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NAME

Image::Leptonica::Func::queue

VERSION

version 0.04

queue.c

queue.c

   Create/Destroy L_Queue
       L_QUEUE        *lqueueCreate()
       void           *lqueueDestroy()

   Operations to add/remove to/from a L_Queue
       l_int32         lqueueAdd()
       static l_int32  lqueueExtendArray()
       void           *lqueueRemove()

   Accessors
       l_int32         lqueueGetCount()

   Debug output
       l_int32         lqueuePrint()

 The lqueue is a fifo that implements a queue of void* pointers.
 It can be used to hold a queue of any type of struct.
 Internally, it maintains two counters:
     nhead:  location of head (in ptrs) from the beginning
             of the buffer
     nelem:  number of ptr elements stored in the queue
 As items are added to the queue, nelem increases.
 As items are removed, nhead increases and nelem decreases.
 Any time the tail reaches the end of the allocated buffer,
   all the pointers are shifted to the left, so that the head
   is at the beginning of the array.
 If the buffer becomes more than 3/4 full, it doubles in size.

 [A circular queue would allow us to skip the shifting and
 to resize only when the buffer is full.  For most applications,
 the extra work we do for a linear queue is not significant.]

FUNCTIONS

lqueueAdd

l_int32 lqueueAdd ( L_QUEUE *lq, void *item )

lqueueAdd()

    Input:  lqueue
            item to be added to the tail of the queue
    Return: 0 if OK, 1 on error

Notes:
    (1) The algorithm is as follows.  If the queue is populated
        to the end of the allocated array, shift all ptrs toward
        the beginning of the array, so that the head of the queue
        is at the beginning of the array.  Then, if the array is
        more than 0.75 full, realloc with double the array size.
        Finally, add the item to the tail of the queue.

lqueueCreate

L_QUEUE * lqueueCreate ( l_int32 nalloc )

lqueueCreate()

    Input:  size of ptr array to be alloc'd (0 for default)
    Return: lqueue, or null on error

Notes:
    (1) Allocates a ptr array of given size, and initializes counters.

lqueueDestroy

void lqueueDestroy ( L_QUEUE **plq, l_int32 freeflag )

lqueueDestroy()

    Input:  &lqueue  (<to be nulled>)
            freeflag (TRUE to free each remaining struct in the array)
    Return: void

Notes:
    (1) If freeflag is TRUE, frees each struct in the array.
    (2) If freeflag is FALSE but there are elements on the array,
        gives a warning and destroys the array.  This will
        cause a memory leak of all the items that were on the queue.
        So if the items require their own destroy function, they
        must be destroyed before the queue.  The same applies to the
        auxiliary stack, if it is used.
    (3) To destroy the L_Queue, we destroy the ptr array, then
        the lqueue, and then null the contents of the input ptr.

lqueueGetCount

l_int32 lqueueGetCount ( L_QUEUE *lq )

lqueueGetCount()

    Input:  lqueue
    Return: count, or 0 on error

lqueuePrint

l_int32 lqueuePrint ( FILE *fp, L_QUEUE *lq )

lqueuePrint()

    Input:  stream
            lqueue
    Return: 0 if OK; 1 on error

lqueueRemove

void * lqueueRemove ( L_QUEUE *lq )

lqueueRemove()

    Input:  lqueue
    Return: ptr to item popped from the head of the queue,
            or null if the queue is empty or on error

Notes:
    (1) If this is the last item on the queue, so that the queue
        becomes empty, nhead is reset to the beginning of the array.

AUTHOR

Zakariyya Mughal <zmughal@cpan.org>

COPYRIGHT AND LICENSE

This software is copyright (c) 2014 by Zakariyya Mughal.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.