NAME

SDL::Tutorial::3DWorld::Actor::Teapot - A moving teapot within the game world

SYNOPSIS

# Create a vertical stack of teapots
my @stack = ();
foreach my $height ( 1 .. 10 ) {
    push @stack, SDL::Tutorial::3DWorld::Actor::Teapot->new(
        X => 0,
        Y => $height * 0.30, # Each teapot is 30cm high
        Z => 0,
    );
}

DESCRIPTION

SDL::Tutorial::3DWorld::Actor::Teapot is a little teapot, short and stout.

It is drawn with the GLUT glutCreateTeapot function.

METHODS

This class does not contain any additional methods beyond those in the base class SDL::Tutorial::3DWorld::Actor.

new

# I want to be a little teapot, short and stout (and the default colour)
my $teapot = SDL::Tutorial::3DWorld::Actor::Teapot->new(
    size => 0.15, # 15cm
);

In additional to the regular material properties provided by the parent SDL::Tutorial::3DWorld::Actor class teapots take an additional size parameter to control how big the teapot is.

Teapots are 20cm high by default (because tea is best with friends and so we'll need to brew several cups).

SUPPORT

Bugs should be reported via the CPAN bug tracker at

http://rt.cpan.org/NoAuth/ReportBug.html?Queue=SDL-Tutorial-3DWorld

AUTHOR

Adam Kennedy <adamk@cpan.org>

SEE ALSO

SDL, OpenGL

COPYRIGHT

Copyright 2010 Adam Kennedy.

This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

The full text of the license can be found in the LICENSE file included with this module.