NAME
Curses::Widgets - Base widget class for use with the Curses::Application framework
MODULE VERSION
$Id: Widgets.pm,v 1.996 2002/11/03 23:25:01 corliss Exp corliss $
SYNOPSIS
use Curses::Widgets;
$rv = test_colour();
test_color();
$colpr = select_colour($fore, $back);
$colpr = select_color($fore, $back);
$key = scankey($mwh);
@lines = textwrap($text, 40);
# The following are provided for use with descendent
# classes, and while they are not expected to be
# overridden, they can be.
$obj = Curses::Widgets->new({KEY => 'value'});
$obj->_copy($href1, $href2);
$obj->reset;
$obj->input($string);
$value = $obj->getField('VALUE');
$obj->setField(
'FIELD1' => 1,
'FIELD2' => 'value'
);
$obj->execute($mwh);
$obj->draw($mwh, 1);
@geom = $obj->_geometry;
@geom = $obj->_cgeometry;
$dwh = $obj->_canvas($mwh, @geom);
$obj->_save($mwh);
$obj->_restore($mwh);
$obj->_border($mwh);
$obj->_caption
# The following are provided for use with descendent
# classes, and are expected to be overridden.
$obj->_conf(%conf);
$obj->input_key($ch);
$obj->_content($mwh);
$obj->_cursor
REQUIREMENTS
- Curses
DESCRIPTION
This module serves two purposes: to provide a framework for creating custom widget classes, and importing a few useful functions for global use.
Widget specific methods are documented in each Widget's pod, of which the following widgets are currently available:
- Button Set (Curses::Widgets::ButtonSet)
- Calendar (Curses::Widgets::Calendar)
- Combo-Box (Curses::Widgets::ComboBox)
- Label (Curses::Widgets::Label)
- List Box (Curses::Widgets::ListBox)
- Menu (Curses::Widgets::Menu)
- Progress Bar (Curses::Widgets::ProgressBar)
- Text Field (Curses::Widgets::TextField)
- Text Memo (Curses::Widgets::TextMemo)
The following tutorials are available:
- Widget Usage -- General Usage & Tips (Curses::Widgets::Tutorial)
- Widget Creation (Curses::Widgets::Tutorial::Creation)
- Widget Creation -- ComboBox Example (Curses::Widgets::Tutorial::ComboBox)
For even higher (and simpler) level control over collections of widgets on "forms", please see Curses::Forms, which uses this module as well.
EXPORTED FUNCTIONS
test_colour/test_color
$rv = test_colour();
test_color();
This function tests the console for colour capability, and if found, it will set $Curses::Widgets::DEFAULTFG and $Curses::Widgets::DEFAULTBG to the default foreground and background colour, respectively.
It also calls the Curses start_color for you. Unless you need to know the default foreground/background colours ahead of time, you won't need to call this, select_colour will do it for you the first time it's called, if necessary.
This function returns a true or false, designating colour support.
select_colour/select_color
$colpr = select_colour($fore, $back);
$colpr = select_color($fore, $back);
This function returns the number of the specified colour pair. In doing so, it saves quite a few steps.
After the initial colour test, this function will safely (and quietly) return on all subsequent calls if no colour support is found. It returns '0', which is hardwired to your terminal default. If colour support is present, it allocates the colour pair using (n)curses init_pair for you, if it hasn't been done already.
Most terminals have a limited number of colour pairs that can be defined. Because of this 0 (the terminal default colour pair) will be returned in lieu of attempting to allocate more colour pairs than the terminal supports. If you need a specific set of colours to be available, you might want allocate each pair ahead of time using this function to prevent less important pairs from running you out of pairs.
As a final note, yes, both the British and American spellings of 'colo(u)r' are supported.
Known colours:
black cyan
green magenta
red white
yellow blue
The colours are not case sensitive.
scankey
$key = scankey($mwh);
The scankey function returns the key pressed, when it does. All it does is loop over a (n)curses getch call until something other than -1 is returned. Whether or not the getch call is (half)-blocking or cooked output is determined by how the (n)curses environment was initialised by your application. This is provided only to provide the most basic input functionality to your application, should you decide not to implement your own.
The only argument is a handle to a curses/window object.
textwrap
@lines = textwrap($text, 40);
The textwrap function takes a string and splits according to the passed column limit, splitting preferrably along whitespace. Newlines are preserved.
METHODS
new
$obj = Curses::Widgets->new({KEY => 'value'});
The new class method provides a basic constructor for all descendent widget classes. Internally, it assumes any configuration information to be passed in a hash ref as the sole argument. It dereferences that ref and passes it to the internal method _conf, which is expected to do any input validation/initialisation required by your widget. That method should return a 1 or 0, which will determine if new returns a handle to the new object.
If _conf returns a 1, the _copy is called to back up the initial state information.
If descendent widgets use the methods provided in the class (instead of overriding them) then the following keys should always be recognised:
Key Description
====================================================
FOREGROUND Foreground colour
BACKGROUND Background colour
BORDERCOL Border (foreground) colour
CAPTIONCOL Caption (foreground) colour
BORDER Whether or not to display a border
CAPTION The string to use as the caption
The colours will default to the terminal foreground/background defaults. Other arguments may have defaults defined by the descendent classes.
_conf
$obj->_conf(%conf);
This method should be overridden in your descendant class. As mentioned above, it should do any initialisation and validation required, based on the passed configuration hash. It should return a 1 or 0, depending on whether any critical errors were encountered during instantiation.
