NAME
Changes - Revision history for Games-FrozenBubble
2.212 (2.2.1beta1) 2010-08-06
- Fixed VERSION/RELEASE_VERSION (kthakore)
- Added deps for IPC::System::Simple
- Check SDL::Config for missing C deps
2.21 2010-07-09
- Clean up of most visual effects (FROGGS, kthakore)
- Game and net play working in windows (FROGGS,kthakore)
- Fixed Build for MacOSX
- Cleaned up adherence to old version
2.201 2010-05-02
- Migrated to new SDL bindings (kthakore, FROGGS)
- Made Makefile and Build system cpan friendly (daxim++, kmx++)
- Fixed bugs due to change in typemap (FROGGS++)
2.2.0 2008-12-06
- more options (http://www.frozen-bubble.org/data/fb2.2-more-options.png) in LAN/NET games (continue game when players leave; disable player targetting)
- fixed abort during a multiplayer game with a player in lowest graphics mode
- much faster Internet servers listing (parallel discovery)
- add ability to record and replay games; also add ability to save frames from records, so as to create high quality videos of games (on youtube http://www.youtube.com/watch?v=4AxSIkM77Ow, video file http://www.frozen-bubble.org/data/odie-gc-chain-reactions-craze.avi)
- geolocalized nicks in server lounge (http://www.frozen-bubble.org/data/fb2.2-geolocalized-nicks.png)
2.1.0 2006-11-23
- most aborts during a multiplayer game fixed (there are some infrequent remaining ones, unfortunately)
- 1-player multiplayer training: ability to activate chain reaction (http://www.frozen-bubble.org/data/fb2.1-1p-mptraining-cr.png)
- world map: you can view the amount of playing players (http://www.frozen-bubble.org/data/fb2.1-playingplayers.png), which helps choosing a server
- world map: you see playing players as green dots (http://www.frozen-bubble.org/data/fb2.1-playingdots.png)
- network game lounge: you can toggle fullscreen (http://www.frozen-bubble.org/data/fb2.1-fs.png)
- network game lounge: the game creator can activate chain-reaction and set a victories limit through options (http://www.frozen-bubble.org/data/fb2.1-options.png)
- network game lounge: you can request server info (http://www.frozen-bubble.org/data/fb2.1-serverinfo.png)
- network game lounge: chat is timestamped (http://www.frozen-bubble.org/data/fb2.1-timedchat.png)
- multiplayer: you can view who's attacking you (http://www.frozen-bubble.org/data/fb2.1-attackmaterialized.png)
2.0.0 2006-10-27
new 1-player game mode: multiplayer training; uses identical game rules as multiplayer, generated malus bubbles are counted as points - what score will you be able to reach in the 2 minutes time frame?
network (Internet) game: up to 5 players in a game (net game system has logic able to transparently handle players behind a NAT)
LAN game: similar to network game except that no connection to Internet is made, substituted by polling the local network
fully revamped graphics, including now 3d-based smooth penguin eyecandy
revamped intro and 1p music into fully digital productions
full joystick support: just move your joystick(s) or push buttons in the "change keys" dialog (analog joysticks handled as digital for fair play)
when trying to used your joystick in Frozen-Bubble, if nothing comes up, most probably your joystick isn't configured correctly (or supported in Linux), use -ji commandline switch to verify your joystick is detected properly; if it is not, try to load the proper kernel modules etc - for example, "joydev" is needed, but it is sometimes not automatically loaded when plugging in a joystick (even in modern distros and with USB joysticks)
recording and playback of all games with non-predefined levels (1-player in random and multiplayer training, local 2-player, and network/LAN game with 2 to 5 players) - trigger a record by hitting the Print Screen key during a game, or record all games by starting with --auto-record
realtime graphical effects in the menu screen (if your computer is fast enough)
anti-aliased+shaded+localized messages
1.0.0 2003-02-17
- added: level editor, contributed by Kim and David Joham
- added: 50 more levels, to make them 100 now
- changed: graphics have been re-designed
- added: chain-reaction mechanism in 2p-mode
- added: manpages (first contributed by Debian)
0.9.3 2002-05-22
- remove SDL_mixer_patched hackery, since SDL_mixer >= 1.2.2 is now available
- adapt to new perl-SDL (which now has a working Surface::display_format)
- fixed: sound releasing
- added: possibility to disable sound or music independently
- added: playlist support
- added: on-the-fly fullscreen toggling (thx Dagfinn Ilmari Mannsåker)
- fixed: absence of highscore when you finish all levels
- added: (long awaited) special bubbles for colourblind people (-cb option)