NAME
Game::TextMapper::Apocalypse - generate postapocalyptic landscape
DESCRIPTION
This fills the map with random seed regions which then grow to fill the map.
Settlements are placed at random.
Every mountain region is the source of a river. Rivers flow through regions that are not themselves mountains or a deserts. Rivers end in swamps.
METHODS
generate_map
This method takes no arguments. Maps are always 20×10; region always 5 hexes and there is a 10% chance for settlements.