Note: your _conf method should call, as a last act, SUPER::_conf. This is important to do, since this method takes care of some colour initialisation steps for you automatically. The following keys are known by this module, and are used by certain rendering and initiation methods:
Field Default Description
============================================================
FOREGROUND (terminal default) Default foreground colour
BACKGROUND (terminal default) Default background colour
BORDERCOL (FOREGROUND) Default border colour
CAPTIONCOL (FOREGROUND) Default caption colour
As a final note, here are some rules regarding the structure of your configuration hash. You *must* save your state information in this hash. Another subroutine will copy that information after object instantiation in order to support the reset method. Also note that everything stored in this should *not* be more than one additional level deep (in other words, values can be hash or array refs, but none of the values in *that* structure should be refs), otherwise those refs will be copied over, instead of the data inside the structure. This essentially destroys your backup.
If you have special requirements, override the _copy method as well.
_copy
$obj->_copy($href1, $href2);
This method copies the contents of $href1 to $href2. This will only copy two levels of data, so any reference values deeper than that will be passed by reference, not as a copy of reference's (dereferenced) value.
reset
$obj->reset;
The reset method resets the object back to the original state by copying the original configuration information into the working hash.
input_key
$obj->input_key($ch);
The input_key method should be overridden in all descendent classes. This method should accept character input and update it's internal state information appropriately. This method will be used in both interactive and non-interactive modes to send keystrokes to the widget.
input
$obj->input($string);
The input method provides a non-interactive method for sending input to the widget. This is essentially just a wrapper for the input_key method, but will accept any number of string arguments at once. It splits all of the input into separate characters for feeding to the input_key method.
execute
$obj->execute($mwh);
This method puts the widget into interactive mode, which consists of calling the draw method, scanning for keyboard input, feeding it to the input_key method, and redrawing.
execute uses the widget's configuration information to allow easy modification of its behavoiur. First, it checks for the existance of a INPUTFUNC key. Setting its value to a subroutine reference allows you to substitute any custom keyboard scanning/polling routine in leiu of the default scankey provided by this module.
Second, it checks the return value of the input function against the regular expression stored in FOCUSSWITCH, if any. Any matches against that expression will tell this method to exit, returning the key that matches it. This effectively causes the widget to 'lose focus'.
The only argument is a handle to a valid curses window object.
NOTE: If \t is in your regex, KEY_STAB will also be a trigger for a focus switch.
getField
$value = $obj->getField('VALUE');
The getField method retrieves the value(s) for every field requested that exists in the configuration hash.
setField
$obj->setField(
'FIELD1' => 1,
'FIELD2' => 'value'
);
The setField method sets the value for every key/value pair passed.
draw
$obj->draw($mwh, 1);
The draw method can be overridden in each descendant class. It is reponsible for the rendering of the widget, and only that. The first argument is mandatory, being a valid window handle with which to create the widget's derived window. The second is optional, but if set to true, will tell the widget to draw itself in an 'active' state. For instance, the TextField widget will also render a cursor, while a ButtonSet widget will render the selected button in standout mode.
The rendering sequence defined in this class is as follows:
# Get the canvas geometry and create a window handle to it
$dwh = $self->_canvas($mwh, $self->_geometry);
return 0 unless $dwh;
$self->_init($dwh);
$self->_border($dwh);
$self->_caption($dwh);
# Get the content area geometry and create a window handle to it
$cwh = $self->_canvas($dwh, $self->_cgeometry);
unless (defined $cwh) {
$dwh->delwin;
return 0;
}
$self->_content($cwh);
$self->_cursor($cwh) if $active;
_geometry
@geom = $obj->_geometry;
This method returns the size of the canvas, with dimensions adjusted to account for a border (based on the value of BORDER in the configuration hash).
_cgeometry
@geom = $obj->_cgeometry;
This method returns the size of the content area. The Y and X coordinates are adjusted appropriately for rendering in a widget canvas. (0, 0) is returned for widgets with no border, and (1, 1) is returned for widgets with a border (based on the value of BORDER in the configuration hash).
_canvas
$dwh = $obj->_canvas($mwh, @geom);
This method returns a window handle to a derived window in the passed window, using the specified geometry. This will return undef and produce a warning if the call fails for any reason.
_init
$obj->_init($mwh);
This method erases the window and sets the foreground/background colours as found in the configuration hash.
_save
$obj->_save($mwh);
This method saves the current attributes and colour pair in the passed window. This method would typically be called by the draw routine after _init is called on the derived window.
_restore
$obj->_restore($mwh);
This method restores the last saved attributes and colour pair used in the window. This should be called at the end of any rendering phase that may alter the default colour and attribute settings.
_border
$obj->_border($mwh);
This method draws the border around the passed window if BORDER is true within the configuration hash.
_caption
$obj->_caption
This method draws a caption on the first line of the passed window if CAPTION is defined within the configuration hash.
_content
$obj->_content($mwh);
This method should be overridden in all descendent classes, and should render any content in the passed window. The draw method, as defined in this class, will pass a window the exact size of the content area, so no adjustments will need to be made to accomodate a border.
_cursor
$obj->_cursor
This method should be overriden in all descendent classes that display a cursor in the content area. The draw method, as defined in this class, calls this method after the content is rendered, and passes it a window handle the exact size of the content area.
HISTORY
AUTHOR/COPYRIGHT
(c) 2001 Arthur Corliss (corliss@digitalmages.com)