0.400115
===
__Tue 07 Dec 2016__
* Foreign army on nation soil added to nation meta
* Better garbage collection of rebel supports
* More constants for web
0.400110
===
__Thu 08 Sep 2016__
* Mission generation (for online game only)
0.400105
===
__Sun 21 Aug 2016__
* Events dump is now limitated at ten years
* refresh-nosrv command now allow refresh not involving server
* Refactoring
0.400100
===
__Sat 20 Aug 2016__
* Black Market
* Travel and Shop turned off in CLI game
0.400020
===
__Thu 11 Aug 2016__
* More data dumped in the metadata wallet
* HTML stocks layout updated
0.400010
===
__Tue 09 Aug 2016__
* Manual updated
0.400000
===
__Mon 08 Aug 2016__
* New influence web page layout
* Elite-like game
* Shop
* Travel
0.300100
===
__Thu 27 Apr 2016__
* Missions introduced
* Values of bonds changed
0.300051
===
__Wen 20 Apr 2016__
* Bugfix about interaction between war and civil war
0.300050
===
__Sun 17 Apr 2016__
* Logging changed
* Civil war refactoring
* Civil war history
* Bugfix and refactoring about military range
0.300040
===
__Fri 08 Apr 2016__
* Player statistics
* Bugfix on war history
0.300030
===
__Wen 02 Apr 2016__
* Graphs
0.300020
===
__Wen 30 Mar 2016__
* Bugfix on supports visualization
* Events redesign
* Newspaper
* Better stocks report
0.300012
===
__Wen 16 Mar 2016__
* Constants about military support tuned to avoid schizophrenic behaviuor
* Bugfix on stock commands at first turn of a player
0.300011
===
__Tue 15 Mar 2016__
* Bugfix about war history
0.300010
===
__Sun 13 Mar 2016__
* Linked nations in near analysis
* Bugfix about requirements
* Basic parameters for web are taken from environment
* Players are refreshed on refresh
* Clean procedure
0.300000
===
__Thu 10 Mar 2016__
* Web engine
0.200000
===
__Sun 31 Jan 2016__
* Stock exchange game
* Abbreviations for nation names
* Manual
0.150000
===
__Sat 09 Jan 2016__
* influences command
* treaties command
* save/load
* progress
0.140000
===
__Sat 26 Dec 2015__
* Relations are no more calculated considering influence
* Conquered nation has diplomacy copied from conqueror
* It's now impossible to start military support with a nation that hates you
* RECALL REBEL MILITARY SUPPORT command
* MILITARY AID command
* plot command to plot a single attribute of a nation as a graph
* Better war history
* Bugfix
0.131000
===
__Mon 7 Dec 2015__
* Diplomatic pressure
* War history command
* Bugfix
0.130000
===
__Sat 5 Dec 2015__
* Economic aid command
* Rebel military support command
* Army is now built using domestic resources
* hotspots report and other interface improvements
* An hate at 10 or less leads to a permanent crisis
0.120000
===
__Mon 9 Nov 2015__
* Tuning for boost production
* Situation can be ordered
* Treaties: commercial and no aggression
* Alliance is now a treaty too
* Different moment for user intervention in game flow
* Bugfix
0.115000
===
__Thu 29 Oct 2015__
* Aid insurgents command (and strategy for IA)
* Bugfix
0.110000
===
__Sun 18 Oct 2015__
* Player nation evidenced on turn debriefing
* reports with nation use player's when no nation is selected
* Bugfix: better management of commands with no arguments
* Command line case unsensitive
* Better near summary
* Crises always written next to hate relationships
* Bugfix
* Refactoring
0.100001
===
__Wen 14 Oct 2015__
Fix on an assignment that break test
0.100000
===
__Tue 13 Oct 2015__
First CPAN release