NAME
Paws::GameLift::VpcPeeringConnectionStatus
USAGE
This class represents one of two things:
Arguments in a call to a service
Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.
As an example, if Att1 is expected to be a Paws::GameLift::VpcPeeringConnectionStatus object:
$service_obj->Method(Att1 => { Code => $value, ..., Message => $value });
Results returned from an API call
Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::VpcPeeringConnectionStatus object:
$result = $service_obj->Method(...);
$result->Att1->Code
DESCRIPTION
Represents status information for a VPC peering connection. Status is associated with a VpcPeeringConnection object. Status codes and messages are provided from EC2 (see VpcPeeringConnectionStateReason (https://docs.aws.amazon.com/AWSEC2/latest/APIReference/API_VpcPeeringConnectionStateReason.html)). Connection status information is also communicated as a fleet Event.
ATTRIBUTES
Code => Str
Code indicating the status of a VPC peering connection.
Message => Str
Additional messaging associated with the connection status.
SEE ALSO
This class forms part of Paws, describing an object used in Paws::GameLift
BUGS and CONTRIBUTIONS
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues