NAME
FAST::Bio::SeqIO::game::gameHandler -- PerlSAX handler for game-XML
SYNOPSIS
This modules is not used directly
DESCRIPTION
FAST::Bio::SeqIO::game::gameHandler is the top-level XML handler invoked by PerlSAX
FEEDBACK
Mailing Lists
User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to one of the Bioperl mailing lists.
Your participation is much appreciated.
bioperl-l@bioperl.org - General discussion
http://bioperl.org/wiki/Mailing_lists - About the mailing lists
Support
Please direct usage questions or support issues to the mailing list:
bioperl-l@bioperl.org
rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible.
Reporting Bugs
Report bugs to the Bioperl bug tracking system to help us keep track of the bugs and their resolution. Bug reports can be submitted via the web:
https://redmine.open-bio.org/projects/bioperl/
AUTHOR - Sheldon McKay
Email mckays@cshl.edu
APPENDIX
The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _
start_document
Title : start_document
Function: begin parsing the document
end_document
Title : end_document
Function: finish parsing the document
load
Title : load
Usage : $seqs = $handler->load
Function: start parsing
Returns : a ref to a list of sequence objects
Args : an optional flag to supress <computation_analysis> elements (not used yet)
s_game
Title : s_game
Function: begin parsing game element
e_game
Title : e_game
Function: process the game element
e_seq
Title : e_seq
Function: process the sequence element
e_map_position
Title : e_map_position
Function: process the map_position element
e_annotation
Title : e_annotation
Function: process the annotation