt(int i)
QGLShader * takeFirst()
QGLShader * takeLast()

ENUM VALUES

EXPORT

None by default.

AUTHOR

Dongxu Ma <dongxu@cpan.org>

COPYRIGHT AND LICENSE

Copyright (C) 2011 - 2012 by Dongxu Ma

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

See http://dev.perl.org/licenses/artistic.html