NAME
Sim::Clock - Simulation clock used by the dispatcher
VERSION
This document describes Sim::Clock 0.03 released on 2 June, 2007.
SYNOPSIS
use Sim::Clock;
my $clock = Sim::Clock->new(0);
$clock->push_to(5.6);
print $clock->now; # 5.6
$clock->push_to(3); # exception!
$clock->reset();
DESCRIPTION
This class offers a simulation clock for Sim::Dispatcher. Basically you needn't create your own clock at all since Sim::Dispatcher always creates one internally and you seldom or never need more than one clock in your simulator. But you really feel the need to do something fancy, simulating quantum mechanics for example, here is the rope.
METHODS
$obj->new( $init_time ? )
-
Ths is the constructor for
Sim::Clock
objects. The$init_time
argument specifies the initial time read of the clock and can be omitted. $obj->now()
-
Reads the current time from the clock.
$obj->push_to($time)
-
Push the clock to the specified timestamp
$time
, which can't be earlier than the value obtained by thenow
method. $obj->reset()
-
Resets the clock to time 0.
AUTHOR
Agent Zhang <agentzh@gmail.com>
COPYRIGHT
Copyright 2006 by Agent Zhang. All rights reserved.
This library is free software; you can modify and/or modify it under the same terms as Perl itself.