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NAME

POE::Component::Jabber::Events

SYNOPSIS

PCJ_CONNECT
PCJ_CONNECTING
PCJ_CONNECTED
PCJ_CONNECTFAIL
PCJ_STREAMSTART
PCJ_STREAMEND
PCJ_NODESENT
PCJ_NODERECEIVED
PCJ_NODEQUEUED
PCJ_SSLNEGOTIATE
PCJ_SSLSUCCESS
PCJ_SSLFAIL
PCJ_AUTHNEGOTIATE
PCJ_AUTHSUCCESS
PCJ_AUTHFAIL
PCJ_BINDNEGOTIATE
PCJ_BINDSUCCESS
PCJ_BINDFAIL
PCJ_SESSIONNEGOTIATE
PCJ_SESSIONSUCCESS
PCJ_SESSIONFAIL
PCJ_RTS_START
PCJ_RTS_FINISH
PCJ_READY
PCJ_SHUTDOWN_START
PCJ_SHUTDOWN_FINISH
PCJ_SOCKETFAIL
PCJ_SOCKETDISCONNECT

DESCRIPTION

POE::Component::Jabber::Events exports many useful constants for tracking the status of PCJ during its operation. Simply subscribe to these events in order to receive notification.

EXPORTS

Below are the exported constants with a brief explanation of what it is signalling to the end developer:

PCJ_CONNECT

'connect' or 'reconnect' event has fired.

PCJ_CONNECTING

Connecting is now in process

PCJ_CONNECTED

Initial connection established

PCJ_STREAMSTART

A <stream:stream/> tag has been sent. The number of these events is variable depending on which Protocol is currently active (ie. XMPP will send upto three, while LEGACY will only send one).

PCJ_SSLNEGOTIATE

TLS/SSL negotiation has begun. This event only is fired from XMPP and JABBERD20_COMPONENT connections.

PCJ_SSLSUCCESS

TLS/SSL negotiation has successfully complete. Socket layer is now encrypted. This event only is fired from XMPP and JABBERD20_COMPONENT connections.

PCJ_SSLFAIL

TLS/SSL negotiation has failed. This event only is fired from XMPP and JABBERD20_COMPONENT connections.

PCJ_AUTHNEGOTIATE

Whatever your authentication method (ie. iq:auth, SASL, <handshake/>, etc), it is in process when this status is received.

PCJ_AUTHSUCCESS

Authentication was successful.

PCJ_AUTHFAIL

Authentication failed.

PCJ_BINDNEGOTIATE

For XMPP connections: this indicates resource binding negotiation has begun.

For JABBERD20_COMPONENT connections: domain binding negotiation has begun.

This event will not fire for any but the above two connection types.

PCJ_BINDSUCCESS

For XMPP connections: this indicates resource binding negotiation was sucessful.

For JABBERD20_COMPONENT connections: domain binding negotiation was successful.

This event will not fire for any but the above two connection types.

PCJ_BINDFAIL

Binding for which ever context has failed.

PCJ_SESSIONNEGOTIATE

Only for XMPP: This indicates session binding (XMPP IM) negotiation has begun.

PCJ_SESSIONSUCCESS

Only for XMPP: This indicates session binding (XMPP IM) negotiation was successful.

PCJ_SESSIONFAIL

Session negotiation has failed for which ever context.

PCJ_NODESENT

A Node has been placed, outbound, into the Wheel. ARG0 will be the node.

PCJ_NODERECEIVED

A Node has been received. ARG0 will be the node.

PCJ_NODEQUEUED

An attempt to send a Node while there is no valid, initialized connection was caught. The Node has been queued. See POE::Component::Jabber event 'purge_queue' for details. ARG0 will be the node.

PCJ_RTS_START

A return_to_sender event has been fired for an outbound node. ARG0 will be the node.

PCJ_RTS_FINISH

A return_to_sender event has been fired for a matching inbound node. ARG0 will be the node.

PCJ_READY

This event indicates that the connection is fully initialized and ready for use.

Watch for this event and begin packet transactions AFTER it has been fired.

PCJ_STREAMEND

A </stream:stream> Node has been sent. This indicates the end of the connection and is called upon 'shutdown' of PCJ after the Node has been flushed.

PCJ_SHUTDOWN_START

This indicates that 'shutdown' has been fired and is currently in progress of tearing down the connection.

PCJ_SHUTDOWN_FINISH

This indicates that 'shutdown' is complete.

PCJ_SOCKETFAIL

This indicates a socket level error. ARG0..ARG2 will be exactly what was passed to us from POE::Wheel::ReadWrite.

PCJ_SOCKETDISCONNECT

This indicates the socket has disconnected and will occur in both normal, and in error states.

AUTHOR

(c) Copyright 2007-2009 Nicholas Perez. Released under the GPL.