NAME
Badger::Prototype - base class for creating prototype classes
SYNOPSIS
package Badger::Example;
use base 'Badger::Prototype';
sub greeting {
my $self = shift;
# get prototype object if called as a class method
$self = $self->prototype() unless ref $self;
# continue as normal, now $self is an object
if (@_) {
# set greeting if called with args
return ($self->{ greeting } = shift);
}
else {
# otherwise get greeting
return $self->{ greeting };
}
}
DESCRIPTION
This module is a subclass of Badger::Base that additionally provides the prototype() method. It is used as a base class for modules that have methods that can be called as either class or object methods.
# object method
my $object = Badger::Example->new();
$object->greeting('Hello World');
# class method
Badger::Example->greeting('Hello World');
The prototype() method returns a singleton object instance which can be used as a default object by methods that have been called as class methods.
Here's an example of a greeting()
method that can be called with an argument to set a greeting message:
$object->greeting('Hello World');
Or without any arguments to get the current message:
print $object->greeting; # Hello World
As well as being called as an object method, we want to be able to call it as a class method:
Badger::Example->greeting('Hello World');
print Badger::Example->greeting(); # Hello World
Here's what the greeting()
method looks like.
package Badger::Example;
use base 'Badger::Prototype';
sub greeting {
my $self = shift;
# get prototype object if called as a class method
$self = $self->prototype() unless ref $self;
# continue as normal, now $self is an object
if (@_) {
# set greeting if called with args
return ($self->{ greeting } = shift);
}
else {
# otherwise get greeting
return $self->{ greeting };
}
}
We use ref $self
to determine if greeting()
has been called as an object method ($self
contains an object reference) or as a class method ($self
contains the class name, in this case Badger::Example
). In the latter case, we call prototype() as a class method (remember, $self
contains the Badger::Example
class name at this point) to return a prototype object instance which we then store back into $self
.
# get prototype object if called as a class method
$self = $self->prototype() unless ref $self;
For the rest of the method we can continue as if called as an object method because $self
now contains a Badger::Example
object either way.
Note that the prototype object reference is stored in the $PROTOTYPE
variable in the package of the calling object's class. So if you call prototype on a Badger::Example::One
object that is subclassed from Badger::Prototype
then the prototype object will be stored in the $Badger::Example::One::PROTOTYPE
package variable.
METHODS
prototype(@args)
Constructor method to create a prototype object and cache it in the $PROTOTYPE
package variable for subsequent use. This is usually called from inside methods that can operate as class or object methods, as shown in the earlier example.
sub example {
my $self = shift;
# upgrade $self to an object when called as a class method
$self = $self->prototype() unless ref $self;
# ...code follows...
}
If you prefer a more succint idiom and aren't too worried about calling the prototype method unneccessarily, then you can write it like this:
sub greeting {
my $self = shift->prototype;
# ...code follows...
}
If any arguments are passed to the prototype()
method then it forces a new prototype object to be created, replacing any existing one cached in the $PROTOTYPE
package variable. The arguments are forwarded to the new()
constructor method called to create the object.
If a single undefined value is passed as an argument then any existing prototype is released by setting the $PROTOTYPE
package variable to undef
. The existing prototype is then returned, or undef if there was no prototype defined.
has_prototype()
Returns true or false to indicate if a prototype is defined for a class. It can be called as a class or object method.
AUTHOR
Andy Wardley http://wardley.org/
COPYRIGHT
Copyright (C) 2006-2009 Andy Wardley. All Rights Reserved.
This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself.