NAME
Acme::Moose - An object-oriented interface to Moose in what else but Moose.
VERSION
Version 0.01
SYNOPSIS
use strict;
use warnings;
use Acme::Moose;
my $moose = Acme::Moose->new;
$moose->feed;
$moose->play;
$moose->sacrifice;
DESCRIPTION
This module provides a simplistic, but powerful, interface to a Moose.
OBJECT INTERFACE
- new
-
Create a new moose, all by yourself! :)
- feed
-
A well-fed moose is a happy moose. The perl gods like happy moose. Too much food makes a sad moose though. :( No one likes a sad moose.
[Technical details: returns 1 for a happy hungry moose, and returns 0 for a big full moose. ]
- play
-
A good moose trainer should play often with their moose, as this makes them happy. Moose get tired though, and then they don't like to play, they need rest instead then.
[Technical details: returns 1 for a moose that wants to play more, and returns for a moose that needs a nap. ]
- nap
-
Sometimes, even a big Moose get tired. When Moose are tired, they need a nap to make them feel better! But, if the Moose isn't tired, making it try to take a nap will make it a sad Moose. :(
- sacrifice
-
Ah, we finally have reached the last goal of all good Moose. Sacrificing to the perl gods. You'd best hope your Moose was happy enough, or death to your Perl script will come! :(
AUTHOR
John Scoles <byterock@cpan.org>
LICENSE
Copyright (c) John Scoles
This module may be used, modified, and distributed under BSD license. See the beginning of this file for said license.