NAME
Mojo::IOLoop - Minimalistic event loop
SYNOPSIS
use Mojo::IOLoop;
# Listen on port 3000
Mojo::IOLoop->server({port => 3000} => sub {
my ($loop, $stream) = @_;
$stream->on(read => sub {
my ($stream, $bytes) = @_;
# Process input chunk
say $bytes;
# Write response
$stream->write('HTTP/1.1 200 OK');
});
});
# Connect to port 3000
my $id = Mojo::IOLoop->client({port => 3000} => sub {
my ($loop, $err, $stream) = @_;
$stream->on(read => sub {
my ($stream, $bytes) = @_;
# Process input
say "Input: $bytes";
});
# Write request
$stream->write("GET / HTTP/1.1\x0d\x0a\x0d\x0a");
});
# Add a timer
Mojo::IOLoop->timer(5 => sub {
my $loop = shift;
$loop->remove($id);
});
# Start event loop if necessary
Mojo::IOLoop->start unless Mojo::IOLoop->is_running;
DESCRIPTION
Mojo::IOLoop is a very minimalistic event loop based on Mojo::Reactor, it has been reduced to the absolute minimal feature set required to build solid and scalable non-blocking TCP clients and servers.
The event loop will be resilient to time jumps if a monotonic clock is available through Time::HiRes. A TLS certificate and key are also built right in, to make writing test servers as easy as possible. Also note that for convenience the PIPE
signal will be set to IGNORE
when Mojo::IOLoop is loaded.
For better scalability (epoll, kqueue) and to provide IPv6 as well as TLS support, the optional modules EV (4.0+), IO::Socket::IP (0.16+) and IO::Socket::SSL (1.75+) will be used automatically if they are installed. Individual features can also be disabled with the MOJO_NO_IPV6 and MOJO_NO_TLS environment variables.
See Mojolicious::Guides::Cookbook for more.
ATTRIBUTES
Mojo::IOLoop implements the following attributes.
accept_interval
my $interval = $loop->accept_interval;
$loop = $loop->accept_interval(0.5);
Interval in seconds for trying to reacquire the accept mutex, defaults to 0.025
. Note that changing this value can affect performance and idle CPU usage.
lock
my $cb = $loop->lock;
$loop = $loop->lock(sub {...});
A callback for acquiring the accept mutex, used to sync multiple server processes. The callback should return true or false. Note that exceptions in this callback are not captured.
$loop->lock(sub {
my ($loop, $blocking) = @_;
# Got the accept mutex, start accepting new connections
return 1;
});
max_accepts
my $max = $loop->max_accepts;
$loop = $loop->max_accepts(1000);
The maximum number of connections this event loop is allowed to accept before shutting down gracefully without interrupting existing connections, defaults to 0
. Setting the value to 0
will allow this event loop to accept new connections indefinitely. Note that up to half of this value can be subtracted randomly to improve load balancing between multiple server processes.
max_connections
my $max = $loop->max_connections;
$loop = $loop->max_connections(1000);
The maximum number of parallel connections this event loop is allowed to handle before stopping to accept new incoming connections, defaults to 1000
. Setting the value to 0
will make this event loop stop accepting new connections and allow it to shut down gracefully without interrupting existing connections.
multi_accept
my $multi = $loop->multi_accept;
$loop = $loop->multi_accept(100);
Number of connections to accept at once, defaults to 50
.
reactor
my $reactor = $loop->reactor;
$loop = $loop->reactor(Mojo::Reactor->new);
Low level event reactor, usually a Mojo::Reactor::Poll or Mojo::Reactor::EV object with a default error
event.
# Watch if handle becomes readable or writable
$loop->reactor->io($handle => sub {
my ($reactor, $writable) = @_;
say $writable ? 'Handle is writable' : 'Handle is readable';
});
# Change to watching only if handle becomes writable
$loop->reactor->watch($handle, 0, 1);
unlock
my $cb = $loop->unlock;
$loop = $loop->unlock(sub {...});
A callback for releasing the accept mutex, used to sync multiple server processes. Note that exceptions in this callback are not captured.
METHODS
Mojo::IOLoop inherits all methods from Mojo::Base and implements the following new ones.
acceptor
my $server = Mojo::IOLoop->acceptor($id);
my $server = $loop->acceptor($id);
my $id = $loop->acceptor(Mojo::IOLoop::Server->new);
Get Mojo::IOLoop::Server object for id or turn object into an acceptor.
client
my $id
= Mojo::IOLoop->client(address => '127.0.0.1', port => 3000, sub {...});
my $id = $loop->client(address => '127.0.0.1', port => 3000, sub {...});
my $id = $loop->client({address => '127.0.0.1', port => 3000} => sub {...});
Open TCP connection with Mojo::IOLoop::Client, takes the same arguments as "connect" in Mojo::IOLoop::Client.
# Connect to localhost on port 3000
Mojo::IOLoop->client({port => 3000} => sub {
my ($loop, $err, $stream) = @_;
...
