NAME
Net::Stomp - A Streaming Text Orientated Messaging Protocol Client
SYNOPSIS
# send a message to the queue 'foo'
use Net::Stomp;
my $stomp = Net::Stomp->new( { hostname => 'localhost', port => '61613' } );
$stomp->connect( { login => 'hello', passcode => 'there' } );
$stomp->send(
{ destination => '/queue/foo', body => 'test message' } );
$stomp->disconnect;
# subscribe to messages from the queue 'foo'
use Net::Stomp;
my $stomp = Net::Stomp->new( { hostname => 'localhost', port => '61613' } );
$stomp->connect( { login => 'hello', passcode => 'there' } );
$stomp->subscribe(
{ destination => '/queue/foo',
'ack' => 'client',
'activemq.prefetchSize' => 1
}
);
while (1) {
my $frame = $stomp->receive_frame;
if (!defined $frame) {
# maybe log connection problems
next; # will reconnect automatically
}
warn $frame->body; # do something here
$stomp->ack( { frame => $frame } );
}
$stomp->disconnect;
# write your own frame
my $frame = Net::Stomp::Frame->new(
{ command => $command, headers => $conf, body => $body } );
$self->send_frame($frame);
# connect with failover supporting similar URI to ActiveMQ
$stomp = Net::Stomp->new({ failover => "failover://tcp://primary:61616" })
# "?randomize=..." and other parameters are ignored currently
$stomp = Net::Stomp->new({ failover => "failover:(tcp://primary:61616,tcp://secondary:61616)?randomize=false" })
# Or in a more natural perl way
$stomp = Net::Stomp->new({ hosts => [
{ hostname => 'primary', port => 61616 },
{ hostname => 'secondary', port => 61616 },
] });
DESCRIPTION
This module allows you to write a Stomp client. Stomp is the Streaming Text Orientated Messaging Protocol (or the Protocol Briefly Known as TTMP and Represented by the symbol :ttmp). It's a simple and easy to implement protocol for working with Message Orientated Middleware from any language. Net::Stomp is useful for talking to Apache ActiveMQ, an open source (Apache 2.0 licensed) Java Message Service 1.1 (JMS) message broker packed with many enterprise features.
A Stomp frame consists of a command, a series of headers and a body - see Net::Stomp::Frame for more details.
For details on the protocol see https://stomp.github.io/.
In long-lived processes, you can use a new Net::Stomp
object to send each message, but it's more polite to the broker to keep a single object around and re-use it for multiple messages; this reduce the number of TCP connections that have to be established. Net::Stomp
tries very hard to re-connect whenever something goes wrong.
ActiveMQ-specific suggestions
To enable the ActiveMQ Broker for Stomp add the following to the activemq.xml configuration inside the <transportConnectors> section:
<transportConnector name="stomp" uri="stomp://localhost:61613"/>
To enable the ActiveMQ Broker for Stomp and SSL add the following inside the <transportConnectors> section:
<transportConnector name="stomp+ssl" uri="stomp+ssl://localhost:61612"/>
For details on Stomp in ActiveMQ See http://activemq.apache.org/stomp.html.
CONSTRUCTOR
new
The constructor creates a new object. You must pass in a hostname and a port or set a failover configuration:
my $stomp = Net::Stomp->new( { hostname => 'localhost', port => '61613' } );
If you want to use SSL, make sure you have IO::Socket::SSL and pass in the SSL flag:
my $stomp = Net::Stomp->new( {
hostname => 'localhost',
port => '61612',
ssl => 1,
} );
If you want to pass in IO::Socket::SSL options:
my $stomp = Net::Stomp->new( {
hostname => 'localhost',
port => '61612',
ssl => 1,
ssl_options => { SSL_cipher_list => 'ALL:!EXPORT' },
} );
Failover
There is some failover support in Net::Stomp
. You can specify "failover
" in a similar manner to ActiveMQ (http://activemq.apache.org/failover-transport-reference.html) for similarity with Java configs or using a more natural method to Perl of passing in an array-of-hashrefs in the hosts
parameter. The ssl
and ssl_options
parameters are inherited by all hosts.
When Net::Stomp
connects the first time, upon construction, it will simply try each host in the list, stopping at the first one that accepts the connection, dying if no connection attempt is successful. You can set "initial_reconnect_attempts
" to 0 to mean "keep looping forever", or to an integer value to mean "only go through the list of hosts this many times" (the default value is therefore 1).
When Net::Stomp
notices that the connection has been lost (inside "send_frame
" or "receive_frame
"), it will try to re-connect. In this case, the number of connection attempts will be limited by "reconnect_attempts
", which defaults to 0, meaning "keep trying forever".
Reconnect on fork
By default Net::Stomp will reconnect, using a different socket, if the process fork
s. This avoids problems when parent & child write to the socket at the same time. If, for whatever reason, you don't want this to happen, set "reconnect_on_fork
" to 0
(either as a constructor parameter, or by calling the method).
ATTRIBUTES
These can be passed as constructor parameters, or used as read/write accessors.
hostname
If you want to connect to a single broker, you can specify its hostname here. If you modify this value during the lifetime of the object, the new value will be used for the subsequent reconnect attempts.
port
If you want to connect to a single broker, you can specify its port here. If you modify this value during the lifetime of the object, the new value will be used for the subsequent reconnect attempts.
socket_options
Optional hashref, it will be passed to the IO::Socket::IP, IO::Socket::SSL, or IO::Socket::INET constructor every time we need to get a socket.
In addition to the various options supported by those classes, you can set keep_alive
to a true value, which will enable TCP-level keep-alive on the socket (see the TCP Keepalive HOWTO for some information on that feature).
ssl
Boolean, defaults to false, whether we should use SSL to talk to the single broker. If you modify this value during the lifetime of the object, the new value will be used for the subsequent reconnect attempts.
ssl_options
Options to pass to IO::Socket::SSL when connecting via SSL to the single broker. If you modify this value during the lifetime of the object, the new value will be used for the subsequent reconnect attempts.
failover
Modifying this attribute after the object has been constructed has no effect. Pass this as a constructor parameter only. Its value must be a URL (as a string) in the form:
failover://(tcp://$hostname1:$port1,tcp://$hostname2:$port,...)
This is equivalent to setting "hosts
" to:
[ { hostname => $hostname1, port => $port1 },
{ hostname => $hostname2, port => $port2 } ]
If the ssl
and ssl_options
constructor parameters are used with failover
the SSL settings are applied for all hosts.
hosts
Arrayref of hashrefs, each having a hostname
key and a port
key, and optionall ssl
and ssl_options
. Connections will be attempted in order, looping around if necessary, depending on the values of "initial_reconnect_attempts
" and "reconnect_attempts
".
current_host
If using multiple hosts, this is the index (inside the "hosts
" array) of the one we're currently connected to.
logger
Optional logger object, the default one is a Log::Any logger. You can pass in any object with the same API, or configure Log::Any::Adapter to route the messages to whatever logging system you need.
reconnect_on_fork
Boolean, defaults to true. Reconnect if a method is being invoked from a different process than the one that created the object. Don't change this unless you really know what you're doing.
initial_reconnect_attempts
Integer, how many times to loop through the "hosts
" trying to connect, before giving up and throwing an exception, during the construction of the object. Defaults to 1. 0 means "keep trying forever". Between each connection attempt there will be a sleep of "connect_delay
" seconds.
reconnect_attempts
Integer, how many times to loop through the "hosts
" trying to connect, before giving up and throwing an exception, during "send_frame
" or "receive_frame
". Defaults to 0, meaning "keep trying forever". Between each connection attempt there will be a sleep of "connect_delay
" seconds.
connect_delay
Integer, defaults to 5. How many seconds to sleep between connection attempts to brokers.
timeout
Integer, in seconds, defaults to undef
. The default timeout for read operations. undef
means "wait forever".
receipt_timeout
Integer, in seconds, defaults to undef
. The default timeout while waiting for a receipt (in "send_with_receipt
" and "send_transactional
"). If undef
, the global "timeout
" is used.
METHODS
connect
This starts the Stomp session with the Stomp server. You may pass in a login
and passcode
options, plus whatever other headers you may need (e.g. client-id
, host
).
$stomp->connect( { login => 'hello', passcode => 'there' } );
Returns the frame that the server responded with (or undef
if the connection was lost). If that frame's command is not CONNECTED
, something went wrong.
send
This sends a message to a queue or topic. You must pass in a destination and a body (which must be a string of bytes). You can also pass whatever other headers you may need (e.g. transaction
).
$stomp->send( { destination => '/queue/foo', body => 'test message' } );
It's probably a good idea to pass a content-length
corresponding to the byte length of the body
; this is necessary if the body
contains a byte 0.
Always returns a true value. It automatically reconnects if writing to the socket fails.
send_with_receipt
This sends a message asking for a receipt, and returns false if the receipt of the message is not acknowledged by the server:
$stomp->send_with_receipt(
{ destination => '/queue/foo', body => 'test message' }
) or die "Couldn't send the message!";
If using ActiveMQ, you might also want to make the message persistent:
$stomp->send_transactional(
{ destination => '/queue/foo', body => 'test message', persistent => 'true' }
) or die "Couldn't send the message!";
The actual frame sequence for a successful sending is:
-> SEND
<- RECEIPT
The actual frame sequence for a failed sending is:
-> SEND
<- anything but RECEIPT
If you are using this connection only to send (i.e. you've never called "subscribe
"), the only thing that could be received instead of a RECEIPT
is an ERROR
frame, but if you subscribed, the broker may well send a MESSAGE
before sending the RECEIPT
. DO NOT use this method on a connection used for receiving.
If you want to see the RECEIPT
or ERROR
frame, pass a scalar as a second parameter to the method, and it will be set to the received frame:
my $success = $stomp->send_transactional(
{ destination => '/queue/foo', body => 'test message' },
$received_frame,
);
if (not $success) { warn $received_frame->as_string }
You can specify a timeout
in the parametrs, just like for "received_frame
". This function will wait for that timeout, or for "receipt_timeout
", or for "timeout
", whichever is defined, or forever, if none is defined.
send_transactional
This sends a message in transactional mode and returns false if the receipt of the message is not acknowledged by the server:
$stomp->send_transactional(
{ destination => '/queue/foo', body => 'test message' }
) or die "Couldn't send the message!";
If using ActiveMQ, you might also want to make the message persistent:
$stomp->send_transactional(
{ destination => '/queue/foo', body => 'test message', persistent => 'true' }
) or die "Couldn't send the message!";
send_transactional
just wraps send_with_receipt
in a STOMP transaction.
The actual frame sequence for a successful sending is:
-> BEGIN
-> SEND
<- RECEIPT
-> COMMIT
The actual frame sequence for a failed sending is:
-> BEGIN
-> SEND
<- anything but RECEIPT
-> ABORT
If you are using this connection only to send (i.e. you've never called "subscribe
"), the only thing that could be received instead of a RECEIPT
is an ERROR
frame, but if you subscribed, the broker may well send a MESSAGE
before sending the RECEIPT
. DO NOT use this method on a connection used for receiving.
If you want to see the RECEIPT
or ERROR
frame, pass a scalar as a second parameter to the method, and it will be set to the received frame:
my $success = $stomp->send_transactional(
{ destination => '/queue/foo', body => 'test message' },
$received_frame,
);
if (not $success) { warn $received_frame->as_string }
You can specify a timeout
in the parametrs, just like for "received_frame
". This function will wait for that timeout, or for "receipt_timeout
", or for "timeout
", whichever is defined, or forever, if none is defined.
disconnect
This disconnects from the Stomp server:
$stomp->disconnect;
If you call any other method after this, a new connection will be established automatically (to the next failover host, if there's more than one).
Always returns a true value.
subscribe
This subscribes you to a queue or topic. You must pass in a destination
.
Always returns a true value.
The acknowledge mode (header ack
) defaults to auto
, which means that frames will be considered delivered after they have been sent to a client. The other option is client
, which means that messages will only be considered delivered after the client specifically acknowledges them with an ACK frame (see "ack
").
When Net::Stomp
reconnects after a failure, all subscriptions will be re-instated, each with its own options.
