NAME

Qt::Gui::QTableView

PUBLIC METHODS

QTableView(QWidget * parent = 0)
QTableView(QWidget * parent)
~QTableView()
void clearSpans()
int columnAt(int x)
int columnSpan(int row, int column)
int columnViewportPosition(int column)
int columnWidth(int column)
Qt::PenStyle gridStyle()
void hideColumn(int column)
void hideRow(int row)
QHeaderView * horizontalHeader()
QModelIndex indexAt(const QPoint & p)
bool isColumnHidden(int column)
bool isCornerButtonEnabled()
bool isRowHidden(int row)
bool isSortingEnabled()
void resizeColumnToContents(int column)
void resizeColumnsToContents()
void resizeRowToContents(int row)
void resizeRowsToContents()
int rowAt(int y)
int rowHeight(int row)
int rowSpan(int row, int column)
int rowViewportPosition(int row)
void scrollTo(const QModelIndex & index, QAbstractItemView::ScrollHint hint = QAbstractItemView::EnsureVisible)
void scrollTo(const QModelIndex & index, QAbstractItemView::ScrollHint hint)
void selectColumn(int column)
void selectRow(int row)
void setColumnHidden(int column, bool hide)
void setColumnWidth(int column, int width)
void setCornerButtonEnabled(bool enable)
void setGridStyle(Qt::PenStyle style)
void setHorizontalHeader(QHeaderView * header)
void setModel(QAbstractItemModel * model)
void setRootIndex(const QModelIndex & index)
void setRowHeight(int row, int height)
void setRowHidden(int row, bool hide)
void setSelectionModel(QItemSelectionModel * selectionModel)
void setShowGrid(bool show)
void setSortingEnabled(bool enable)
void setSpan(int row, int column, int rowSpan, int columnSpan)
void setVerticalHeader(QHeaderView * header)
void setWordWrap(bool on)
void showColumn(int column)
bool showGrid()
void showRow(int row)
void sortByColumn(int column)
void sortByColumn(int column, Qt::SortOrder order)
QHeaderView * verticalHeader()
QRect visualRect(const QModelIndex & index)
bool wordWrap()

EXPORT

None by default.

AUTHOR

Dongxu Ma <dongxu@cpan.org>

COPYRIGHT AND LICENSE

Copyright (C) 2011 - 2011 by Dongxu Ma

This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

See http://dev.perl.org/licenses/artistic.html