NAME SDL::Tutorial::Tetris::Model::Pieces - the tetris pieces
SYNOPSIS
use SDL::Tutorial::Tetris::Model::Pieces;
my ($piece, $rotation) = SDL::Tutorial::Tetris::Model::Pieces->random();
my ($init_x, $init_y) = SDL::Tutorial::Tetris::Model::Pieces->init_xy($piece,$rotation);
for my $y (0..4) {
for my $x (0..4) {
print SDL::Tutorial::Tetris::Model::Pieces->block_color($piece,$rotation,$x,$y);
}
print "\n";
}
DESCRIPTION
This modules holds the game data, and the means to interact to it.
Basically, we have a set of named pieces (SQUARE, LINE, T_SHAPE; L_SHAPE, N_SHAPE; L_SHAPE_MIRROR, N_SHAPE_MIRROR).
random
Returns a random piece and rotation.
init_xy
Returns the initial (x,y) coordinates for each block and rotation.
block_color
Given a block, rotation, and (x,y) coordinates, it returns the color of the block in that point.