Other options:
selector
-
Specifies a JMS Selector using SQL 92 syntax as specified in the JMS 1.1 specification. This allows a filter to be applied to each message as part of the subscription.
id
-
A unique identifier for this subscription. Very useful if you subscribe to the same destination more than once (e.g. with different selectors), so that messages arriving will have a
subscription
header with this value if they arrived because of this subscription. activemq.dispatchAsync
-
Should messages be dispatched synchronously or asynchronously from the producer thread for non-durable topics in the broker. For fast consumers set this to false. For slow consumers set it to true so that dispatching will not block fast consumers.
activemq.exclusive
-
Would I like to be an Exclusive Consumer on a queue.
activemq.maximumPendingMessageLimit
-
For Slow Consumer Handling on non-durable topics by dropping old messages - we can set a maximum pending limit which once a slow consumer backs up to this high water mark we begin to discard old messages.
activemq.noLocal
-
Specifies whether or not locally sent messages should be ignored for subscriptions. Set to true to filter out locally sent messages.
activemq.prefetchSize
-
Specifies the maximum number of pending messages that will be dispatched to the client. Once this maximum is reached no more messages are dispatched until the client acknowledges a message. Set to 1 for very fair distribution of messages across consumers where processing messages can be slow.
activemq.priority
-
Sets the priority of the consumer so that dispatching can be weighted in priority order.
activemq.retroactive
-
For non-durable topics do you wish this subscription to the retroactive.
activemq.subscriptionName
-
For durable topic subscriptions you must specify the same "
client-id
" on the connection and "subscriptionName
" on the subscribe.
$stomp->subscribe(
{ destination => '/queue/foo',
'ack' => 'client',
'activemq.prefetchSize' => 1
}
);
unsubscribe
This unsubscribes you to a queue or topic. You must pass in a destination
or an id
:
$stomp->unsubcribe({ destination => '/queue/foo' });
Always returns a true value.
receive_frame
This blocks and returns you the next Stomp frame, or undef
if there was a connection problem.
my $frame = $stomp->receive_frame;
warn $frame->body; # do something here
By default this method will block until a frame can be returned, or for however long the "timeout" attribue says. If you wish to wait for a specified time pass a timeout
argument:
# Wait half a second for a frame, else return undef
$stomp->receive_frame({ timeout => 0.5 })
can_read
This returns whether there is new data waiting to be read from the STOMP server. Optionally takes a timeout in seconds:
my $can_read = $stomp->can_read;
my $can_read = $stomp->can_read({ timeout => '0.1' });
undef
says block until something can be read, 0
says to poll and return immediately. This method ignores the value of the "timeout" attribute.
ack
This acknowledges that you have received and processed a frame and all frames before it (if you are using client acknowledgements):
$stomp->ack( { frame => $frame } );
Always returns a true value.
nack
This informs the remote end that you have been unable to process a received frame (if you are using client acknowledgements) (See individual stomp server documentation for information about additional fields that can be passed to alter NACK behavior):
$stomp->nack( { frame => $frame } );
Always returns a true value.
send_frame
If this module does not provide enough help for sending frames, you may construct your own frame and send it:
# write your own frame
my $frame = Net::Stomp::Frame->new(
{ command => $command, headers => $conf, body => $body } );
$self->send_frame($frame);
This is the method used by all the other methods that send frames. It will keep trying to send the frame as hard as it can, reconnecting if the connection breaks (limited by "reconnect_attempts
"). If no connection can be established, and "reconnect_attempts
" is not 0, this method will die
.
Always returns an empty list.
SEE ALSO
SOURCE REPOSITORY
https://github.com/dakkar/Net-Stomp
AUTHORS
Leon Brocard <acme@astray.com>, Thom May <thom.may@betfair.com>, Michael S. Fischer <michael@dynamine.net>, Ash Berlin <ash_github@firemirror.com>
CONTRIBUTORS
Paul Driver <frodwith@cpan.org>, Andreas Faafeng <aff@cpan.org>, Vigith Maurice <vigith@yahoo-inc.com>, Stephen Fralich <sjf4@uw.edu>, Squeeks <squeek@cpan.org>, Chisel Wright <chisel@chizography.net>, Gianni Ceccarelli <dakkar@thenautilus.net>
COPYRIGHT
Copyright (C) 2006-9, Leon Brocard Copyright (C) 2009, Thom May, Betfair.com Copyright (C) 2010, Ash Berlin, Net-a-Porter.com Copyright (C) 2010, Michael S. Fischer
This module is free software; you can redistribute it or modify it under the same terms as Perl itself.