NAME
Games::NES::ROM::Format::INES - Loads data from a ROM in iNES format
DESCRIPTION
This module loads the details of an NES rom in iNES format. An iNES file is layed out as follows:
+-----------+-----------------+---------+---------+ Header
| NES\0x01a | [PC] [CC] F6 F7 | X X X X | X X X X | 16 Bytes
+-----------+-----------------+---------+---------+
| |
| Trainer (512 Bytes; Optional) |
| |
+-------------------------------------------------+
| |
| PRG Banks (PC * 16384 Bytes) |
| |
+-------------------------------------------------+
| |
| CHR Banks (CC * 8192 Bytes) |
| |
+-------------------------------------------------+
| |
| Title (128 Bytes; Optional) |
| |
+-------------------------------------------------+
PC: PRG bank count
CC: CHR bank count
F6: Various flags (Byte 6)
F7: Various flags (Byte 7)
METHODS
BUILD( )
A Moose method which loads the ROM data from a file.
ATTRIBUTES
Along with the base attributes, the following iNES specific attributes are available:
id - iNES identifier: "NES\x1a"
trainer - Trainer data, if available
SEE ALSO
Games::NES::ROM
http://wiki.nesdev.com/w/index.php/INES
AUTHOR
Brian Cassidy <bricas@cpan.org>
COPYRIGHT AND LICENSE
Copyright 2007-2013 by Brian Cassidy
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.