});
delay
my $delay = Mojo::IOLoop->delay;
my $delay = $loop->delay;
my $delay = $loop->delay(sub {...});
my $delay = $loop->delay(sub {...}, sub {...});
Get Mojo::IOLoop::Delay object to manage callbacks and control the flow of events. A single callback will be treated as a subscriber to the finish
event, and multiple ones as a chain of steps.
# Synchronize multiple events
my $delay = Mojo::IOLoop->delay(sub { say 'BOOM!' });
for my $i (1 .. 10) {
my $end = $delay->begin;
Mojo::IOLoop->timer($i => sub {
say 10 - $i;
$end->();
});
}
$delay->wait unless Mojo::IOLoop->is_running;
# Sequentialize multiple events
my $delay = Mojo::IOLoop->delay(
# First step (simple timer)
sub {
my $delay = shift;
Mojo::IOLoop->timer(2 => $delay->begin);
say 'Second step in 2 seconds.';
},
# Second step (parallel timers)
sub {
my $delay = shift;
Mojo::IOLoop->timer(1 => $delay->begin);
Mojo::IOLoop->timer(3 => $delay->begin);
say 'Third step in 3 seconds.';
},
# Third step (the end)
sub { say 'And done after 5 seconds total.' }
);
$delay->wait unless Mojo::IOLoop->is_running;
generate_port
my $port = Mojo::IOLoop->generate_port;
my $port = $loop->generate_port;
Find a free TCP port, this is a utility function primarily used for tests.
is_running
my $bool = Mojo::IOLoop->is_running;
my $bool = $loop->is_running;
Check if event loop is running.
exit unless Mojo::IOLoop->is_running;
one_tick
Mojo::IOLoop->one_tick;
$loop->one_tick;
Run event loop until an event occurs. Note that this method can recurse back into the reactor, so you need to be careful.
# Don't block longer than 0.5 seconds
my $id = Mojo::IOLoop->timer(0.5 => sub {});
Mojo::IOLoop->one_tick;
Mojo::IOLoop->remove($id);
recurring
my $id = Mojo::IOLoop->recurring(0.5 => sub {...});
my $id = $loop->recurring(3 => sub {...});
Create a new recurring timer, invoking the callback repeatedly after a given amount of time in seconds.
# Invoke as soon as possible
Mojo::IOLoop->recurring(0 => sub { say 'Reactor tick.' });
remove
Mojo::IOLoop->remove($id);
$loop->remove($id);
Remove anything with an id, connections will be dropped gracefully by allowing them to finish writing all data in their write buffers.
server
my $id = Mojo::IOLoop->server(port => 3000, sub {...});
my $id = $loop->server(port => 3000, sub {...});
my $id = $loop->server({port => 3000} => sub {...});
Accept TCP connections with Mojo::IOLoop::Server, takes the same arguments as "listen" in Mojo::IOLoop::Server.
# Listen on port 3000
Mojo::IOLoop->server({port => 3000} => sub {
my ($loop, $stream, $id) = @_;
...
});
singleton
my $loop = Mojo::IOLoop->singleton;
The global Mojo::IOLoop singleton, used to access a single shared event loop object from everywhere inside the process.
# Many methods also allow you to take shortcuts
Mojo::IOLoop->timer(2 => sub { Mojo::IOLoop->stop });
Mojo::IOLoop->start;
# Restart active timer
my $id = Mojo::IOLoop->timer(3 => sub { say 'Timeout!' });
Mojo::IOLoop->singleton->reactor->again($id);
start
Mojo::IOLoop->start;
$loop->start;
Start the event loop, this will block until "stop" is called. Note that some reactors stop automatically if there are no events being watched anymore.
# Start event loop only if it is not running already
Mojo::IOLoop->start unless Mojo::IOLoop->is_running;
stop
Mojo::IOLoop->stop;
$loop->stop;
Stop the event loop, this will not interrupt any existing connections and the event loop can be restarted by running "start" again.
stream
my $stream = Mojo::IOLoop->stream($id);
my $stream = $loop->stream($id);
my $id = $loop->stream(Mojo::IOLoop::Stream->new);
Get Mojo::IOLoop::Stream object for id or turn object into a connection.
# Increase inactivity timeout for connection to 300 seconds
Mojo::IOLoop->stream($id)->timeout(300);
timer
my $id = Mojo::IOLoop->timer(5 => sub {...});
my $id = $loop->timer(5 => sub {...});
my $id = $loop->timer(0.25 => sub {...});
Create a new timer, invoking the callback after a given amount of time in seconds.
# Invoke as soon as possible
Mojo::IOLoop->timer(0 => sub { say 'Next tick.' });
DEBUGGING
You can set the MOJO_IOLOOP_DEBUG environment variable to get some advanced diagnostics information printed to STDERR
.
MOJO_IOLOOP_DEBUG=1