NAME

Qt::OpenGL::QGLFramebufferObjectFormat

PUBLIC METHODS

QGLFramebufferObjectFormat()
QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat & other)
~QGLFramebufferObjectFormat()
QGLFramebufferObject::Attachment attachment()
GLenum internalTextureFormat()
bool operator!=(const QGLFramebufferObjectFormat & other)
QGLFramebufferObjectFormat & operator=(const QGLFramebufferObjectFormat & other)
bool operator==(const QGLFramebufferObjectFormat & other)
int samples()
void setAttachment(QGLFramebufferObject::Attachment attachment)
void setInternalTextureFormat(GLenum internalTextureFormat)
void setSamples(int samples)
void setTextureTarget(GLenum target)
GLenum textureTarget()

EXPORT

None by default.

AUTHOR

Dongxu Ma <dongxu@cpan.org>

COPYRIGHT AND LICENSE

Copyright (C) 2011 - 2011 by Dongxu Ma

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

See http://dev.perl.org/licenses/artistic.html