0.400115
===

__Tue 07 Dec 2016__

 * Foreign army on nation soil added to nation meta
 * Better garbage collection of rebel supports
 * More constants for web

0.400110
===

__Thu 08 Sep 2016__

 * Mission generation (for online game only)

0.400105
===

__Sun 21 Aug 2016__

 * Events dump is now limitated at ten years
 * refresh-nosrv command now allow refresh not involving server
 * Refactoring

0.400100
===

__Sat 20 Aug 2016__

 * Black Market
 * Travel and Shop turned off in CLI game


0.400020
===

__Thu 11 Aug 2016__

 * More data dumped in the metadata wallet
 * HTML stocks layout updated

0.400010
===

__Tue 09 Aug 2016__

 * Manual updated

0.400000
===

__Mon 08 Aug 2016__

 * New influence web page layout
 * Elite-like game
 * Shop
 * Travel

0.300100
===

__Thu 27 Apr 2016__

 * Missions introduced
 * Values of bonds changed

0.300051
===

__Wen 20 Apr 2016__

 * Bugfix about interaction between war and civil war

0.300050
===

__Sun 17 Apr 2016__

 * Logging changed
 * Civil war refactoring
 * Civil war history
 * Bugfix and refactoring about military range

0.300040
===

__Fri 08 Apr 2016__

 * Player statistics
 * Bugfix on war history

0.300030
===

__Wen 02 Apr 2016__

 * Graphs

0.300020
===

__Wen 30 Mar 2016__

 * Bugfix on supports visualization
 * Events redesign
 * Newspaper
 * Better stocks report

0.300012
===

__Wen 16 Mar 2016__

 * Constants about military support tuned to avoid schizophrenic behaviuor
 * Bugfix on stock commands at first turn of a player

0.300011
===

__Tue 15 Mar 2016__

 * Bugfix about war history

0.300010
===

__Sun 13 Mar 2016__

 * Linked nations in near analysis
 * Bugfix about requirements
 * Basic parameters for web are taken from environment
 * Players are refreshed on refresh
 * Clean procedure

0.300000
===

__Thu 10 Mar 2016__

 * Web engine

0.200000
===

__Sun 31 Jan 2016__

 * Stock exchange game
 * Abbreviations for nation names
 * Manual

0.150000
===

__Sat 09 Jan 2016__

 * influences command
 * treaties command
 * save/load
 * progress

0.140000
===

__Sat 26 Dec 2015__

 * Relations are no more calculated considering influence
 * Conquered nation has diplomacy copied from conqueror
 * It's now impossible to start military support with a nation that hates you
 * RECALL REBEL MILITARY SUPPORT command
 * MILITARY AID command
 * plot command to plot a single attribute of a nation as a graph
 * Better war history
 * Bugfix

0.131000
===

__Mon 7 Dec 2015__

 * Diplomatic pressure
 * War history command
 * Bugfix

0.130000
===

__Sat 5 Dec 2015__

 * Economic aid command
 * Rebel military support command
 * Army is now built using domestic resources
 * hotspots report and other interface improvements
 * An hate at 10 or less leads to a permanent crisis

0.120000
===

__Mon 9 Nov 2015__

 * Tuning for boost production
 * Situation can be ordered
 * Treaties: commercial and no aggression
 * Alliance is now a treaty too
 * Different moment for user intervention in game flow
 * Bugfix

0.115000
===

__Thu 29 Oct 2015__

 * Aid insurgents command (and strategy for IA)
 * Bugfix

0.110000
===

__Sun 18 Oct 2015__

 * Player nation evidenced on turn debriefing
 * reports with nation use player's when no nation is selected 
 * Bugfix: better management of commands with no arguments
 * Command line case unsensitive
 * Better near summary
 * Crises always written next to hate relationships
 * Bugfix
 * Refactoring

0.100001
===

__Wen 14 Oct 2015__

Fix on an assignment that break test

0.100000
===

__Tue 13 Oct 2015__

First CPAN release