NAME

FAST::Bio::SeqIO::game::gameHandler -- PerlSAX handler for game-XML

SYNOPSIS

This modules is not used directly

DESCRIPTION

FAST::Bio::SeqIO::game::gameHandler is the top-level XML handler invoked by PerlSAX

FEEDBACK

Mailing Lists

User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to one of the Bioperl mailing lists.

Your participation is much appreciated.

bioperl-l@bioperl.org                  - General discussion
http://bioperl.org/wiki/Mailing_lists  - About the mailing lists

Support

Please direct usage questions or support issues to the mailing list:

bioperl-l@bioperl.org

rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible.

Reporting Bugs

Report bugs to the Bioperl bug tracking system to help us keep track of the bugs and their resolution. Bug reports can be submitted via the web:

https://redmine.open-bio.org/projects/bioperl/

AUTHOR - Sheldon McKay

Email mckays@cshl.edu

APPENDIX

The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _

start_document

Title   : start_document
Function: begin parsing the document

end_document

Title   : end_document
Function: finish parsing the document

load

Title   : load
Usage   : $seqs = $handler->load
Function: start parsing
Returns : a ref to a list of sequence objects
Args    : an optional flag to supress <computation_analysis> elements (not used yet)

s_game

Title   : s_game
Function: begin parsing game element

e_game

Title   : e_game
Function: process the game element

e_seq

Title   : e_seq
Function: process the sequence element

e_map_position

Title   : e_map_position
Function: process the map_position element

e_annotation

Title   : e_annotation
Function: process the annotation