NAME

POE::Component::Algorithm::Evolutionary::Island - Base class for evolutionary "islands" that interchange information with each other

SYNOPSIS

  use POE::Component::Algorithm::Evolutionary::Island;

  use Algorithm::Evolutionary qw( Individual::BitString Op::Creator 
				  Op::CanonicalGA Op::Bitflip 
				  Op::Crossover Op::GenerationalTerm
				  Fitness::Royal_Road);

  my $bits = shift || 64;
  my $block_size = shift || 4;
  my $pop_size = shift || 256; #Population size
  my $numGens = shift || 200; #Max number of generations
  my $selection_rate = shift || 0.2;

  #Initial population
  my $creator = new Algorithm::Evolutionary::Op::Creator( $pop_size, 'BitString', { length => $bits });

  # Variation operators
  my $m = Algorithm::Evolutionary::Op::Bitflip->new( 1 );
  my $c = Algorithm::Evolutionary::Op::Crossover->new(2, 4);

  # Fitness function: create it and evaluate
  my $rr = new  Algorithm::Evolutionary::Fitness::Royal_Road( $block_size );

  my $generation = Algorithm::Evolutionary::Op::CanonicalGA->new( $rr , $selection_rate , [$m, $c] ) ;
  my $gterm = new Algorithm::Evolutionary::Op::GenerationalTerm 10;

  my @peers = qw( peer_1 peer_2 peer_3 ); # Different way of specifying peers, depending on implementation
  POE::Component::Algorithm::Evolutionary::Island::TypeXXX->new( Fitness => $rr,
    Creator => $creator,
    Single_Step => $generation,
    Terminator => $gterm,
    Alias => 'Canonical',
    Peers => \@peers );

  $poe_kernel->run();

DESCRIPTION

Not a lot here: it creates a component that uses POE to run an evolutionary algorithm

INTERFACE

new

POE::Component::Algorithm::Evolutionary->new( Fitness => $rr, Creator => $creator, Single_Step => $generation, Terminator => $gterm, Alias => 'Canonical', Peers => \@peers);

Basically like PoCoAE, but with peers

start

Not a big deal; mainly for initializing the population via calling ancestor

CONFIGURATION AND ENVIRONMENT

POE::Component::Algorithm::Evolutionary requires no configuration files or environment variables.

DEPENDENCIES

Main dependence is Algorithm::Evolutionary; however, it's not included by default, since you must pick and choose the modules you are going to actually use.

INCOMPATIBILITIES

None reported.

BUGS AND LIMITATIONS

No bugs have been reported.

Please report any bugs or feature requests to bug-poe-component-algorithm-evolutionary@rt.cpan.org, or through the web interface at http://rt.cpan.org.

AUTHOR

JJ Merelo <jj@merelo.net>

Boilerplate taken from article in perl.com

LICENCE AND COPYRIGHT

Copyright (c) 2009, JJ Merelo <jj@merelo.net>. All rights reserved.

This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself. See perlartistic.

CVS Info: $Date: 2009/02/21 12:39:19 $ 
$Header: /cvsroot/opeal/POE-Component-Algorithm-Evolutionary/lib/POE/Component/Algorithm/Evolutionary/Island.pm,v 1.3 2009/02/21 12:39:19 jmerelo Exp $ 
$Author: jmerelo $ 

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